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Offline the dictatorTopic starter

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Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg47712#msg47712
« on: April 03, 2010, 12:03:59 pm »
A completely new idea I got after I was thinking how to abuse the shockwave + freeze combo.

The deck:
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5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i4 5i7 5i7 5ib 5ib 5id 5id 5ie 5ie 5ie 5ie 5ie 5oc 5on 5on 5on 5on 5on 6rn 6rn 6rn 7gp 7gp 8pr


It is a really slow starting deck, but because of all the creature control it doesn't really matter.

It works extremely well, you can use shockwave to kill creatures, no matter their strength when you have a squid or freeze, or when the have frozen themselves against your shield.
If you don't have shockwaves you can freeze them and wait until the toadfishes have killed it slowly.

Make sure to get a shield as early as possible, so you buy time to set up. When you have a squid out, hold the other in your hand, in case he gets killed by rain of fire or other area effect spells.

When you have 2 or 3 toadfishes out, get some ice dragons to speed it all up, because you don't have that much air to run more than 3 toadfishes together.

Next things to upgrade are pillars, the dragons and the shockwaves, the other things are not necessary (and the toadfishes shouldn't be upgraded at all).

The main downside of this deck are immaterial creatures, because it relies highly on creature control, and some permanents because it lacks of permanent control (like steal, pulverizer, eternity and owls eye).

Have fun with it while you simply make all your opponent creatures useless and kill him off slowly.
« Last Edit: June 12, 2012, 06:01:11 am by willng3 »
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TheDarkAzura

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg48063#msg48063
« Reply #1 on: April 03, 2010, 10:37:43 pm »
Only 1 wind pillar? (Yes there is one, look close)

Add atleast 4-5, IMO.

Offline Glitch

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg48077#msg48077
« Reply #2 on: April 03, 2010, 10:52:43 pm »
Why?  Your mark takes card of any air quanta needed.

Offline the dictatorTopic starter

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg48298#msg48298
« Reply #3 on: April 04, 2010, 01:54:41 pm »
Yes, one wind pillar is enough, so you have more wind when you come to the end of the battle, when you have more toadfishes out.
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Tea is good

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg51700#msg51700
« Reply #4 on: April 11, 2010, 04:31:07 pm »
What I hate about these Water-air decks is the fact that shockwave can only be used on six creatures. Wish Zanz made a creature that could spam shockwaves (like a squid perhaps? for 3 air quanta). *hint, hint hint hint*

Offline the dictatorTopic starter

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg51781#msg51781
« Reply #5 on: April 11, 2010, 07:03:24 pm »
Yes, that would be nice, but I think it would be to OP, because shockwave can kill instantly, which is really easy with my deck, because of all the ways to freeze creatures, so a shockwave creature would be OP, imagine a combo between that creature and an arctic squid.

And, with water air you can also use toadfishes, so you can freeze creatures and poison them, and watch how they slowly die.
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unionruler

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg52172#msg52172
« Reply #6 on: April 12, 2010, 12:06:05 pm »
Wish Zanz made a creature that could spam shockwaves (like a squid perhaps? for 3 air quanta). *hint, hint hint hint*
Then you'd be able to make a really cheap anti FG by just quinting pairs of that creature and octopi  ;)
Have even crazier ideas though how about a shield that has a 20% chance of sending out a shockwave to any creature attacking it?

00MaYk00

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg52673#msg52673
« Reply #7 on: April 13, 2010, 02:36:43 pm »
Why did you put 1 wind pilar? Upped shockwaves cost just 1 air quanta, so I think there are no pilars required :)

Offline the dictatorTopic starter

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Re: Water-Air https://elementscommunity.org/forum/index.php?topic=4829.msg53054#msg53054
« Reply #8 on: April 14, 2010, 06:17:46 am »
For 2 reasons, I have no upgraded shockwaves  ;) and the air also runs the toadfishes, and with the windpillar out you can run 2 toadfishes. I almost always get it, because this deck comes always close to decking out.
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