(http://img.photobucket.com/albums/v241/russianspy1234/ros/yoink.png) | (http://img.photobucket.com/albums/v241/russianspy1234/ros/yoinku.png) | ||||||||||||||||||||||||
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This is such a troll card. Well, can be. It's funny.
Unrepeatable, random mindgate that doesn't copy but steals.But no one uses OTKs! Oh, wait...
Seems pretty cool.
This is a bye-bye-OTK card.
Steals dragon in intosis. Problem?Dragon? I don't even put mine in!
Indeed. The inderect deck depletion would be a nice addition to the game.
To clarify, by "stupid", I don't mean badly thought through or anything, I simply mean it's the kind of wacky effect that is unpredictable, uncontrollable and nigh unusable. Nobody in their right mind would use this for anything but deck depletion.
I'm crazy though, I would.
I don't think this card is stupid at all, it is a splendid idea that needs some tweaking.
As it now stands, for the cost I would say 2 :entropy|1 :entropy at most.
It is slightly better than one use of Mindgate and comparable to a fraction of a SoSe.
Edit: Actually the name and the pic are stupid, but those shouldn't be relevant when proposing ideas, methinks.
Indeed. The inderect deck depletion would be a nice addition to the game.deck depletion is what i was going for, i put it in entropy and made it kooky. i also made a time card recently (ghost of the future) that is more traditional deck depletion.
To clarify, by "stupid", I don't mean badly thought through or anything, I simply mean it's the kind of wacky effect that is unpredictable, uncontrollable and nigh unusable. Nobody in their right mind would use this for anything but deck depletion.
I'm crazy though, I would.
I would whole-heartedly use this card in deckout decks.i agree plus it would be awesome in MindGate Rainbow Decks also
In any rainbow. Funny SoSe + fate eggs and stuff are not the only candidates to use this. It's powerfull, but I think it can be better as an expensive permanent.I would whole-heartedly use this card in deckout decks.i agree plus it would be awesome in MindGate Rainbow Decks also
This should never be a Permanent IMO. This effect repeatably would be like Eternity for deck depletion strategies but with the opponent recieving the drawback, not you. As a card limited to 6 uses, it seems fair, even at a low cost.
This should never be a Permanent IMO. This effect repeatably would be like Eternity for deck depletion strategies but with the opponent recieving the drawback, not you. As a card limited to 6 uses, it seems fair, even at a low cost.
^This. Also, that would make it one step closer to mindgate imo.
Also, I just realized, this card is pretty similar to a creature in the forge...not sure if that matters or not, but take a look anyway: http://elementscommunity.org/forum/index.php/topic,35704.0.html
+6 of these. Possible new deck-out archetype?
This + mindgate would be very fun as well... or maybe a trio with the steal card:
5 PU, 5 MG, 5 Steal, 5 Yoink! Might end up playing opponents deck better than they do...
Steal all their cards right out from under them and copy anything you cant steal.
Could power it off of dark pend and quantum pillars w/ aether mark. (with a cost of 1 :entropy for yoink, Quantum pend. should give an ample supply, so only dark and aether need extra quanta)
For that matter, arena decks w/ double draw could ditch aether altogether and just use 6 Steal + 6 Yoink... Stealing 12 cards is more than 1/3 of most decks... Add in steal and that gives 24 stolen cards = win by thievery.
This + mindgate would be very fun as well... or maybe a trio with the steal card:
5 PU, 5 MG, 5 Steal, 5 Yoink! Might end up playing opponents deck better than they do...
Steal all their cards right out from under them and copy anything you cant steal.
Could power it off of dark pend and quantum pillars w/ aether mark. (with a cost of 1 :entropy for yoink, Quantum pend. should give an ample supply, so only dark and aether need extra quanta)
For that matter, arena decks w/ double draw could ditch aether altogether and just use 6 Steal + 6 Yoink... Stealing 12 cards is more than 1/3 of most decks... Add in steal and that gives 24 stolen cards = win by thievery.
Would make for a pretty cool FG. Dark Mirror or somesuch.
This + mindgate would be very fun as well... or maybe a trio with the steal card:
5 PU, 5 MG, 5 Steal, 5 Yoink! Might end up playing opponents deck better than they do...
Steal all their cards right out from under them and copy anything you cant steal.
Could power it off of dark pend and quantum pillars w/ aether mark. (with a cost of 1 :entropy for yoink, Quantum pend. should give an ample supply, so only dark and aether need extra quanta)
For that matter, arena decks w/ double draw could ditch aether altogether and just use 6 Steal + 6 Yoink... Stealing 12 cards is more than 1/3 of most decks... Add in steal and that gives 24 stolen cards = win by thievery.
Would make for a pretty cool FG. Dark Mirror or somesuch.
For stealing a random card, I think the price should be higher. Possibly 4 :entropy | 3 :entropy ?
^ Pillars are great! I'd like to see you play a mindgate deck if you never copied some pillars.well when i make a mindgate deck i usually use quantum pillars so getting a pillar is worse than getting something else.
This should cost the same as steal. Just 1 of these runes a lot of stall decks.its a random card from the deck... sure it might take the card you need for the OTK but its a fairly low chance.
If this card is kept until late game the chances of it stopping a OTK are escalated as the opponent is searching for one card in a small number of cards left inn there deck.This should cost the same as steal. Just 1 of these runes a lot of stall decks.its a random card from the deck... sure it might take the card you need for the OTK but its a fairly low chance.