*Author

Kurohami

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg144911#msg144911
« Reply #60 on: August 23, 2010, 04:42:46 pm »
Isn't this the same thing as a creature with 2 attack and momentum? Except delayed damage, I don't see how this is OP. Fractal charger is a lot better than fractal this.

Ant-n-ero

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg144973#msg144973
« Reply #61 on: August 23, 2010, 06:55:26 pm »
someone said to have a counter count the number of turns it's been there so it's easier to show how much damage will be done
also because I beleive (mentioned somewhere earlier in this thread) it only does double YOUR turns you could lose count easily, so A counter will allow you to know instantly, double that number

Mavyrk

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg144979#msg144979
« Reply #62 on: August 23, 2010, 07:05:11 pm »
A possible suggestion toward upgrading its power would be to make it "when it leaves play," not when it is killed.

Ant-n-ero

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg144983#msg144983
« Reply #63 on: August 23, 2010, 07:07:53 pm »
but it dies due to the poison or w/e and will therefore activate death effects such as bonewall and scavenger etc

Mavyrk

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg144984#msg144984
« Reply #64 on: August 23, 2010, 07:15:35 pm »
but it dies due to the poison or w/e and will therefore activate death effects such as bonewall and scavenger etc
If it dies, it's still leaving play, it's still activating bonewall, scavenger, etc. All it's doing is providing protection from your opponent reverse timing it, or allows you to do weird combos like eternity'ing your own guy and such.

piepieple

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg158783#msg158783
« Reply #65 on: September 15, 2010, 01:03:12 am »
by the time you can wait up to about 50 turns, youd be dead, unless you can pull some massive defense tactic out

Ant-n-ero

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg158934#msg158934
« Reply #66 on: September 15, 2010, 06:42:02 am »
by the time you can wait up to about 50 turns, youd be dead, unless you can pull some massive defense tactic out
or you play 5 ticks/tocks and only have to live for 10 turns :L

silux

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg160513#msg160513
« Reply #67 on: September 18, 2010, 02:19:32 pm »
launch a simulation
1
2 2 2
3 4 2 6
4 6 4 2 12
5 8 6 4 2 20
6 10 8 6 4 2 30
7 12 10 8 6 4 2(limit reached)42
8 14 12 10 8 6 4 56
9 68
10 80
11 92
12 114 win

12 turns 61 quantum needed
comments
must be used with fractal

Offline tyranim

  • Legendary Member
  • ******
  • Posts: 2877
  • Reputation Power: 34
  • tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.tyranim is a Ghost, obsessed with their Elemental pursuits.
  • formerly unit
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg163160#msg163160
« Reply #68 on: September 22, 2010, 10:24:06 pm »
i know what this just reminded me of. that card in yugioh that says you win after 20 turns of playing it.
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline Jordan

  • Newbie
  • *
  • Posts: 22
  • Country: gb
  • Reputation Power: 1
  • Jordan is a Spark waiting for a buff.
  • Been playing casually for a few years.
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg165822#msg165822
« Reply #69 on: September 27, 2010, 07:13:06 pm »
I can see that dealing mass damage if left out for too long.

ps. Nice upgrade name :D compliments the first one
Hey!

Offline kevTopic starter

  • Legendary Member
  • ******
  • Posts: 3075
  • Reputation Power: 54
  • kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.kev brings all the vitality and activity of a Life Nymph.
  • Ungrounded
  • Awards: Winner of Team PvP #5Master of Multipliers - Scorgasm WinnerSlice of Elements 3rd Birthday CakeChampionship League 1/2010 3rd PlaceWeekly Tournament Winner2nd Trials - Master of FireFavorite Staff Member of 2011Weekly Tournament WinnerMVP of Draft #2Make a Quiz winnerTeam PvP #3 WinnerSlice of Elements 2nd Birthday CakeWeekly PvP Tournament WinnerWeekly PvP Tournament WinnerWar #1 Winner - Team Fire
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg165834#msg165834
« Reply #70 on: September 27, 2010, 07:25:07 pm »
i know what this just reminded me of. that card in yugioh that says you win after 20 turns of playing it.
I've never played yugioh.  The cards sound pretty different, though.

Tock:

1 time.
1st turn Play tock. 0 damage.
2nd turn Tock dies
3rd turn, opponent has 96 hp
4th turn opponent has 92 hp
5th turn opponent has 88 hp
6th turn opponent has 84 hp

Deadly poison:
1st turn, play deadly poison.
2nd turn opponent has 97 hp
3rd turn opponent has 94 hp
4th turn opponent has 91 hp
5th turn opponent has 88 hp
6th turn opponent has 85 hp

Tock, 1 time quanta is better then Deadly Poison, 3 death quanta.
Deadly poison is not 3 death quanta.  And tock does not poison opponent when it dies.

Juyong

  • Guest
Re: Tick | Tock https://elementscommunity.org/forum/index.php?topic=6640.msg174383#msg174383
« Reply #71 on: October 11, 2010, 05:46:27 am »
wait.... if it is andrenalined, with 1/2/3 attack, doesitmean that it counts 4 every turn?

 

blarg: