VS Plat: 7-11 and two more losses to misplay. How did you get 6-1?
Game 1: 0 pillar draw against mono-dark. LOSE
Game 2: UG deck. Got worried when no creatures showed up, but a Blue Nymph got played and I immediately unloaded all my shards on it. I won two turns before decking. WIN
Game 3: I love mono-Aether. WIN
Game 4: Drew 3 pillars. Opponent got 1st turn EQ, Discord, and SoFo. LOSE
Game 5: Forest Spirit/Staff/Adrenaline deck. I quinted all staves. WIN
Game 6: Would have won, but miscalculated and got reduced to exactly 40 HP. Died next turn despite still having SoSac in hand. LOSE (by misplay)
Game 7: 0 pillars against water/death poison. SoSac kept me alive to draw a pillar three turns later, but I withheld a SoSac when I really shouldn't have and went down to 39 HP. LOSE (by misplay)
Game 8: Mono-Aether with a few rainbow cards and Mindgates. I was worried when it got three SoD from Mindgate, but it still didn't work in the end. WIN
Game 9: Speedbow. Turn 1 SoFo, Turn 4 Discord, Black Holes abound. LOSE
Game 10: I got one pillar. Turn 1 SoFo. Turn 2 SoFo. Turn 3 SoFo. I'm desperate enough to throw all my shards on a Skeleton and manage to chain enough SoSac. WIN
Game 11: Death/water. SoP comes out, but it gets destroyed immediately and they never play another. No notable threats otherwise. WIN (EM)
Game 12: Forest scorpion buff/TU deck. 0 pillars, TU comes out too fast and takes me to under 40 HP. LOSE
Game 13: Rainbow containing every card that has to do with death, plus a LOT of Sanctuaries. The oracle card was Vampire. It worked surprisingly well... I reduced them to 4 HP, then decked out. LOSE
Game 14: Mono-Life. Feral Bonds ensured my defeat. LOSE
Game 15: First turn SoFo. Drew only one Quint, EQs abound, Discord gets played, SoSac is OP. WIN
Game 16: Ghostmare. Enough damage comes out to force me to use SoSac, but not enough to let me use SoSac again. LOSE
Game 17: Ghostmare. All towers got stolen and I didn't draw any SoW. LOSE
Game 18: SoSebow. No shield. LOSE
Game 19: A very fun deck with Damselfly, flying Owl's Eyes, SoFre and SoI. FFQ (whose ability could not be used) and Fire Pendulums suggest there's more to the deck than originally seen, but I died before I could see it. Quints were evaded, not that it mattered in the end. LOSE
Game 20: Mono-Fire. A sudden flood of creatures in one turn stopped me from using SoSac. LOSE