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SunnyGreens

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg81441#msg81441
« Reply #24 on: June 03, 2010, 11:10:18 pm »
Card Update:

Change 1: Reworded card.
Reason: Clarity.

@Kale Hate: Thanks for the clean up and suggestions Kael (hope that wording works).

@unionruler: That decision could be left for testing (if it ever come to that).

Kael Hate

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg81680#msg81680
« Reply #25 on: June 04, 2010, 08:03:48 am »
Card Update:

Change 1: Reworded card.
Reason: Clarity.

@Kale Hate: Thanks for the clean up and suggestions Kael (hope that wording works).
What was your opinion on the green streaked Poison bauble for marking an Outbreak victim?

SunnyGreens

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg81752#msg81752
« Reply #26 on: June 04, 2010, 12:39:33 pm »
What was your opinion on the green streaked Poison bauble for marking an Outbreak victim?
I think it is a great suggestion!

Kael Hate

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg81806#msg81806
« Reply #27 on: June 04, 2010, 02:05:32 pm »
What was your opinion on the green streaked Poison bauble for marking an Outbreak victim?
I think it is a great suggestion!
Added to the Mian Post.
Needs nothing more I can think off.

SunnyGreens

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg82077#msg82077
« Reply #28 on: June 04, 2010, 08:28:04 pm »
Thanks Kael, could you also update the image on the main Spell voting page?

Kael Hate

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg82610#msg82610
« Reply #29 on: June 05, 2010, 07:02:48 am »
Thanks Kael, could you also update the image on the main Spell voting page?
Fixed

marioNweed

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg100618#msg100618
« Reply #30 on: June 25, 2010, 06:23:14 am »
i belive only the unupped version should spread to your own creatures as well. the upped with only one, or no decreased cost is slightly more effective by not harming your own creatures

Offline ratcharmer

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg100952#msg100952
« Reply #31 on: June 25, 2010, 07:44:45 pm »
I don't think that the Aflatoxin + Bonewall + Epidemic combo would be too OP, because it would take a long time to set up properly.

You'd need at least three cards to make it work, and even fully upgraded it wouldn't be a cheap combo to play. You'd also have to play them in the right order.

And once you played it, there would still be a delay of a few turns before you really saw any benefit.

Example:
I have three malignant cells on my side and a bone wall with 5 charges. My opponent has a fire dragon in play. I play outbreak on his/her fire dragon.

It will be three turns before the dragon dies and outbreak spreads.

It would make for a useful combo, and a nice thing to add to many death decks, but by no means is that overpowered.

Dariuss

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg101080#msg101080
« Reply #32 on: June 25, 2010, 10:04:35 pm »
can this card built up example. there is 2 photons and a devonian dragon.

example: one photon is infected and when it dies it effects the other phton and dragon

the 2nd photon dies would it make 2 poison on the devonian? and what would happen after that died?

Offline ratcharmer

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg101418#msg101418
« Reply #33 on: June 26, 2010, 07:53:48 am »
can this card built up example. there is 2 photons and a devonian dragon.

example: one photon is infected and when it dies it effects the other phton and dragon

the 2nd photon dies would it make 2 poison on the devonian? and what would happen after that died?
Well, I'm by no means the final authority on this card, but here's my thoughts:
stacking and effects when the creature dies could be worked similarly to Aflatoxin. That is, the poisoning will stack, but the special effect when the creature dies will only go off once.

So in your example, the dragon would get a second dose of poison, but when the dragon died only two creatures would be infected, not four. (if there were creatures alive to infect)

Just my suggestion. *edit* oops-fixed a typo

marioNweed

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg101698#msg101698
« Reply #34 on: June 26, 2010, 09:21:30 pm »
can this card built up example. there is 2 photons and a devonian dragon.

example: one photon is infected and when it dies it effects the other phton and dragon

the 2nd photon dies would it make 2 poison on the devonian? and what would happen after that died?
Well, I'm by no means the final authority on this card, but here's my thoughts:
stacking and effects when the creature dies could be worked similarly to Aflatoxin. That is, the poisoning will stack, but the special effect when the creature dies will only go off once.

So in your example, the dragon would get a second dose of poison, but when the dragon died only two creatures would be infected, not one. (if there were creatures alive to infect)

Just my suggestion.
so when a creature dies and the poison is passed on, there IS a chance it can return to an already poisoned creature? so say three photons are kilt, an there is alredy a poisoned creature on field, the poisoned creature can get repoisoned to take more damage?

SunnyGreens

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg101705#msg101705
« Reply #35 on: June 26, 2010, 09:30:26 pm »
The way I figured it, yes the poison effects could stack. If it were ever implemented, play testing would show if that is too much. I wouldn't really mind if it didn't stack either.

 

anything
blarg: