the only thing worse than testing anti-FG deck in trainer is testing anti-FG deck in trainer with cards in developmenttake everything you've got with a grain of saltuse it to catch any bugs and whatnot, dont get overexcited about it
Kobi your such a buzz kill and we know that already.
not sure about your definition of game-changer but if they spawn a prominent deck archetype comparable to those such as RoL/Hope, i say that is a game-changerbut we'll see (once the bug is fixed and whatnot)in any case, i like to see something comparable to RoL/Hopethat in itself would be good for the environment (more diversity)
711 711 711 712 712 712 712 712 712 71b 71b 71f 71f 71f 71f 71f 71f 808 808 808 808 808 808 808 808 80i 80i 80i 80i 80i
I independently came up with a deck that's very similar to this. Mine's more focused on pvp though.Code: [Select]711 711 711 712 712 712 712 712 712 71b 71b 71f 71f 71f 71f 71f 71f 808 808 808 808 808 808 808 808 80i 80i 80i 80i 80iAlso, what's this quanta bug people keep mentioning? I haven't had any issues when messing around with this deck.
i'm try this thing on trainer and it's generate more than 3 with 4 upgraded SC it's generate 30 test it with unupgrade version1 SC = 2 2 SC = 6 instead of 4 (quote modified by zse)3 SC = 12 instead of 64 SC = 20 instead of 85 SC = 30 instead of 106 SC = 42 instead of 12testing it in upgraded version1 SC = 3 2 SC = 9 instead of 63 SC = 18 instead of 94 SC = 30 instead of 125 SC = 45 instead of 156 SC = 63 instead of 18what is it?
Now that I think about it lightning ball might a good tech. Might not have quanta to drop enough dragons, but as long as you can play fractal you can get as many BL/LB ( whatever it is) out.