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Offline SnoWebTopic starter

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256367#msg256367
« Reply #12 on: January 24, 2011, 07:23:53 pm »
Just tried antimattering my Scorp against a Gravity Shield but eh, that won't let it ignore it. Might want to change description with Graviton ::)
Better idea: unupped Dune Scorpions. They have a higher chance to get through Gravity Shield after a Chaos Power. Besides, you only really need one hit of Neurotoxin and enough stalling and Rewinding for the strategy to work.
Ah yes, just keep them unupped :P
Might not be best idea for all fgs, but it certainly helps in this case (unless you get +x|+5 with Chaos Power, then it has no effect).
Oups, but you 2 guys said all other ways to circonvene it. Description changed.

Offline pikachufan2164

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256710#msg256710
« Reply #13 on: January 25, 2011, 02:04:27 am »
Just a thought: 2 upped Scorpions, 1 unupped.

Since Graviton has only 2 Gravity Shields in a 70 card deck without Hourglasses, it's not usually going to get it out too early, even with the FG ability to double draw.

By that time, you should be able to comb through your deck and find the unupped Dune Scorpion and hope that you hit the ~80% chance (assuming all outcomes of defense boosts are equally likely) of being able to get through Gravity Shield after the Chaos Power.
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frlaa

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256850#msg256850
« Reply #14 on: January 25, 2011, 05:37:01 am »
Nice job. I am sure your deck will become very popular.

Offline SnoWebTopic starter

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256871#msg256871
« Reply #15 on: January 25, 2011, 07:37:35 am »
Nice guide and stuff :D.
Nice work with the strategy guide!
Good work!
encore bravo le post est super!
nice work
Nice job. I am sure your deck will become very popular.
Thanks Guys...
yeah i can see dg being really hard, i mean it rarely plays anything and when it does it will either be worth 8 damage each 2 turns (with turtle shield) for only two poison, the occasional pillar, or a damn miracle
It was a difficult battle but I'm proud to announce that Eternal Chaos (http://elementscommunity.org/forum/index.php/topic,20173.msg273635#msg273635) is also able to beat Divine Glory (Screen-shots in first post). It was a hard fight but after 3 miracles and the destruction of all my hourglasses, a shield and 2 eternities, I finally killed him with 63 poison counters ...

Just out of curiosity, how long does each game take on the average for you? I'm sure that we'd all like to know where this deck fits in the win-time ratio spectrum :)
Generally you loose quite fast and after 5-6 you know if you will be able to deal with the difficult FG or if you can let it go. However, some win can take quite long (20 min). If your BE come late against Ferox or Miracle it can take forever.
On the other hand if you manage to deny one quanta pool (by continuously rewinding the same kind of creature and destroying the corresponding pillars) it can be very fast. I had a battle against miracle (for example) where he could not play a single miracle ...
The problem is that you want to put your scorpion early to make the maximum damage ASAP. However, sometimes if you wait a turn or two you might play your eternity or shield earlier and win a game you could have lost otherwise.
In other words, sometimes speed is the enemy of good. The most important here is the defence and a good defence can take time.
If you want to know if you should sell your fast-money-maker to buy this one, I'll answer no! This deck is NOT the most effective in time/electrum ratio. It is just a quite efficient way to have fun, slowly improve your score and make some card/money by grinding FGs.

Also, how steep is the learning curve for the deck?
It will probably depend on your skills at the beginning. I you are used to a different kind of deck with which you grind like a brain-dead-monkey, you might need some time to see the subtleties of playing this one. However, if you now already well the card mechanics or if you already played with neurotoxin decks, it could be very fast. Seeing the propositions you made about the gravity shield, I thing it won't take you to long to understand how this deck works.
Also I hope my guide/tutorial might help some of you to extract the full power of Eternal Chaos ...

Have fun.

Offline Bootsza

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256879#msg256879
« Reply #16 on: January 25, 2011, 08:36:32 am »
Thanks for posting this deck!

Neurotoxin is one of my favourite mechanics in the game and your deck is a great use of it. 

Congrats to you and the guys who worked on it :)
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Offline pikachufan2164

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256931#msg256931
« Reply #17 on: January 25, 2011, 12:43:24 pm »
Gave the deck a small test run, and it's quite fun -- a little variety is always good :)

I'm still learning the timings for each card, though. From what I deduce:

1. FG short on quanta of a particular element? Eternity before Turtle Shield. Otherwise, Turtle Shield comes first.
2. Hide Shields and Shards with Hourglasses and Eternities.

I'm still not sure of when to use Pandemonium, though. How many creatures should the FG have out before you start the mass CC spam?
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Offline SnoWebTopic starter

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256944#msg256944
« Reply #18 on: January 25, 2011, 01:27:47 pm »
How many creatures should the FG have out before you start the mass CC spam?
I can't give you a better answer than "too many". Look at (a) how fast he damage you vs how fast you heal (x2 if you have the shield), (b) if the creature on the field can suffer from the pandemonium (low hp, mutant, buffed creature, etc ...), (c) are those creatures needed for something else than direct damage (puffer and physalia for Scorpio, BEed creatures, RoL for Morte, etc ...), (d) can pandemonium injure the antimattered creatures (e) etc ...
Generally, I try to play antimatter after the pandemonium for obvious reasons.

TheNemesis

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg256987#msg256987
« Reply #19 on: January 25, 2011, 03:35:28 pm »
59,8% is really high win percentage: must try it out.

QuantumT

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg257244#msg257244
« Reply #20 on: January 25, 2011, 10:01:38 pm »
One note is that as long as poison + antimatter is bugged, this can be used to help EM. If your creature in the first slot has negative attack, the FG will live. Then your shards can heal you up before eternity finishes them off.

Offline rowcla

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg257379#msg257379
« Reply #21 on: January 26, 2011, 12:40:00 am »
One note is that as long as poison + antimatter is bugged, this can be used to help EM. If your creature in the first slot has negative attack, the FG will live. Then your shards can heal you up before eternity finishes them off.
poison + antimatter is a bug :o
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Offline SnoWebTopic starter

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Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg257633#msg257633
« Reply #22 on: January 26, 2011, 07:33:01 am »
One note is that as long as poison + antimatter is bugged, this can be used to help EM. If your creature in the first slot has negative attack, the FG will live. Then your shards can heal you up before eternity finishes them off.
Yeah - I know. I always feel always weird using this. I didn't want to directly give it as a tip ... ehm ... thanks QuantumT  :P

Re: Eternal Chaos (with some stats and a guide for grinding FGs) https://elementscommunity.org/forum/index.php?topic=20173.msg257831#msg257831
« Reply #23 on: January 26, 2011, 05:31:20 pm »
   Considering all the redundancy in the deck, is only one copy of BE optimal?

 

anything
blarg: