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Offline TStar

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg302411#msg302411
« Reply #24 on: March 31, 2011, 05:18:31 pm »
I can see this card quickly becoming an imbalancer.  Unupped, killing it would require a minimum of 2 CC cards since the first CC would make it an 8|8 and the second a 10|10.  To OTK it you'd have to save up 30 :fire or :water quanta to bolt it or 40 :darkness to Siphon it.  Most forms of soft CC would only serve to strengthen and delay it.  Additionally, you have the creature targeted by shield effects, so would things like Ice Shield, Procrastination, Thorn Shield, Fire Shield, etc. be buffing the creature as well?  If so, you could technically Quintessence one of them and still get buffed from shield effects.  What about creatures targeting it for attacks from a Gravity Pull spell?  Would this gain +2/+2 for every attack against it?  That would be near lethal for decks which utilize RoL or low attack quanta producing creatures.

The main problem I see if that far too many mechanics in the game "target" a creature which would make this grow out of control quickly.  If it started as a weak creature to give players time to CC it before it grew rapidly that would be one thing, but starting at 6|6 makes it virtually impossible to kill unless you happen to have 2 CC cards for 5 damage already in your hand.  When you consider that it's not all that uncommon to be able to play this by turn 3 it becomes an RNG battle where you better hope you drew all your CC early or you have a creature that is essentially immortal on the field.  The fact that it's airborne is just icing on the cake making it immune to Wings unless you Web it (which ironically would just buff the creature further).

I just feel this card would be very game-breaking, especially with PU or mitosis.
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Offline Bieber4Ever98

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg302420#msg302420
« Reply #25 on: March 31, 2011, 05:26:57 pm »
First of all why do you think this card belongs to Life ?

Balance wise, it looks like a vanilla card with a stronger passive which is tried to be balanced by slightly increased cost but is heavily overpowered. It is virtually unkillable even if it doesn't gain stats while indirectly targetted like TStar pointed out.
 
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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg302499#msg302499
« Reply #26 on: March 31, 2011, 07:28:32 pm »
First of all why do you think this card belongs to Life ?
The thread explains this.

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg338315#msg338315
« Reply #27 on: May 22, 2011, 12:52:53 am »
that artist has some great pictures, out of curiosity, did he happen to give open access to his other works for us to use, or was it just for this one?
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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg338316#msg338316
« Reply #28 on: May 22, 2011, 12:55:49 am »
Just for this one :/

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg348239#msg348239
« Reply #29 on: June 09, 2011, 12:51:18 am »
So each blessing would be 5+/5+ instead? Holy cheese!

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg348250#msg348250
« Reply #30 on: June 09, 2011, 01:16:03 am »
Agreed with those that have said the growth ability is somewhat imbalancing. I can see a reckless combo made between this and Guardian Angel, which would probably have Rustlers to convert quantum as needed.

Perhaps make it "When damaged by a spell" instead? That allows it to shrug off blows in a more defensive manner while retaining it's hard to kill-ness.

Lowering stat boost could be an alternative nerf as you mentioned on the first page.

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg348254#msg348254
« Reply #31 on: June 09, 2011, 01:22:42 am »
Am I still able to change it? lol

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg374744#msg374744
« Reply #32 on: August 02, 2011, 02:41:37 pm »
that artist has some great pictures, out of curiosity, did he happen to give open access to his other works for us to use, or was it just for this one?
Good News!! I have just received permission to use the art for Genbu, Suzaku, and Byakko. :D

I haven't decided in which order I will release the cards, so stay tuned!

Offline Toxx

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg378463#msg378463
« Reply #33 on: August 10, 2011, 11:39:43 am »
Not bad life need a New creature

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg384695#msg384695
« Reply #34 on: August 25, 2011, 06:38:54 pm »
Seiryuu has always been water/wind/ice in the things I've known but I'll go along with life. That might make things hard when it comes to the wood/lightning Byakko though...

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Re: Seiryuu | Seiryuu https://elementscommunity.org/forum/index.php?topic=21677.msg393293#msg393293
« Reply #35 on: September 14, 2011, 11:43:46 am »
You see , that the unupped version is somehow better, than the upgraded version ? If you target it with Adrenaline, you would get a 8/8 creature , which can deal 17 damage per turn. You can´t use Adrenaline more effective.
Upgraded,it´s only 12. A perfect Adrenaline target would inprove the life rush potential pretty much - maybe too much.
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