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Offline YoungSot

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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg409134#msg409134
« Reply #72 on: October 13, 2011, 04:43:36 pm »
I wouldn't recommend using this as an Arena deck.  It's been pretty terrible in Platinum and Gold the last couple days, lower win rate for me than a standard mono-gravity deck or discord/BH variant even.
I've been using it in plat and while it's not often consistent enough to get a rare spin, with LS for EMs it's still been quite profitable.
But plat decks definitely tend to have an annoying number of counters to this, what with the many BHs, heavy PC, high damage Fahrens, nightmares, etc.
It really does it's best work killing FGs with ease and speed.

Offline Elite arbiter

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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg409160#msg409160
« Reply #73 on: October 13, 2011, 05:52:33 pm »
SoR removes summoning sickness. The fact that the new creature isn't ready doesn't seem logical judging from general game mechanics.
It isn't logical but it'd make farming with this deck even better, and I'm not sure thats safe.

Normal: Drag + Mito + 4xSoR + Sky Dive + (Optional Chimera) 7 ( 8 ) cards.
Twin Universe: Drag + Mito + 2xSoR + TU + Sky Dive + (Optional Chimera) 6 (7) cards.

Thing is, twin universe with the 'generates 2 times' thing would let it create 3 dragons. 8 * 26 is over 200, so while the chimera is still needed... this becomes a 6 possibly 7 card combo instead of a 7 possibly 8 card combo. And I imagine giving this deck another Time Factory to kill bad draws would be dangerous, as well as ease of keeping stuff in your hand.

Offline SevsTopic starter

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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg409199#msg409199
« Reply #74 on: October 13, 2011, 07:39:47 pm »
SoR removes summoning sickness. The fact that the new creature isn't ready doesn't seem logical judging from general game mechanics.
It isn't logical but it'd make farming with this deck even better, and I'm not sure thats safe.

Normal: Drag + Mito + 4xSoR + Sky Dive + (Optional Chimera) 7 ( 8 ) cards.
Twin Universe: Drag + Mito + 2xSoR + TU + Sky Dive + (Optional Chimera) 6 (7) cards.

Thing is, twin universe with the 'generates 2 times' thing would let it create 3 dragons. 8 * 26 is over 200, so while the chimera is still needed... this becomes a 6 possibly 7 card combo instead of a 7 possibly 8 card combo. And I imagine giving this deck another Time Factory to kill bad draws would be dangerous, as well as ease of keeping stuff in your hand.
I am pretty sure TU gives something summoning sickness. From my days with IGT, when you PU a flying eternity , you have to wait a turn before using its ability.

Might be unintended behaviour. It'll get nerfed anytime now anyway x)
Meanwhile, here's my first Decay matchup since I started playing Kamikaze Toothbrushes two days ago:


He's Easy to Medium if you get Snovas going. His start was pretty fast, but I got enough Towers. I got 7 Blitzing Dragons out when he had no Duck and let him Siphon a couple the next turn before going Chimera on his Duck ass for the 2KO.
Took 8 turns. For some reason I'm not winning any cards today though, despite almost only winning.  ::)

Edit: got him again. Got Snovas off again, but bottomdecked Mitosis. One thing's for sure: I'm not skipping him :>
Hm.. DC dead in 9 turns after two Decays:


I'm 1-1 against him now in total. His BH came after my 5 Dragons were out, and he only pulled one Elixir. Due to the sheer speed of this deck, I'm probably only gonna skip DM. Not that I've met him yet.
And while we're on the topic of FG difficulty, I'm 1-3 on Octane. Too much drawing killed by Explosions and fast Gasses and EE's. Judging from my past experience with him, he had average to slightly over average draws, so I guess I'd peg him at Hard.

This is how I finally managed to beat him in 7 turns:

Protecting myself with Chimera was my only chance at winning, and I was only lucky he didn't have any Lances. So. Close.
Against Dream Catcher I know is it possible but it seems every single time I face him, he pulls a pest, discord and BE in the first 2 turns preventing me from SNing. Same with decay. Only decay always manages to fractal early not letting be skyblitz. I guess it is just my luck.

As for octane, I wrote that after winning the first game, now I am at 1-4 which is my worst winrate other than the 3 "skips" so i wil change that
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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg409802#msg409802
« Reply #75 on: October 14, 2011, 08:43:42 pm »
Octane isn't that hard. I just rush sundials and hope I have enough quanta at the end. I am 2-4 with him (in contrast to 0-5 with Jezebel and 1-4 with Seism, which should be easier). Any suggestions against those two?

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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg409828#msg409828
« Reply #76 on: October 14, 2011, 09:05:59 pm »
Octane isn't that hard. I just rush sundials and hope I have enough quanta at the end. I am 2-4 with him (in contrast to 0-5 with Jezebel and 1-4 with Seism, which should be easier). Any suggestions against those two?
For seism, just hope he doesn't get many earthquakes and only play a tower at a time, two if you want to risk it. I beat him the one time i played him.
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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg409872#msg409872
« Reply #77 on: October 14, 2011, 09:46:16 pm »
I had a (lucky??) stike of seism last day, I think he wanted is revenge because I faced him only once during 100+ game of rol/hope.
Anyway don't play more then 1 tower at a time unless he has no earthquake and you feel lucky, you need those time quantas. Don't abuse of hourglasses and do not put more then 2 on the field. If one or two towers can survive some turns it should be ok.
I have a positive score vs him (something like 5-3 or 6-4) but I wouldn't call him easy, too many earthquake or too little towers at start and you can't put the dragon and because you cannot build your time quanta you must use the hourglasses wisely and thus not spamming them -> sundials must be well distributed to survive.

I had no luck against jezebel so far and I’m 2-1 against octane. I tried to play against decay after reading Higurashi's post, it is 1-2 so far, the 2 loses where quick because of entropy denial, the win was because I had a hand with 3 super novas and I could play them.

Offline SevsTopic starter

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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg410003#msg410003
« Reply #78 on: October 15, 2011, 12:54:27 am »
Octane isn't that hard. I just rush sundials and hope I have enough quanta at the end. I am 2-4 with him (in contrast to 0-5 with Jezebel and 1-4 with Seism, which should be easier). Any suggestions against those two?
For seism, just hope he doesn't get many earthquakes and only play a tower at a time, two if you want to risk it. I beat him the one time i played him.
I am currently 5-0 with jezebel lol. and 3-1 with seism

For Jezebel play pillars and dont play anything else. Jezebel is pretty slow in damage buildup so dont be afraid of taking your time. After she has wasted a a couple steals on towers, play as many hourglasses as you can in that turn. then your 2-5 card draw per turn should be enough to outdraw the rest of her steals.

Against seism, I usually just play at max 2 hourglasses instead of all 4 in most games, try and discard (through not using SN) 2 hourglasses and chimera. That should keep you good enough in time quanta.
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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg410589#msg410589
« Reply #79 on: October 15, 2011, 10:44:30 pm »
do you have to draw as much as possible ? because my hand is almost always full. Wouldnt precog be better than hourglasses?

Offline SevsTopic starter

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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg410597#msg410597
« Reply #80 on: October 15, 2011, 10:55:01 pm »
do you have to draw as much as possible ? because my hand is almost always full. Wouldnt precog be better than hourglasses?
you should draw as much as possible till you get down to the last 5-10 cards, then check to see you will get enough time quanta to play the dragon and draw through the rest of your deck on the same turn. stall with sundials if you realize you wont have enough time quanta left
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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg410605#msg410605
« Reply #81 on: October 15, 2011, 11:02:02 pm »
OK thanks. But what about precogs?

Offline SevsTopic starter

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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg410629#msg410629
« Reply #82 on: October 15, 2011, 11:21:00 pm »
OK thanks. But what about precogs?
I find the precog version leaves your sundials to take all the pc preventing you from stalling against gods like DG, hermes, and EP. I also feel that precogs dont have the same drawing power that hourglasses do. in some games a single hourglass will have more draws that all 6 precogs.
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Re: Instosis [FG][OTK][Arena] https://elementscommunity.org/forum/index.php?topic=32309.msg410632#msg410632
« Reply #83 on: October 15, 2011, 11:25:13 pm »
Hm, indeed.. however, some days I often find myself hindered by a 3rd or 4th HG showing up. From my first glance, I remember finding 4 to be a bit much, but it's undeniable it helps with drawing them fast enough. Regardless, I will try replacing one with a Precog and see what effects it has.
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