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assassim

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Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131348#msg131348
« on: August 04, 2010, 09:26:38 pm »
Here's a deck I made using the trainer for V.2.25

Hover over cards for details, click for permalink
Deck import code : [Select]
6qq 6rn 6rn 6rn 6rn 744 744 744 744 744 744 744 749 749 74d 74d 74d 778 778 778 778 778 778 778 778 778 77s 77s 77s 7q9 7q9 7tb 7tg 7tg 7tg 8pt


Win/loss: 6/7

This is more of a fun deck for the people that have Earth nymphs

Card substitutes
-1 nymph for 6 BB's
-Diamond shield instead of gravity
-Chargers
-Pulvy
-sundials are optional

Strategy
-Put a voodoo doll asap in any game (act as bait or to clear up hand)
-Shards, dagger, and dials for stalling
-Nymph can be used to buff the doll or CC creature in early game
-Gravity pull doll when it has a fair amount of HP (can survive 2 turns at least)
-Keep on buffing doll with nymphs (need 200 hp total,  so nymphs are a must)
-Dolls are your shield and sword in this deck
-Have fun watching FGs beat themselves up

Need help gathering more stats :)
« Last Edit: June 13, 2012, 07:59:39 pm by willng3 »

eh pewwwp

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131354#msg131354
« Reply #1 on: August 04, 2010, 09:34:06 pm »
why is there only 1 quantum tower, the odds of getting that to fuel the sundials are so slim

assassim

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131356#msg131356
« Reply #2 on: August 04, 2010, 09:41:39 pm »
The quantum tower is a target for earthquakes, as well as fueling shards (which costs 3 now)

Also the sundials are upgraded so they cost nothing  :P

Offline jmizzle7

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131358#msg131358
« Reply #3 on: August 04, 2010, 09:43:49 pm »

assassim

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131360#msg131360
« Reply #4 on: August 04, 2010, 09:45:39 pm »
..whoops >.<

eh pewwwp

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131364#msg131364
« Reply #5 on: August 04, 2010, 09:50:45 pm »
The quantum tower is a target for earthquakes, as well as fueling shards (which costs 3 now)

Also the sundials are upgraded so they cost nothing  :P
but to draw a card they need  :light :light so  :P yourself

guolin

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131372#msg131372
« Reply #6 on: August 04, 2010, 10:00:20 pm »
The quantum tower is a target for earthquakes, as well as fueling shards (which costs 3 now)

Also the sundials are upgraded so they cost nothing  :P
but to draw a card they need  :light :light so  :P yourself
The draw is merely an extra bonus - the sundial is used more for control purposes, so  :light :light yourself.

twinsbuster

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131500#msg131500
« Reply #7 on: August 05, 2010, 01:26:50 am »
This deck is too limited for a FG deck. I wonder how many FGs it can beat, less than 5 maybe?

creature control = fail
only a few FG have no CC, your earth nymph won't survive

heal = fail
miracle and feral bond can recover all those damage and deck you out

assassim

  • Guest
Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg131592#msg131592
« Reply #8 on: August 05, 2010, 04:12:52 am »
creature control = fail
only a few FG have no CC, your earth nymph won't survive

That's why you throw a doll out first to soak up any CCs they might have early on.


heal = fail
miracle and feral bond can recover all those damage and deck you out

Miracle? No. FGs don't miracle from damage reflected from doll
Feral bond? Maybe :P


Icybreath121

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Re: Karma - Quit hitting yourself (FG) https://elementscommunity.org/forum/index.php?topic=10664.msg133272#msg133272
« Reply #9 on: August 07, 2010, 11:35:24 pm »
Well, what if, I am against this deck with Eternity and a shitload of Time Q? I just dont play creatures, and you have only a vampire dagger...I steal That and win

 

blarg: