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guolin

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137987#msg137987
« Reply #12 on: August 14, 2010, 12:32:22 am »
the lone animate weapon was there in case you needed 2 eternitys to help with the creature control, or if you needed more time to kill the fg, so you might have to do one of your creatures and one of his, plus extra dmg is always nice
thats why
That explains why you need 2 eternities. Why are there 2 more?
Drawing them early and Perma-control.

Kurohami

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138000#msg138000
« Reply #13 on: August 14, 2010, 12:51:34 am »
I met a deck pretty much exactly like this in PVP2, it's somewhat slow and I out rushed its poison, procrastination, eternity and SoGs with my life/light duo with relative ease.
Each deck has their own counters. What deck were you using?
Just a straightforward life rush with boost from light towers and leaf dragons, there were some luciferine and empathic bonds in that deck as well. He actually managed to get out most of the contents of this deck on to the field(scorpion, eternity, procrastination, SoG), in no time I got 25 poison counters, but that did little compared to my army of frogs, leaf dragons and jade dragons, I also had a bond out at the time. Killed him with 80+ health.

wavedash

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138203#msg138203
« Reply #14 on: August 14, 2010, 04:26:42 am »
Mark of Time
-1 Eternity
-4 Time Towers
+4 Gravity Pendulums
+2 Pulverizers
+1 Animate Weapon

Dunno about the number of Pendulums, but it seems like this could work much better.

Offline bucky1andonlyTopic starter

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138228#msg138228
« Reply #15 on: August 14, 2010, 04:46:25 am »
notice also, i never beat ferox yet, havent faced him a lot, but a lot of creatures is too much to handle

Offline jmdt

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138257#msg138257
« Reply #16 on: August 14, 2010, 05:38:58 am »
Mark of Time
-1 Eternity
-4 Time Towers
+4 Gravity Pendulums
+2 Pulverizers
+1 Animate Weapon

Dunno about the number of Pendulums, but it seems like this could work much better.
Where is the earth quanta to pay for these pulverizers?

Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138288#msg138288
« Reply #17 on: August 14, 2010, 06:24:14 am »
I think he might have meant Earth Pendulums.

Offline bucky1andonlyTopic starter

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138314#msg138314
« Reply #18 on: August 14, 2010, 06:56:45 am »
try the deck before you make suggestions on mods eh.  the deck works great as it is, no point in changing it before you try it.

MrBlonde

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138399#msg138399
« Reply #19 on: August 14, 2010, 11:04:39 am »
Mark of Time
-1 Eternity
-4 Time Towers
+4 Gravity Pendulums
+2 Pulverizers
+1 Animate Weapon

Dunno about the number of Pendulums, but it seems like this could work much better.
It would be nice to get some perm control in here but this deck uses a lot of time quanta so i'm thinking it would be a bad idea.

Naez

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138412#msg138412
« Reply #20 on: August 14, 2010, 11:24:26 am »
(side note: 6 shards makes any half decent deck false god worthy)

MrBlonde

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138417#msg138417
« Reply #21 on: August 14, 2010, 11:51:35 am »
After testing this deck out a bit i personally find it kind of meh. Went 3-8 and although i was a bit unlucky in some of the matchups the fact that you almost will never EM kind of put me off. I always seemed to have a hard time finding all the right pieces to get this to work. Either i didn't have my momentums or if i had them i had no scorpions or if i had both i had no eternities. And if i had all 3 early i didn't have any turtle shields.

Wins - Dark Matter (nice to beat him), FFQ, Gemini
Losses - Gemini (outrushed), FFQ (no Eternity early, outrushed), Eternal Phoenix (2), Chaos Lord (1st round discord), Decay, Graviton.

And the suggestion for Pulvy's and Earth Pendulums would not work. At the beginning you are living on the edge of your time quanta.


Offline bucky1andonlyTopic starter

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138536#msg138536
« Reply #22 on: August 14, 2010, 04:26:48 pm »
im not too worried about em's, since the matches go by faster than when i use my ccyb deck

now graviton and eternal phoenix are 2 toughies for me as well, but generally with decay, if you can get him poisoned right away, you should win (fractal pests FTW), gemini, the shield is usually the game winner

MrBlonde

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg138642#msg138642
« Reply #23 on: August 14, 2010, 06:41:54 pm »
im not too worried about em's, since the matches go by faster than when i use my ccyb deck

now graviton and eternal phoenix are 2 toughies for me as well, but generally with decay, if you can get him poisoned right away, you should win (fractal pests FTW), gemini, the shield is usually the game winner
By no means do i think this deck is bad (i hope i didn't give that impression). I actually have quit using the ccyb deck and am using my own personal timebow. I just prefer getting EM's and i think in the long run this deck will run at around 45-50%.

Graviton and Eternal Phoenix really are generally tough for most FG decks so i don't really expect to win those very often. Thanks for posting the deck though as i do enjoy trying out new decks. 

 

blarg: