Here's the variant of SPlat that I've been using since 1.30 went live. It's been highly successful with a winrate hovering somewhat above 50%, although this is quite likely to change as players become aware of 1.30's changes.
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5rp 5rp 5rp 5rp 5rt 5rt 5rt 5rt 5rt 6rm 6rm 6rm 6rt 6rt 6rt 6rt 6rt 6rt 6u2 6u2 6u2 6u2 6u2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 8pj
Nothing ridiculously special, essentially same concept as SPlat. Use the dials for extra stalling or to draw out opponents creatures after a SoSac chain. Even with Sundial active, AI will start dumping it's hand, increasing damage output for your SoSacs and it's neuro counters. Picked up about 6 special spins in the 2 hours after shards came out, won 2 shards (as well as an Arsenic and an Eternity).
Scorps are meant to be upped, but I don't want to spend my war stash on it just yet. Not sure on wehter or not to up dials - there's already a non-trivial amount of 0-tower draws, and upped dials will increase that frequency. On the other hand, upped dials say tl;dr to denial, which is an occasional problem for this deck.