Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => AI Bug => Report In-game Issues => Archived AI Bugs => Topic started by: blueberrymania on February 24, 2016, 01:42:50 pm

Title: Iridium Warden Guards Improperly
Post by: blueberrymania on February 24, 2016, 01:42:50 pm
When you antimatter one of its allied creatures, Iridium Warden will guard it. Constantly. No matter what. Even if it's been spam guarded.

(http://i.imgur.com/g9tVc1A.png)

Note that the dragon (which has negative attack) is delayed for 26 turns. Meanwhile, my creatures are doing consistent damage, eventually killing this deck. Yes, it has stone skin, but apparently it didn't draw them in time.

Please put some kind of check in to see if it's already been guarded, or some sort of limit on how many turns the AI's willing to delay a creature for.
Title: Re: Iridium Warden Guards Improperly
Post by: iancudorinmarian on February 24, 2016, 02:08:45 pm
This is intended, it's not a bug.

Also, cropping images can be quite helpful.
Title: Re: Iridium Warden Guards Improperly
Post by: killsdazombies on February 24, 2016, 04:27:04 pm
I think what hes pointing out is that /all/ of the wardens are guarding one creature, not that just one warden is guarding it
Title: Re: Iridium Warden Guards Improperly
Post by: AD TienzuStorm on February 24, 2016, 06:27:12 pm
I think what hes pointing out is that /all/ of the wardens are guarding one creature, not that just one warden is guarding it

That's not much of a bug, just bad play on AI's part.

(I don't know the code, don't hurt me D: )

I think it's just that Wardens will automatically guard an AM'd teammate and not check to see if it's already delayed (I think it might take into account BB though).
blarg: