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Offline Elite arbiterTopic starter

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Unupped Instosis (PvP, possible newbie FG) https://elementscommunity.org/forum/index.php?topic=32367.msg408890#msg408890
« on: October 13, 2011, 02:35:37 am »
Inspired by Sevs (http://elementscommunity.org/forum/index.php/topic,32309.0.html), where he lists all of his own inspirations. Here is a simple transfer of this deck to unupped play.

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Deck import code : [Select]
4ta 4ta 4ta 4ta 4ta 4vj 4vj 4vj 4vj 4vj 4vj 5c9 5f6 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5rl 5rm 5rp 5rp 5rp 5rp 5rp 5rp 8ps


I haven't tested it in pvp itself yet, only against a couple ai3 to make sure I have the quanta distribution right, but it works well enough. You actually can support the hourglasses like that because this deck takes a couple extra turns to work. Against a Bonewall, Hope, Black Hole, or repeat permanent destruction you're beat, but this should function properly against anything else. Don't be liberal with your Sundials as much as with the other deck, try to have novas to use their draw. Deflag is to get rid of things like Dim Shields and any shield that would make this a 2-turn ko.

Alternatively, this might be ok to use against false gods for the typical newbie, but it does have 5 rares (SoR's).

Quanta Denial Resistant Version
Hover over cards for details, click for permalink
Deck import code : [Select]
4t7 4t7 4ta 4ta 4ta 4ta 4ta 4vj 4vj 4vj 4vj 5c9 5f6 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rl 5rl 5rl 5rm 5rp 5rp 5rp 5rp 8pn

In general this change does make it no longer auto-lose to Black hole, but it causes some other problems and requires other things to be changed to make it a bit more efficient. For one thing you may as well go for a Life Mark and throw in a couple Time Pends instead. The particular version I made doesn't have those and just runs on Life Mark +4 Nova. It has a couple more towers to guarantee one/two in the starting hand as well as because you only have 4 novas you might have to dig into your actual quanta pool to play SoG and SoR. Less Novas also means that sundials are less useful since it is harder to get off their Light draw ability. So -2 Sundials, and +2 SoG's to replace the stalling capacity to take advantage of the Life Mark we now have.

Offline Bonestorm

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Re: Unupped Instosis (PvP, possible newbie FG) https://elementscommunity.org/forum/index.php?topic=32367.msg408939#msg408939
« Reply #1 on: October 13, 2011, 04:03:07 am »
Stylistically, this is great. A large problem with unupped OTK decks in the past has been the inefficiency of nova to provide large amounts of quanta to support whichever form of OTK it is. Mito-SoR solves this problem, and this style of deck looks a very efficient archetype for unupped OTK - nice work.  :)

Offline Sevs

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Re: Unupped Instosis (PvP, possible newbie FG) https://elementscommunity.org/forum/index.php?topic=32367.msg408998#msg408998
« Reply #2 on: October 13, 2011, 06:25:22 am »
Glad to see an unupped one has been made. What about -2 nova +2 Life pends? it seems that one AI3 that has BH might cause some trouble
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Offline Elite arbiterTopic starter

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Re: Unupped Instosis (PvP, possible newbie FG) https://elementscommunity.org/forum/index.php?topic=32367.msg409001#msg409001
« Reply #3 on: October 13, 2011, 06:44:37 am »
I didn't think about that, and its a good idea, but I don't like that as-is, I think there's a better way for it.

In general this change does make it no longer auto-lose to Black hole, but it causes some other problems and requires other things to be changed to make it a bit more efficient. For one thing you may as well go for a Life Mark and throw in a couple Time Pends instead. The particular version I made doesn't have those and just runs on Life Mark +4 Nova. It has a couple more towers to guarantee one/two in the starting hand as well as because you only have 4 novas you might have to dig into your actual quanta pool to play SoG and SoR. Less Novas also means that sundials are less useful since it is harder to get off their Light draw ability. So -2 Sundials, and +2 SoG's to replace the stalling capacity to take advantage of the Life Mark we now have.

This is no longer a direct transfer, but this could potentially be more efficient overall. Healthy alternate choice.

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Re: Unupped Instosis (PvP, possible newbie FG) https://elementscommunity.org/forum/index.php?topic=32367.msg417211#msg417211
« Reply #4 on: October 29, 2011, 01:05:38 am »
Looks pretty good. Can you run some stats on this guy?

Offline Elite arbiterTopic starter

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Re: Unupped Instosis (PvP, possible newbie FG) https://elementscommunity.org/forum/index.php?topic=32367.msg417221#msg417221
« Reply #5 on: October 29, 2011, 01:47:16 am »
Do you mean stats against pvp, or stats against the FG's? I'm imagining that against FG's it won't do nearly as well, since you never can OTK the FG, you need to 2TK. Granted I could make a version with Air mark with sky blitz, hm. Or maybe just swap out 1 time pillar for an air pillar. That might work actually, I'll look into it. Still requires SoR's though, which means that newbies can't use it for a while unless they get real lucky.

 

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