it's a very large deck...
i suggest slimming it down:
SoD isn't too useful, heals are more effective... so... no SoDs
SoGs give you all the healing you need, so why feral bonds?
you only have 10 pillars, and that's not nearly enough to fuel that many dragons, so... 2 less dragons
you don't really need 2 staves, sure you would want to have it fast, but the 4 damage and 5 heal are not too important in comparison to other things (I will mention that later)
so, now you have 28 cards: now, what's more important than a healing weapon? a shield that reduces 2 damage from every source (and reflects spells), if your opponent has more than 3 damage sources, shield is better than staff, since you don't have any CC at all, your opponent will likely have more than 3, so... 2 shields, 1 staff, rather than 2 staves, and 1 shield
now you have 29, so... what other cards?
now, let's look at the PI:
82/10, a whopping 8.2... too high, 5 is where you want...
so... the extra card would be a tower, but it's still too little
so... one less dragon, and one more tower, now the PI is 6~7, still a little too much
so... let's think a bit, do we really need dragons? get rid of the last dragon, and add in one more pillar, now the PI is 4~5, which is ideal