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Offline bucky1andonlyTopic starter

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dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg136922#msg136922
« on: August 12, 2010, 08:05:47 pm »
Hover over cards for details, click for permalink
Deck import code : [Select]
6rn 6rn 6rn 6rn 6rn 6rn 74a 74a 74a 74a 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q3 7q3 7q3 7q5 7q5 7q5 7q8 7q8 7q8 7q8 7qd 7qd 7qd 7qd 8pl

the 4 ??? are dune scorpions, hellt needs to update for the pics it seems
-edit- this is the final version of the deck, it seems to get me the most fg kills

Code: [Select]
dark matter..........|  2W - 5L  | early poison + sogs, eternity if you can get some quanta
decay................|  3W - 3L  | early poison + shield, eternity doesnt help
destiny..............|  4W - 2L  | faily easy, draws a lot, so lots of played cards, early poison
dream catcher........|  1W - 2L  |
elidnis..............|  2W - 0L  | dunno, elidnis always has trouble getting towers out against me, always easy
eternal phoenix......|  0W - 2L  | too many creatures and deflags, no strat i can think of
ferox................|  1W - 1L  | early eternity + shield
fire queen...........|  3W - 1L  | early eternity
gemini...............|  2W - 1L  | early shield + sogs
graviton.............|  0W - 3L  |
hermes...............|  1W - 2L  |
incarnate............|  1W - 1L  | early eternity + sogs
miracle..............|  2W - 0L  | eternity + shield for sure
morte................|  0W - 1L  |
neptune..............|  7W - 0L  | uh, 7-0, i think anything works against neptune
obliterator..........|  1W - 1L  | early shield really helps
octane...............|  2W - 1L  | just keep playing stuff, he doesnt have enough deflags
osiris...............|  4W - 1L  | early shield
rainbow..............|  2W - 2L  | rainbow is too unpredictable
scorpio..............|  1W - 0L  | early shield and poison
seism................|  1W - 2L  | quakes : (
games - 71
total 40W - 31L
56.3%
the 4 ??? are dune scorpions, helltgivre.free.fr/elements needs to update for the pics it seems

these numbers i will say are wrong, due to my incredible bad luck.  i usually always draw 1 tower when the fg draws a bad hand, and i get a good hand when the fg gets an excellent hand.  and the fg always draws that deflag when i play something.  ALWAYS!!  id put it on video if this comp could handle that to prove my luck (its the reason why i should just not enter tourneys, but it wont stop me from doing so :P)

i found this deck to be faster than rol/hope and ccyb


 

« Last Edit: June 13, 2012, 06:21:04 am by willng3 »

Offline bucky1andonlyTopic starter

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Re: dune scorp https://elementscommunity.org/forum/index.php?topic=11131.msg137517#msg137517
« Reply #1 on: August 13, 2010, 02:18:30 pm »
back to testing : ) and winning monies***

sSethia

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137698#msg137698
« Reply #2 on: August 13, 2010, 06:31:46 pm »
A very nice deck, BUT you need to find someway to get permanent control in there.

It was probably because I didn't like the lone Animate Weapon, so I took it out, but...

(http://imageplay.net/)

silverblack

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137764#msg137764
« Reply #3 on: August 13, 2010, 08:07:25 pm »
i made a deck with dune scorpions on trainer, but i had incredibly bad luck. There was always a otyugh, but this deck is way better than mine, good job :D

Offline bucky1andonlyTopic starter

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137778#msg137778
« Reply #4 on: August 13, 2010, 08:28:09 pm »
the lone animate weapon was there in case you needed 2 eternitys to help with the creature control, or if you needed more time to kill the fg, so you might have to do one of your creatures and one of his, plus extra dmg is always nice

Offline ddevans96

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137973#msg137973
« Reply #5 on: August 14, 2010, 12:07:01 am »
Needs more cowbell permanent control. Other than that it looks pretty nice.
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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137974#msg137974
« Reply #6 on: August 14, 2010, 12:09:05 am »
Nice deck bucky.

kintar

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137977#msg137977
« Reply #7 on: August 14, 2010, 12:14:51 am »
Why are there 4 eternities and only 1 animate weapon?

Offline bucky1andonlyTopic starter

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137978#msg137978
« Reply #8 on: August 14, 2010, 12:16:58 am »
the lone animate weapon was there in case you needed 2 eternitys to help with the creature control, or if you needed more time to kill the fg, so you might have to do one of your creatures and one of his, plus extra dmg is always nice
thats why

Kurohami

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137981#msg137981
« Reply #9 on: August 14, 2010, 12:23:34 am »
I met a deck pretty much exactly like this in PVP2, it's somewhat slow and I out rushed its poison, procrastination, eternity and SoGs with my life/light duo with relative ease.

guolin

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137985#msg137985
« Reply #10 on: August 14, 2010, 12:31:42 am »
I met a deck pretty much exactly like this in PVP2, it's somewhat slow and I out rushed its poison, procrastination, eternity and SoGs with my life/light duo with relative ease.
Each deck has their own counters. What deck were you using?

kintar

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Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg137986#msg137986
« Reply #11 on: August 14, 2010, 12:31:53 am »
the lone animate weapon was there in case you needed 2 eternitys to help with the creature control, or if you needed more time to kill the fg, so you might have to do one of your creatures and one of his, plus extra dmg is always nice
thats why
That explains why you need 2 eternities. Why are there 2 more?

 

blarg: