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Offline FalosTopic starter

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Focused Rage https://elementscommunity.org/forum/index.php?topic=39158.msg487098#msg487098
« on: April 25, 2012, 06:33:44 am »
Isn't it nice when a deck name quickly matches the playstyle/content?

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5fk 5fk 5fk 6s2 6s2 7dg 7dg 7dg 7dg 7dh 7dh 7dh 7dh 7dh 7dh 7dk 7dl 7dm 7dn 7dp 7dr 7ds 7ds 7ds 7ds 7ds 7f2 7f2 7f2 7f2 8po


v1: 2012-04-25

Faster possibilities may exist by abusing cremate+photon, but I abhor dead hands and favor a smoother quant curve, plus a low-risk build is good for consecutive wins. The only real threat is a lucky immortal/phase dragon spam during a low dmg/turn opening.

I'm still experimenting, I like maximum reliability. Also, I'm not sure this is a useful thread since not everyone has red nymphs lying around from hundreds of oracle spins. Perhaps they will become accessible someday. Or maybe they'll be removed entirely and my deck becomes useless. Again [nofollow].

Offline neuroleptics

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Re: Focused Rage https://elementscommunity.org/forum/index.php?topic=39158.msg494369#msg494369
« Reply #1 on: May 07, 2012, 07:17:07 pm »
For me, i think this is what i would do, take out nymph, put in more rage elixir, faster. basically, when the nymph is out and it takes the other turn to rage the creature, maybe the creature would have grown and not kill-able. take out phoenix, put in dragon, 1 more fahrenheit and fire bolt.
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Offline glennfoo

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Re: Focused Rage https://elementscommunity.org/forum/index.php?topic=39158.msg497626#msg497626
« Reply #2 on: May 13, 2012, 12:36:24 pm »
Interesting Idea. But in the next version the shard of focus is going to the field with only 1 hp. this will slow down this deck a lot. But otherwise interesting. Too bad not many people can play this deck since you need nymphs for it to continuous rage the shards.
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Offline Gandora

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Re: Focused Rage https://elementscommunity.org/forum/index.php?topic=39158.msg497634#msg497634
« Reply #3 on: May 13, 2012, 12:59:36 pm »
lol, this is the third deck i see with this exact name xD

I agree with neuroleptics. more rage elixier allow faster atk boost of SoFo.

also, i'd remove the fahrenheit, the fire lance and the explosion for 3 more SoFo. You want them early so you can boost them ASAP.
and if you want to fit in more RE you'd have to remove minor phoenix.

but to be honest, i like the mix of possibilities in this deck ^^
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Offline FalosTopic starter

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Re: Focused Rage https://elementscommunity.org/forum/index.php?topic=39158.msg498939#msg498939
« Reply #4 on: May 15, 2012, 09:53:20 pm »
This is a control deck, not a speedrisk deck. Even if it was, +5 or 6 attack across two cards is terrible, with the only compromise being an extra PC after three elixirs, a rare event, rarer if you use any for CC. The red nymph is powerful alone and spams CC like an eagle eye would. Using it on the SoFs is merely the mana dump, the win condition.

When you move past AI3 to AI4 or arena, many games involve lots of removal, a new cockatrice or mummy every turn. The lances and fire shield were meant to help keep up, and smooth RNG. I don't approve of unstable decks susceptible to RNG, imagine something like 24 towers and 6 30/30 superdragons with a ridiculous quant cost. Balancing QI doesn't mean a proper mana curve.

Nerfing SoF to 0/1 makes them fragile for a turn, but affects their growth very little.

After perhaps 100 plays to iron out performance, the missing piece was healing. Any long-term playstyle needs some, otherwise a couple of early poisons or sheer deterioration pile up. I ended up with something like this:

5fk 5fk 5fk 6rn 6rn 6rn 6rn 6rn 6rn 6s2 6s2 7al 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dg 7dh 7dh 7dh 7dh 7dh 7dh 7dk 7dk 7dk 7dl 8pn

I use the same splash on my immortal-wisdom deck. Another SoF is probably better, four would be the absolute maximum. They're largely idle and dependent on nymph presence. This is basically nymph-angels with free PC, if you've ever played it. The lances often bring fatties into nymph CC range, and at 1quant are good for all those devourer decks in arena.

Technically this is a mono-fire deck if I drop the staff, but I don't like that flavor. Anyway, I've been playing 6xSerendipity to stave off the grind so it hasn't been distilled for a few weeks, including the nerf. Control decks are fun for a while but play slow.

 

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