*Author

Offline bucky1andonlyTopic starter

  • Sr. Member
  • ****
  • Posts: 637
  • Reputation Power: 9
  • bucky1andonly is a Spark waiting for a buff.
  • New to Elements
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg139402#msg139402
« Reply #36 on: August 15, 2010, 10:21:40 pm »
pendulums would slow you down, since all you need is 4, why would you want to gain an amount equal to the number of pendulums out every other turn?

kobisjeruk

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg139650#msg139650
« Reply #37 on: August 16, 2010, 05:58:31 am »
this is one of those decks where a mark would be better than adding pendulums of different element
one thing to remember, if you're not using repetitive skill with off color mark element, dont put pendulums in
its just a waste of quanta to do so

Clathius

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140089#msg140089
« Reply #38 on: August 16, 2010, 09:32:23 pm »
Chaos Powers are too random. the 1-3 attack blocking shields FGs have will stop you from getting the hit. Bone wall will also stop you. 50 cards seems kinda big too :P
I've been messing around with a  :time/ :entropy version using chaos power instead of momentum.  It has the obvious disadvantages vs momentum BUT then you gain the option to use butterfly effect which you can play right on your scorps.  With access to destroy, shields are irrelevant.

You also have access to anti-matter.

I am still struggling with neurotoxin in general...it seems like an awful lot of effort in order to get a tricky poison just for the +1 poison they gain when playing a creature.   My problem is you win games but you never EM.   If you do not consistently EM the FG, you will actually lose score over time.   

Offline jmdt

  • Legendary Member
  • ******
  • Posts: 2782
  • Reputation Power: 33
  • jmdt is a Ghost, obsessed with their Elemental pursuits.jmdt is a Ghost, obsessed with their Elemental pursuits.jmdt is a Ghost, obsessed with their Elemental pursuits.jmdt is a Ghost, obsessed with their Elemental pursuits.jmdt is a Ghost, obsessed with their Elemental pursuits.jmdt is a Ghost, obsessed with their Elemental pursuits.
  • New to Elements
  • Awards: Slice of Elements 10th Birthday Cake
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140234#msg140234
« Reply #39 on: August 17, 2010, 12:10:50 am »
My problem is you win games but you never EM.   If you do not consistently EM the FG, you will actually lose score over time.
If you want score play AI3.  I play the fg's solely for the cards and as long as the deck is winning a decent % and is fun, it acheives this quite nicely.

This is a very fun build that is quite different than anything that has came before.

smuglapse

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140240#msg140240
« Reply #40 on: August 17, 2010, 12:20:01 am »
My problem is you win games but you never EM.   If you do not consistently EM the FG, you will actually lose score over time.
If you are already including Butterfly to take out their weapon, you might want to take 1 or 2 Sundials to finish them off with poison while you are healing with your SoGs.

Another option is taking 1 or 2 Holy Flashes, but, of course, including more cards will make your deck less consistent overall.

IcyChill

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140351#msg140351
« Reply #41 on: August 17, 2010, 02:29:06 am »
these numbers i will say are wrong, due to my incredible bad luck.  i usually always draw 1 tower when the fg draws a bad hand, and i get a good hand when the fg gets an excellent hand.  and the fg always draws that deflag when i play something.  ALWAYS!!  id put it on video if this comp could handle that to prove my luck (its the reason why i should just not enter tourneys, but it wont stop me from doing so :P)

i have worse luck than you cuz i always get bad hands when using this deck, maybe it hates me? :(
btw i would take out 1 eternity and 1 shield for 2 towers cuz i feel this deck kinda lacks quanta....

kobisjeruk

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140468#msg140468
« Reply #42 on: August 17, 2010, 07:49:48 am »
If you are already including Butterfly to take out their weapon, you might want to take 1 or 2 Sundials to finish them off with poison while you are healing with your SoGs.
if i'm not mistaken, poison triggers before SoGs
in fact, poison triggers right after you click space bar (end the turn) last i check (same with purify heal counter)

smuglapse

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140482#msg140482
« Reply #43 on: August 17, 2010, 08:41:37 am »
if i'm not mistaken, poison triggers before SoGs
in fact, poison triggers right after you click space bar (end the turn) last i check (same with purify heal counter)
Yes it does.  You have to predict a turn or two ahead.

Nume

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140594#msg140594
« Reply #44 on: August 17, 2010, 03:09:19 pm »
If you are already including Butterfly to take out their weapon, you might want to take 1 or 2 Sundials to finish them off with poison while you are healing with your SoGs.
if i'm not mistaken, poison triggers before SoGs
in fact, poison triggers right after you click space bar (end the turn) last i check (same with purify heal counter)
Yeah he's saying you stop their creatures from attacking for a couple turns allowing you to heal before the last turn in which you kill them.

ggabriel2

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140671#msg140671
« Reply #45 on: August 17, 2010, 04:52:19 pm »
I've been messing around with a  :time/ :entropy version using chaos power instead of momentum.  It has the obvious disadvantages vs momentum BUT then you gain the option to use butterfly effect which you can play right on your scorps.  With access to destroy, shields are irrelevant.

You also have access to anti-matter.
I'm having a lot of fun with an antimatter-heavy entropy/time variant. Stick them once and let the poison do its work while you get healed forever--it's nice not having to worry about the AI blowing up your eternities or scorpions. Against some gods being able to play chaos powers on targets to antimatter can be lifesaving. Pandemonium can sweep the field of small creatures that aren't worth anti-ing and can give you a chance against some FGs that would shut you down otherwise (feral bonders and RoL/miracle gods.)

Old Guy

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140698#msg140698
« Reply #46 on: August 17, 2010, 05:44:25 pm »
I was using a version of this in pvp with scarabs instead of eternities for cc, dont suppose scarabs would work too well on FGs though.

Nice deck  ;)

zse

  • Guest
Re: dune scorp killing fgs!!! https://elementscommunity.org/forum/index.php?topic=11131.msg140822#msg140822
« Reply #47 on: August 17, 2010, 08:56:10 pm »
I'm having a lot of fun with an antimatter-heavy entropy/time variant. Stick them once and let the poison do its work while you get healed forever--it's nice not having to worry about the AI blowing up your eternities or scorpions. Against some gods being able to play chaos powers on targets to antimatter can be lifesaving. Pandemonium can sweep the field of small creatures that aren't worth anti-ing and can give you a chance against some FGs that would shut you down otherwise (feral bonders and RoL/miracle gods.)
Feral bonders can be dealt with Butterfly, and RoL/Miracle by using 2x Eternity (Animate Weapon) to mess opponents draw "For the rest of the game you'll draw the same 2 RoLs again and again, too bad for you." :P

Can someone give me feedback for my  :time/ :entropy DuneS deck, pretty please with a cherry on top  :-[
http://elementscommunity.org/forum/index.php/topic,11335.0.html

 

blarg: