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Arondight

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg75733#msg75733
« Reply #12 on: May 27, 2010, 06:48:12 am »
That's pretty much what an Epidemic does, though; I think. It lays low or has common symptoms of normal illnesses and then strikes by contaminating any suitable vessel, and when you notice people dying, it may be too late. You have to sterilize or quarantine the area for it to not effect you.  :) The card effect is like a real epidemic.


Edit: Ohh, I have an idea.. maybe it only has a certain percentage chance to infect other creatures upon the death of the infected creatures? It would make sense that not everyone's immune system is the same and that not everyone gets infected right away. But, perhaps there needs to be a percentage chance to infect each turn if it were like that. Not that different between the Life shield, but's it's an idea.

Offline ratcharmer

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg76331#msg76331
« Reply #13 on: May 28, 2010, 04:54:34 am »
This actually looks to be a pretty neat idea, but I'm a little worried about balancing  when combined with aflatoxin and other death spells that benefit whenever a creature dies . . . any thoughts on how that would play out?

SunnyGreens

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg76341#msg76341
« Reply #14 on: May 28, 2010, 05:08:48 am »
Well, judging by the votes people seem to like it as it is, so I'm not about to change it now. Yes, it might have some balancing concerns, but both Aflatoxin and Epidemic are fairly slow to start, so maybe not too much. This is just an idea, only going to have to worry about balancing issues if it ever got implemented (which is unlikely).

Offline Kuroaitou

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg76344#msg76344
« Reply #15 on: May 28, 2010, 05:19:07 am »
Well, judging by the votes people seem to like it as it is, so I'm not about to change it now. Yes, it might have some balancing concerns, but both Aflatoxin and Epidemic are fairly slow to start, so maybe not too much. This is just an idea, only going to have to worry about balancing issues if it ever got implemented (which is unlikely).
I think that :death should have something that capitalizes on continual infections (to help fuel Bone Wall) just as Aflatoxin capitalizes on creating frail creature fodder (Malignant Cells are easily killed and can be blocked by Skull Shield). Please don't change this - as it is now, it really helps out Death deal its damage slowly and painfully, and this is probably the best when used with Bone Wall against creature spam. ;)

...actually, would this Epidemic infect Malignant Cells? O.o *Sees continual infections being spread by cells to real creatures and back...*

Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg76345#msg76345
« Reply #16 on: May 28, 2010, 05:21:44 am »
i like it because you can use it with a death mark and then with a fahrenheit/firbolt deck. :P 8)

Offline ratcharmer

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg77848#msg77848
« Reply #17 on: May 30, 2010, 02:36:39 am »
Actually, the more I think about this card the more I like the idea. I hope this makes it into the game.

Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg77971#msg77971
« Reply #18 on: May 30, 2010, 07:51:02 am »
i really like it because you can use it in a firebolt/fahrenheit deck.  8)

Kael Hate

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg80354#msg80354
« Reply #19 on: June 02, 2010, 03:03:05 pm »
Prettied up Main Post.
Added Note from discussion that says that the Outbreak can spread to your own creatures.
Any Issues let me Know.



Suggestions:

Have Outbreak identified by a Green Streaked variation of the Poison Status bauble like Aflatoxin.


Suggested Rewording of card.
"Infect Target creature.
If the creature dies,
Outbreak spreads to
Two other random creaures."

This text should prevent the confusion where the user thinks that there is a cost regarding the spread.

unionruler

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg80909#msg80909
« Reply #20 on: June 03, 2010, 08:22:03 am »
Nice card, I'd suggest you insert a clause to say outbreak cannot target malignant cells--would make bonewall overpowered otherwise.

finkel

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg80998#msg80998
« Reply #21 on: June 03, 2010, 12:36:13 pm »
I was just thinking bonewall+aflaotoxin on both sides+this=OMGWTFBBQ ^_^ you'll basically become invincible for a long time.

Kael Hate

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg81004#msg81004
« Reply #22 on: June 03, 2010, 12:57:27 pm »
I was just thinking bonewall+aflaotoxin on both sides+this=OMGWTFBBQ ^_^ you'll basically become invincible for a long time.
Malignant Cells die before infesting if Poisoned so it won't improve your game much here.

unionruler

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Re: Outbreak | Epidemic https://elementscommunity.org/forum/index.php?topic=6560.msg81024#msg81024
« Reply #23 on: June 03, 2010, 01:26:49 pm »
I was just thinking bonewall+aflaotoxin on both sides+this=OMGWTFBBQ ^_^ you'll basically become invincible for a long time.
Malignant Cells die before infesting if Poisoned so it won't improve your game much here.
Quint one or two of them. I don't suppose outbreak|epidemic affects immortal/burrowed/quinted creatures.

 

blarg: