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Elements the Game => Level 3 - Armory => Card Ideas and Art => Anvil Archive => Topic started by: SunnyGreens on May 14, 2010, 11:13:34 pm

Title: Outbreak | Epidemic
Post by: SunnyGreens on May 14, 2010, 11:13:34 pm

Outbreak | Epidemic
(http://a.imageshack.us/img62/4387/outbreakvrt2.png)
(http://a.imageshack.us/img411/6940/epidemicvrt2.png)
NAME: Outbreak
ELEMENT: Death
COST: 4 :death
TYPE: Spell
ATK|HP: -
ABILITY: Infect target creature. On death,
Outbreak spreads to two
other random creatures.
NAME: Epidemic
ELEMENT: Death
COST: 2 :death
TYPE: Spell
ATK|HP: -
ABILITY: Infect target creature. On death,
Epidemic spreads to two
other random creatures.
ART: vrt
IDEA: SunnyGreens
NOTES: - Straightforward card, a kind of self-perpetuating variation on the Plague card. Lasts as long as there are creatures to infect.
- Effect can spread to any valid creature including your own.
- Status of Outbreak victim is marked by the Poison Bauble + Green Streaks.
Title: Re: Outbreak | Epidemic
Post by: dekskose on May 14, 2010, 11:26:57 pm
(http://img405.imageshack.us/img405/319/outbreak.png)(http://img17.imageshack.us/img17/4248/epidemicf.png)
NAME: Outbreak
ELEMENT: :death
COST: 4 :death
TYPE: Spell
ATK|HP: -
ABILITY: Infect target creature. On death, creature casts Outbreak on two other random creatures.
NAME: Epidemic
ELEMENT: :death
COST: 2 :death
TYPE: Spell
ATK|HP: -
ABILITY: Infect target creature. On death, creature casts Epidemic on two other random creatures.
ART: http://www.sxc.hu/
IDEA: SunnyGreens
NOTES: Straightforward card, a kind of self-perpetuating variation on the Plague card. Lasts as long as there are creatures to infect.
SERIES: -

do you mean    with rainbow creatures your own also otherwise it owuld been op
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on May 14, 2010, 11:30:56 pm
This would affect all creatures, including your own.
Title: Re: Outbreak | Epidemic
Post by: Essence on May 15, 2010, 12:05:17 am
It's the same cost as Plague for less of an effect.

Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on May 15, 2010, 12:11:11 am
Not true, plague ends after one turn. If you continue playing creatures they are unaffected. In this card, each creature that dies infects two others, and when each of them die two more, etc. So once it gets going you basically you have a plague that keeps running turn after turn as long as creatures are in play.
Title: Re: Outbreak | Epidemic
Post by: Arondight on May 15, 2010, 03:12:38 am
I really like this, although it might be overshadowed by Plague. Maybe it would be better suited as a creature like a "Plague Zombie" with an effect of coming into the field infected and then infecting other creatures upon it's death while repeating the cycle with the Epidemic effect, though.  :)
Title: Re: Outbreak | Epidemic
Post by: $$$man on May 15, 2010, 03:19:57 am
Love the card but possible change of name could be Epidemic/Pandemic
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on May 15, 2010, 03:40:57 am
@ Arondight: I actually kind of like that idea, ill see what I can come up with. Probably make it an entirely new card. Maybe something like Diseased Rat | Plague Bearer, 2 :death | 1 :death, 3 | 2 creature, comes into play infected and on death casts epidemic. Ill figure it out tomorrow, too tired now.

@$$$man: Those names do work better together than the current ones. Ill change it in the next card version.

Thank you both for the great suggestions!
Title: Re: Outbreak | Epidemic
Post by: icecoldbro on May 15, 2010, 03:50:15 am
it seems a bit underpowered but would totally anihalate a fire deck
Title: Re: Outbreak | Epidemic
Post by: Avenger on May 19, 2010, 08:19:14 am
No it wouldn't annihilate the fire deck. You just wait till your sick dragons die, and keep them in hand.
It would cause some trouble with phoenix ashes, because they would keep the plague around for a long time.
But all you have to do is to incinerate the ashes.

I think this is a fun card. It is just unclear if the plague can spread across sides or not.

Also, 'cast' somehow implies a cost to me. If it doesn't involve any further quanta, then use infect (you used that term already).
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on May 19, 2010, 11:05:43 pm
@ Avenger: It can infect creatures on both sides. So if your opponent was keeping creatures in his hand to avoid infecting them, you could use your own creatures to keep the epidemic alive (though obviously at a cost). Also, I figured it was implied that the card would be cast for free when the creature dies. I guess I could use "infect" if it clears that up.
Title: Re: Outbreak | Epidemic
Post by: bojengles77 on May 27, 2010, 06:31:57 am
This would affect all creatures, including your own.
I think that would make the card somewhat pointless, you're just poisoning one creature to possibly have 2 of your own be poisoned in a few turns? I think it should only affect the creatures of the player on which it was cast.
Title: Re: Outbreak | Epidemic
Post by: Arondight on May 27, 2010, 06:48:12 am
That's pretty much what an Epidemic does, though; I think. It lays low or has common symptoms of normal illnesses and then strikes by contaminating any suitable vessel, and when you notice people dying, it may be too late. You have to sterilize or quarantine the area for it to not effect you.  :) The card effect is like a real epidemic.


Edit: Ohh, I have an idea.. maybe it only has a certain percentage chance to infect other creatures upon the death of the infected creatures? It would make sense that not everyone's immune system is the same and that not everyone gets infected right away. But, perhaps there needs to be a percentage chance to infect each turn if it were like that. Not that different between the Life shield, but's it's an idea.
Title: Re: Outbreak | Epidemic
Post by: ratcharmer on May 28, 2010, 04:54:34 am
This actually looks to be a pretty neat idea, but I'm a little worried about balancing  when combined with aflatoxin and other death spells that benefit whenever a creature dies . . . any thoughts on how that would play out?
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on May 28, 2010, 05:08:48 am
Well, judging by the votes people seem to like it as it is, so I'm not about to change it now. Yes, it might have some balancing concerns, but both Aflatoxin and Epidemic are fairly slow to start, so maybe not too much. This is just an idea, only going to have to worry about balancing issues if it ever got implemented (which is unlikely).
Title: Re: Outbreak | Epidemic
Post by: Kuroaitou on May 28, 2010, 05:19:07 am
Well, judging by the votes people seem to like it as it is, so I'm not about to change it now. Yes, it might have some balancing concerns, but both Aflatoxin and Epidemic are fairly slow to start, so maybe not too much. This is just an idea, only going to have to worry about balancing issues if it ever got implemented (which is unlikely).
I think that :death should have something that capitalizes on continual infections (to help fuel Bone Wall) just as Aflatoxin capitalizes on creating frail creature fodder (Malignant Cells are easily killed and can be blocked by Skull Shield). Please don't change this - as it is now, it really helps out Death deal its damage slowly and painfully, and this is probably the best when used with Bone Wall against creature spam. ;)

...actually, would this Epidemic infect Malignant Cells? O.o *Sees continual infections being spread by cells to real creatures and back...*
Title: Re: Outbreak | Epidemic
Post by: thekillergame on May 28, 2010, 05:21:44 am
i like it because you can use it with a death mark and then with a fahrenheit/firbolt deck. :P 8)
Title: Re: Outbreak | Epidemic
Post by: ratcharmer on May 30, 2010, 02:36:39 am
Actually, the more I think about this card the more I like the idea. I hope this makes it into the game.
Title: Re: Outbreak | Epidemic
Post by: thekillergame on May 30, 2010, 07:51:02 am
i really like it because you can use it in a firebolt/fahrenheit deck.  8)
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on June 02, 2010, 03:03:05 pm
Prettied up Main Post.
Added Note from discussion that says that the Outbreak can spread to your own creatures.
Any Issues let me Know.



Suggestions:

Have Outbreak identified by a Green Streaked variation of the Poison Status bauble like Aflatoxin.


Suggested Rewording of card.
"Infect Target creature.
If the creature dies,
Outbreak spreads to
Two other random creaures."

This text should prevent the confusion where the user thinks that there is a cost regarding the spread.
Title: Re: Outbreak | Epidemic
Post by: unionruler on June 03, 2010, 08:22:03 am
Nice card, I'd suggest you insert a clause to say outbreak cannot target malignant cells--would make bonewall overpowered otherwise.
Title: Re: Outbreak | Epidemic
Post by: finkel on June 03, 2010, 12:36:13 pm
I was just thinking bonewall+aflaotoxin on both sides+this=OMGWTFBBQ ^_^ you'll basically become invincible for a long time.
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on June 03, 2010, 12:57:27 pm
I was just thinking bonewall+aflaotoxin on both sides+this=OMGWTFBBQ ^_^ you'll basically become invincible for a long time.
Malignant Cells die before infesting if Poisoned so it won't improve your game much here.
Title: Re: Outbreak | Epidemic
Post by: unionruler on June 03, 2010, 01:26:49 pm
I was just thinking bonewall+aflaotoxin on both sides+this=OMGWTFBBQ ^_^ you'll basically become invincible for a long time.
Malignant Cells die before infesting if Poisoned so it won't improve your game much here.
Quint one or two of them. I don't suppose outbreak|epidemic affects immortal/burrowed/quinted creatures.
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on June 03, 2010, 11:10:18 pm
Card Update:

Change 1: Reworded card.
Reason: Clarity.

@Kale Hate: Thanks for the clean up and suggestions Kael (hope that wording works).

@unionruler: That decision could be left for testing (if it ever come to that).
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on June 04, 2010, 08:03:48 am
Card Update:

Change 1: Reworded card.
Reason: Clarity.

@Kale Hate: Thanks for the clean up and suggestions Kael (hope that wording works).
What was your opinion on the green streaked Poison bauble for marking an Outbreak victim?
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on June 04, 2010, 12:39:33 pm
What was your opinion on the green streaked Poison bauble for marking an Outbreak victim?
I think it is a great suggestion!
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on June 04, 2010, 02:05:32 pm
What was your opinion on the green streaked Poison bauble for marking an Outbreak victim?
I think it is a great suggestion!
Added to the Mian Post.
Needs nothing more I can think off.
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on June 04, 2010, 08:28:04 pm
Thanks Kael, could you also update the image on the main Spell voting page?
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on June 05, 2010, 07:02:48 am
Thanks Kael, could you also update the image on the main Spell voting page?
Fixed
Title: Re: Outbreak | Epidemic
Post by: marioNweed on June 25, 2010, 06:23:14 am
i belive only the unupped version should spread to your own creatures as well. the upped with only one, or no decreased cost is slightly more effective by not harming your own creatures
Title: Re: Outbreak | Epidemic
Post by: ratcharmer on June 25, 2010, 07:44:45 pm
I don't think that the Aflatoxin + Bonewall + Epidemic combo would be too OP, because it would take a long time to set up properly.

You'd need at least three cards to make it work, and even fully upgraded it wouldn't be a cheap combo to play. You'd also have to play them in the right order.

And once you played it, there would still be a delay of a few turns before you really saw any benefit.

Example:
I have three malignant cells on my side and a bone wall with 5 charges. My opponent has a fire dragon in play. I play outbreak on his/her fire dragon.

It will be three turns before the dragon dies and outbreak spreads.

It would make for a useful combo, and a nice thing to add to many death decks, but by no means is that overpowered.
Title: Re: Outbreak | Epidemic
Post by: Dariuss on June 25, 2010, 10:04:35 pm
can this card built up example. there is 2 photons and a devonian dragon.

example: one photon is infected and when it dies it effects the other phton and dragon

the 2nd photon dies would it make 2 poison on the devonian? and what would happen after that died?
Title: Re: Outbreak | Epidemic
Post by: ratcharmer on June 26, 2010, 07:53:48 am
can this card built up example. there is 2 photons and a devonian dragon.

example: one photon is infected and when it dies it effects the other phton and dragon

the 2nd photon dies would it make 2 poison on the devonian? and what would happen after that died?
Well, I'm by no means the final authority on this card, but here's my thoughts:
stacking and effects when the creature dies could be worked similarly to Aflatoxin. That is, the poisoning will stack, but the special effect when the creature dies will only go off once.

So in your example, the dragon would get a second dose of poison, but when the dragon died only two creatures would be infected, not four. (if there were creatures alive to infect)

Just my suggestion. *edit* oops-fixed a typo
Title: Re: Outbreak | Epidemic
Post by: marioNweed on June 26, 2010, 09:21:30 pm
can this card built up example. there is 2 photons and a devonian dragon.

example: one photon is infected and when it dies it effects the other phton and dragon

the 2nd photon dies would it make 2 poison on the devonian? and what would happen after that died?
Well, I'm by no means the final authority on this card, but here's my thoughts:
stacking and effects when the creature dies could be worked similarly to Aflatoxin. That is, the poisoning will stack, but the special effect when the creature dies will only go off once.

So in your example, the dragon would get a second dose of poison, but when the dragon died only two creatures would be infected, not one. (if there were creatures alive to infect)

Just my suggestion.
so when a creature dies and the poison is passed on, there IS a chance it can return to an already poisoned creature? so say three photons are kilt, an there is alredy a poisoned creature on field, the poisoned creature can get repoisoned to take more damage?
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on June 26, 2010, 09:30:26 pm
The way I figured it, yes the poison effects could stack. If it were ever implemented, play testing would show if that is too much. I wouldn't really mind if it didn't stack either.
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on June 26, 2010, 09:31:42 pm
can this card built up example. there is 2 photons and a devonian dragon.

example: one photon is infected and when it dies it effects the other phton and dragon

the 2nd photon dies would it make 2 poison on the devonian? and what would happen after that died?
Like Aflatoxin, the outbreak status only applies once. The poison count is a different matter.
Title: Re: Outbreak | Epidemic
Post by: $$$man on June 26, 2010, 10:06:45 pm
Are u going to change the name :'(
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on June 26, 2010, 10:14:01 pm
While I loved your name suggestion $$$man, I felt it started making too much progress to change anything. Especially so now.
Title: Re: Outbreak | Epidemic
Post by: $$$man on June 26, 2010, 11:55:26 pm
While I loved your name suggestion $$$man, I felt it started making too much progress to change anything. Especially so now.
alright no prob ^-^
Title: Re: Outbreak | Epidemic
Post by: ratcharmer on June 28, 2010, 11:20:39 pm
Outbreak is now in the Armory  :)
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on June 29, 2010, 12:26:12 am
Kael, if I put in an art request, would it be alright to change the image?
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on June 29, 2010, 12:42:24 am
Kael, if I put in an art request, would it be alright to change the image?
Yeah, at this point its modifications to make it easy for zanz to game port it if he wants to.
VRT said he would even do art for the game at this level.
You're as high as you can go without being in the game.
Title: Re: Outbreak | Epidemic
Post by: tinkady on June 29, 2010, 10:28:19 pm
meh, i dont like this anywhere as much as the other two cards in the armory. maybe its cuz i'm not a big fan of poison effects on creatures in general. maybe if it did something different, like doing half damage then poisoning? or changing defense to one...how about it can be cured with a healing spell?
Title: Re: Outbreak | Epidemic
Post by: ratcharmer on June 30, 2010, 03:10:30 pm
meh, i dont like this anywhere as much as the other two cards in the armory. maybe its cuz i'm not a big fan of poison effects on creatures in general. maybe if it did something different, like doing half damage then poisoning? or changing defense to one...how about it can be cured with a healing spell?
It's a bit late in the game to completely rework the card now tinkady, and obviously a lot of people do like this card the way it is. The healing spell suggestion would be more of an alteration to a healing spell than an alteration to this card.
Title: Re: Outbreak | Epidemic
Post by: tinkady on June 30, 2010, 09:48:16 pm
oh i know it wont get changed at all at this point, but im just not a big fan of the card
Title: Re: Outbreak | Epidemic
Post by: Setra Long Dead King on July 14, 2010, 10:45:56 am
didn't really understand this until now its a good idea but i think death has enough poison
Title: Re: Outbreak | Epidemic
Post by: Rainbowz on July 23, 2010, 03:17:43 am
Make it cost 1 for unupped and zero for upped. This could be an amazing bone yard bone wall combonation. AMAZING COMBO.
Title: Re: Outbreak | Epidemic
Post by: the Sage on July 28, 2010, 07:56:23 pm
I'd say make the unupped affect own and opponent's creatures, and make upped affect only opponents'.

OR: make skeletons and zombies immune (classic undead: immune to disease)
Title: Re: Outbreak | Epidemic
Post by: ratcharmer on July 28, 2010, 08:05:45 pm
It's a bit late to try changing the basic mechanics of the card at this point. The card in it's current form was voted through crucible and forge. If it was changed now the card in the armory would not be the same the one people voted for.
Title: Re: Outbreak | Epidemic
Post by: vrt on August 04, 2010, 03:04:51 pm
(http://i27.photobucket.com/albums/c190/verticae/outbreak_alt.jpg)


hm?
Title: Re: Outbreak | Epidemic
Post by: $$$man on August 04, 2010, 03:19:06 pm
(http://i27.photobucket.com/albums/c190/verticae/outbreak_alt.jpg)


hm?
EPIC
Title: Re: Outbreak | Epidemic
Post by: Kael Hate on August 04, 2010, 03:28:48 pm
...
Awesome ++
Title: Re: Outbreak | Epidemic
Post by: ddevans96 on August 04, 2010, 03:33:37 pm
(http://i27.photobucket.com/albums/c190/verticae/outbreak_alt.jpg)


hm?
Awesome art is awesome.
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on August 06, 2010, 12:30:39 pm
Most amazing work vrt, thank you! Ill upload it once im back from vacation and have a decent internet connection.
Title: Re: Outbreak | Epidemic
Post by: Kuroaitou on August 11, 2010, 12:01:20 am
(http://i27.photobucket.com/albums/c190/verticae/outbreak_alt.jpg)


hm?
What. Is... that?  :o

(Aside from being amazing, that is. XD)  :)
Title: Re: Outbreak | Epidemic
Post by: Krava on August 18, 2010, 06:11:33 pm
 :( i took too much time with my picture, vrt already did it.

http://elementscommunity.org/forum/index.php/topic,6660.24.html

Maybe it could be used for some other card...
Title: Re: Outbreak | Epidemic
Post by: Fallower on August 19, 2010, 05:38:17 am
:( i took too much time with my picture, vrt already did it.

http://elementscommunity.org/forum/index.php/topic,6660.24.html

Maybe it could be used for some other card...
No offense, but humans don't fit into elements. :( No human pictures in the game right now, so theres not too high chance that it'll be picked. Still, you could post it at http://elementscommunity.org/forum/index.php/board,22.0.html to get comments. :)

EDIT: Just saw it there. xD Good luck making more stuff!

Loving VRT's artwork more anyway. :D Although the background may be a little dull...

Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on August 20, 2010, 12:59:10 am
Card Update:

Change 1: Included vrt artwork.
Reason: vrt art > stock art



Thanks to vrt for the great artwork!

Also a special thanks to Krava for putting in the effort of creating another spiffy outbreak themed artwork.
Title: Re: Outbreak | Epidemic
Post by: lava golem on August 26, 2010, 12:24:08 pm
great addition to death, although I see this will probably be in Rage quit decks  :))
Title: Re: Outbreak | Epidemic
Post by: hottrodd on September 14, 2010, 01:33:08 am
It makes the graveyard and bone wall a hell of a lot more potent, and if you have a swarmer deck with death, the opponent is in for one hell of a ride if you don't have permanent control
Title: Re: Outbreak | Epidemic
Post by: nerd1 on October 27, 2010, 10:09:16 pm
very interesting idea, it would be even more deadly if it ignored invulnerability, but probably to broken...
Title: Re: Outbreak | Epidemic
Post by: AnonymousRevival on October 28, 2010, 12:09:19 am
Pretty balanced I say.
Title: Re: Outbreak | Epidemic
Post by: doublecross on January 06, 2011, 12:27:01 am
Personally, something that I think would address many of the complaints I am hearing would be adding some code that makes the plague more likely to stay on one side.

Something like
50% of the time: 2 random creatures on the same side
25% of the time: 1 random creature on the same side, and one random creature
25% of the time: 2 random creatures

or

50% of the time: 2 random creatures
50% of the time: 1 random creature on the same side, and one random creature
Title: Re: Outbreak | Epidemic
Post by: SunnyGreens on January 06, 2011, 12:41:55 am
Sure, that could be one way to do it. Having some sort of pattern like that would probably be a better way to handle it than pure randomness. It is already as far as it can go voting wise, so such details on how it would work and be coded would be more important if it were ever implemented. Judging on the number of poison cards already in the game though that's not terribly likely. Nonetheless, thanks for the input!
Title: Re: Outbreak | Epidemic
Post by: gavsword on January 06, 2011, 12:53:15 am
It seems OP when I first saw it, but I feel like it's really not. It would be too slow to really stop great rush decks, and this needs quite a bit of quanta before really going off. In playtesting I feel like someone will break it, and it'll really boost mono-death, but until that I feel like it's a great card I hope will get added in.
Title: Re: Outbreak | Epidemic
Post by: crystalmakwer on January 09, 2011, 03:14:21 pm
I like it! In a stall deck can be very powerful!
Title: Re: Outbreak | Epidemic
Post by: TheForbiddenOracle on January 09, 2011, 03:21:45 pm
Bonewall+Boneyard+Outbreak= OWNAGE. Outbreak will move onto you're skeletons, and when they all die that is 46 extra walls to you're shield... Then the cycle starts all over again.
Title: Re: Outbreak | Epidemic
Post by: crystalmakwer on January 09, 2011, 03:23:37 pm
Bonewall+Boneyard+Outbreak= OWNAGE. Outbreak will move onto you're skeletons, and when they all die that is 46 extra walls to you're shield... Then the cycle starts all over again.
Waaaaaoooo!!!!! epic!!!  :o I want to try this!!!
Title: Re: Outbreak | Epidemic
Post by: DoomedProphet on February 17, 2011, 04:14:13 pm
Not to mention, if I"m not mistaken this grows exponentially..
First it kills 1 creature, then infects 2.. then 4.. Then 8..
Title: Re: Outbreak | Epidemic
Post by: Hyroen on February 17, 2011, 04:26:08 pm
@ Arondight: I actually kind of like that idea, ill see what I can come up with. Probably make it an entirely new card. Maybe something like Diseased Rat | Plague Bearer, 2 :death | 1 :death, 3 | 2 creature, comes into play infected and on death casts epidemic. Ill figure it out tomorrow, too tired now.

@$$$man: Those names do work better together than the current ones. Ill change it in the next card version.

Thank you both for the great suggestions!
The names never did get changed...

Oh SunnyGreens!! c:
Title: Re: Outbreak | Epidemic
Post by: Thalas on February 18, 2011, 03:31:11 pm
I think that there is enough poison cards in the  :death. Maybe giving the effect to the retrovirus.
Title: Re: Outbreak | Epidemic
Post by: Tyhaux2 on May 06, 2011, 08:54:00 pm
man i would like this card in my deck :o
Title: Re: Outbreak | Epidemic
Post by: Crowbarofjustice on May 10, 2011, 08:14:44 pm
this would kick ass with fire shield!
i might actually use death if this card comes out
does it affect creatures who are already poisoned? does its poison effect build up like most poison cards?
Title: Re: Outbreak | Epidemic
Post by: dreadwoe on April 18, 2012, 08:09:25 pm
love this card.
seems balanced
Lots of poison= :death

bravo!
blarg: