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Offline NikaZaslavsky

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Re: Tomb | Grave https://elementscommunity.org/forum/index.php?topic=14278.msg385214#msg385214
« Reply #36 on: August 27, 2011, 04:20:35 am »
Great idea! *uses precog* opponent's hand has this, fractal, and rage potion with a purple dragon on the field. *Uses quint on dragon*
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Re: Tomb | Grave https://elementscommunity.org/forum/index.php?topic=14278.msg385319#msg385319
« Reply #37 on: August 27, 2011, 12:06:11 pm »
What would happen if more than one creature dies, for example, rain of  :fire? Does it clone the least powerful?
I think it will copy the first creature that died.

Offline Xenocidius

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Re: Tomb | Grave https://elementscommunity.org/forum/index.php?topic=14278.msg385322#msg385322
« Reply #38 on: August 27, 2011, 12:15:02 pm »
What would happen if more than one creature dies, for example, rain of  :fire? Does it clone the least powerful?
I think it will copy the first creature that died.
Yes it will, but that's because Rain of Fire deaths occur separately. Thunderstorm deaths on the other hand occur at the same time.
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Re: Tomb | Grave https://elementscommunity.org/forum/index.php?topic=14278.msg386116#msg386116
« Reply #39 on: August 29, 2011, 04:41:47 am »
As I understand it, it's actually very unlikely that multiple deaths actually happen at the same time.  It seems more likely to me that they're separate events that occur very close to each other in time, and would thus still have an order that they happen.  Because of this, Tomb will still be able to figure out which one died first.

Offline OdinVanguard

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Re: Tomb | Grave https://elementscommunity.org/forum/index.php?topic=14278.msg1141365#msg1141365
« Reply #40 on: June 21, 2014, 06:21:48 am »
Having played around with this in openEtG a bit (granted some mechanics are different but its a fair enough approximation to test this card)
I have 4 words flying-titan-tomb-apult (or is that 3?...)

Zanz has specifically stated that the idea of a graveyard (tracking all the creatures that have died) is not going to happen. Not because it is a bad mechanic but because he is looking for something more original.

I think this card is one of the most clever implementation of a non-graveyard graveyard card. No need to track creatures after they have died, just grab them at the time it happens.

Love this card... makes me wanna watch thriller again.
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Offline Blacksmith

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Re: Tomb | Grave https://elementscommunity.org/forum/index.php?topic=14278.msg1141380#msg1141380
« Reply #41 on: June 21, 2014, 12:44:42 pm »
Having played around with this in openEtG a bit (granted some mechanics are different but its a fair enough approximation to test this card)
I have 4 words flying-titan-tomb-apult (or is that 3?...)

Zanz has specifically stated that the idea of a graveyard (tracking all the creatures that have died) is not going to happen. Not because it is a bad mechanic but because he is looking for something more original.

I think this card is one of the most clever implementation of a non-graveyard graveyard card. No need to track creatures after they have died, just grab them at the time it happens.

Love this card... makes me wanna watch thriller again.
Ha ha okay. I also see this as an interesting card. But doesn't it fit life better?
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Offline Chapuz

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Re: Tomb | Grave https://elementscommunity.org/forum/index.php?topic=14278.msg1141387#msg1141387
« Reply #42 on: June 21, 2014, 02:00:48 pm »
I actually tried a death + gravy catatitans in OETG but making it an unupped trio / upped duo is much harder to balance, even if it requires a bit less total quanta.
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