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The idea is simple. Play Chargers, protect them with Quintessence while Shards and Phase Shields keep you alive.Electrocuters are in against Momentum or anything else that potentially bypasses your Shield. Its not the fastest deck around, but its EM and winrate make it a very good choice for AI5 grinding.
Pro:
Opponents Shields and Creature Control are turned into dead cards.
Most of the time you can completly ignore the opponent.
Very high winrate
Con:
Vulnurable to anything that destroys your Towers.
Upgrades are needed.
Edit:
Here is a FG version. I can´t really reccoment this since the winrate/time ratio isn´t as good as other designated FG kilelrs.
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