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I got a Dark Nymph from the Oracle, so I switched to this deck for my lvl 3 grinder. She's my li'l sweetheart now. I first went with a dragon deck + nymph, but I like the Vampires better. Obviously play the Pests early and steal pillars early for quantum denial. Otherwise, steal weapons/shields in later game. Dark Nymph is for creature control/lobotomizer--especially helpful for chrysaora, lycanthropes, otyughs, FFQs, forest spirits, pegasus and fire spirits. Can use Siphon early to remove problematic creatures before Nymph arrives. OTW, time the Siphon Life to ensure EM. Eclipse is essential to maximize vampire ability and get the pests in on the action.
The order of upgrades I used: towers > steals > devourers (damn those otyughs/fire bolts!)
So far it's 60 wins, 1 loss on lvl 3.
EM 75%.
Current average is 39.033 coins/match (was >40 before the loss.) This does not include the value of the cards won (and sold) on spin.
N.B.: The upcoming "mulligan" feature of version 1.21 should help this (and many other decks) possibly eliminating losses and increase EM rate. However, the steal nerf will hurt this deck since it'll take additional
quanta to steal opponent's pesky pillars early on. Not sure I'm looking forward to the upcoming changes....