WARNING: THIS DECK IS NOT NOOB-FRIENDLY. IT REQUIRES THINKING AND IS PRONE TO USER ERRORS. ALSO, EXTENDED USE OF THIS DECK MAY CAUSE INSANITY, SEIZURES, AND LOSS OF ADDICTION TO ELEMENTS. (though the last one may actually be a good thing for some players....)Hover over cards for details, click for permalink
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Why pair Time with Water? Healing. Also, I need a Water deck I can use for PvP.
Wouldn't Life be better? Heals are temporary, do not eliminate poison, and bonds require mass creatures.
Strengths:
Poison decks - If you play PvP, it won't take long for your opponent to rage quit once he/she figures out you have a bunch of Purifies.
Rush decks - Epic stall is nice against these. Ice Lances can kill little critters in a pinch, too.
Other Stall decks - you can use Ice Lance to kill creatures so that opponent can't rewind them. (depends on the difficulty of the opponent, though) They can't rewind their quinted otyughs or such, either.
Mind Gate decks - oh boy, enjoy that photon. I mean, seriously, all they can get from this deck are hourglasses and such. Using Hourglass means you get to fly through your deck without your opponent getting your stuff - even if they get Eternity, they probably won't be able to pay for Eternity's Rewind upkeep. Then you laugh as you ice bolt the other player to death, as his water production is far inferior to yours.
A bunch of other decks that I can't lump in a group.
Only creature in this deck is Photon. The poor little guy - he'll suffer from Loneliness after the 5th game or so.
Weaknesses:
Bad hands. Seriously.
Early EQ's before you can PA.
I may or may not write a strategy guide. If you don't get how this deck works, perhaps this deck isn't for you yet.