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twinsbuster

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg47899#msg47899
« Reply #48 on: April 03, 2010, 06:17:42 pm »
only some minor change
I perfer moring glory for the weapon
as it is immaterial that only one is enough
it save a deck slot for other thing like SoG or sundial
anyway electrocutor is good enough

Offline yaladilae

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg47901#msg47901
« Reply #49 on: April 03, 2010, 06:19:22 pm »


Early fractal go to RoL
Later fractal go to angel

The reason why angel is better (I think) then dragon is, 12 cost gives you 14 damage, which is more then dragon. And if they get damaged, they can heal

Sundial is to buy you time
The problems with your deck are:
You don't really care about the dragons' cost, since you can usually play them easily, but you care abaut the damage/creature ratio, because of the little creature spots left.Also, you might have too little Aether and too much Light early in the game. IMO, the Bojengles version is better, though I might add 6 SD's just because I can. :P
8 tower is definitely enough hehe

If i had to play an early mircale, I recover faster with angels!!!

And... I have 6 SoD too !!!

TheNemesis

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48181#msg48181
« Reply #50 on: April 04, 2010, 03:32:48 am »
What is the preferred strategy against FQ/Ferox/Elidnis?

Wisemage

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48202#msg48202
« Reply #51 on: April 04, 2010, 05:16:10 am »
play it out, if they play more than 3 bonds leave.

Laxaria

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48229#msg48229
« Reply #52 on: April 04, 2010, 08:55:23 am »
Adding on to yalad's version, if you have an Aether Nymph, you might want to chuck it in to utilise immortality. I haven't tried it since I don't own a single Lobotomiser (seriously, o.O) but it might help.

TheNemesis

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48230#msg48230
« Reply #53 on: April 04, 2010, 08:56:54 am »
Some other troublesome gods.
Chaos Lord: he steals your lobotomizers and turns his RoL into uber creatures and your light dragons into useless crap. Now what?
Rainbow: I don’t know. His forest spectres get over large, and my SoG’s get bombed.
Scorpio: I know an early electrocutor can win me the game, but what it I don’t get one early?

Laxaria

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48236#msg48236
« Reply #54 on: April 04, 2010, 09:34:36 am »
This deck WILL NOT let you win against every god. It is just another alternative to the common rainbow, and don't expect it to fare too well against gods like Rainbow or Feral Bond Spamming gods (FireQueen once played 10 bonds against me. Thank goodness for creature control)

That being said, don't expect to win much, if at all, against some gods, while expect to do well against others.

breach

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48329#msg48329
« Reply #55 on: April 04, 2010, 04:05:26 pm »
This deck is the Bojengles version -1 shard. You could''ve just said that :P
hadn't noticed his duo to so much freaking deck images everywhere :p
-1 Shard, +1 Luci, non-upped Hope differences though :p

Offline Getawu2

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48896#msg48896
« Reply #56 on: April 05, 2010, 05:54:34 pm »
Early fractal go to RoL
Later fractal go to angel

The reason why angel is better (I think) then dragon is, 12 cost gives you 14 damage, which is more then dragon. And if they get damaged, they can heal

Sundial is to buy you time
The problem with using Angels instead of dragons is, that they cause less damage with the same amount of creature slots - and you need every damage against FG like Elidnis, Ferox or Fire Queen to outrun the healing of Feral Bonds. So I prefer Dragons.

Offline yaladilae

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48943#msg48943
« Reply #57 on: April 05, 2010, 08:06:15 pm »
Early fractal go to RoL
Later fractal go to angel

The reason why angel is better (I think) then dragon is, 12 cost gives you 14 damage, which is more then dragon. And if they get damaged, they can heal

Sundial is to buy you time
The problem with using Angels instead of dragons is, that they cause less damage with the same amount of creature slots - and you need every damage against FG like Elidnis, Ferox or Fire Queen to outrun the healing of Feral Bonds. So I prefer Dragons.
True, after some testing, I agree on that

But out of all the "hope" decks, I like the  :aether :life :light combo more actually

http://elementscommunity.org/forum/index.php/topic,4772.msg53492#msg53492

miniwally

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48948#msg48948
« Reply #58 on: April 05, 2010, 08:15:06 pm »
Just as an idea why don't you change mark to entropy and add butterfly effect as this deck has no perm control and for me some gods (e.g Gemini with phase shields) just spam shields until I deck out.

Offline yaladilae

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Re: 1.21 ray of light/hope/fractal anti-FG https://elementscommunity.org/forum/index.php?topic=3993.msg48963#msg48963
« Reply #59 on: April 05, 2010, 08:51:58 pm »
Just as an idea why don't you change mark to entropy and add butterfly effect as this deck has no perm control and for me some gods (e.g Gemini with phase shields) just spam shields until I deck out.
Good idea !!! 4 turn to butterfly, 3 turn for each prmamenet destrution..

and a 30 card deck only has 24 turns...

 

anything
blarg: