But frankly, the card needs improvement to get past this level and into the game
In case you don't know, the Armory is the highest level any card idea can get to. Even if a card gets into the Armory, there is ZERO guarantee that it will get into the game. Any cards that get into the game are automatically put into the Reliquary, regardless of whether it's in the Smithy, Crucible, Forge, or Armory. No cards can advance beyond the Armory, unless Zanz happens to like that card and implements it.
I'm irritated when people think their opinions are the objective truth. To top it off, you act as though you know everything, when you don't even know how the system works. Or it could be that I'm just depressed these days, and perceive everything as either indifferent or hostile
And how many "times more powerful" is that ability when the opponent has one single creature? Both Ice Golem and Arctic Squid could freeze it forever. So your metric is completely off.
How often do you see your opponent with a single creature?
That aside, a single Squid/Octopus can freeze one creature forever if it only uses its ability every 3/4 turns. On the other hand, a single Golem CANNOT freeze one creature forever: you'll need to use the ability every turn, and after three turns the Golem dies with no ways to revive it unless you have another Golem or a Freeze spell. Nerfing this card to a 1-turn freeze would make it very weak IMO.
Consider the arguments I've made and if you disagree, get a sense of why you disagree. Right now it sounds like the only salient reason is that the card has just been this way so long that it can no longer change.
Your arguments, and my responses:
- This card needs improvement: I happen to think that this card is perfectly fine right now. I don't see the need to change.
- Nerf the freeze to 1 turn only: I think this would make the card underpowered. I've explained above.
- This would make Squid obsolete: This card certainly isn't overpowered, is it? If that's the case, then the Squid is underpowered and needs to be buffed. I think making it a non-rare would be good. And again, in my above argument I think this wouldn't replace Squid at all.
- This shouldn't have an ability: As I've said before, this card is not intended as a Water version of Phoenix. Sure, they're both hard to kill, but the Golem is harder to revive, and it dies more easily by using its own ability. The concepts are similar but not the same.
If I want to change this card, I would certainly do it. However, I am hesitant to recklessly change a card in the Armory.