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Offline Stickmasterluke

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274120#msg274120
« Reply #36 on: February 19, 2011, 09:13:55 pm »
My single use to the ability was implied.

Offline OldTrees

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274122#msg274122
« Reply #37 on: February 19, 2011, 09:16:41 pm »
OK, here is the idea the top level doll is :light activate skill the next level is a different element with the same skill but the skill cost the same as the current level's element.

if doll that pops out is Darkness the skill cost  :darkness.
Keep it simple. aka this ^ is not a good idea.
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snapecot

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274148#msg274148
« Reply #38 on: February 19, 2011, 09:56:29 pm »
Brilliant idea! we should deffinately think of putting this in the game. atleast Testing it out. Nice job

Offline TimerClock14

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274242#msg274242
« Reply #39 on: February 19, 2011, 11:32:32 pm »
Please remove the ﷯﷯﷯﷯ from the TEXT section of the table.

Cool idea. I have always liked the Deja Vu ability. Another card with a similar ability is a nice addition to :light's pool of cards.
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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274346#msg274346
« Reply #40 on: February 20, 2011, 03:41:59 am »
OK, here is the idea the top level doll is :light activate skill the next level is a different element with the same skill but the skill cost the same as the current level's element.

if doll that pops out is Darkness the skill cost  :darkness.
It could be the start of an  :entropy card but as OldTree already say it, keep it simple. Also I think each doll should be different, I'm not going to make other Nesting Dolls, I try to find a doll who can fit to an element and what skill it could have.


Brilliant idea! we should deffinately think of putting this in the game. atleast Testing it out. Nice job
Thanks! :)


Please remove the ﷯﷯﷯﷯ from the TEXT section of the table.
I don't understand, can you explain?

Offline EmeraldTiger

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274371#msg274371
« Reply #41 on: February 20, 2011, 04:18:14 am »
NAME: Nesting Doll
ELEMENT: Light
COST: :light
TYPE: Creature
ATK|HP: 5|5
TEXT: ﷯﷯﷯﷯ :light :light :light :light : Separate
Generate a daughter creature with all values decreased by 1.
Can only be used once.
NAME: Nesting Doll
ELEMENT: Light
COST: :light
TYPE: Creature
ATK|HP: 6|6
TEXT: ﷯﷯﷯﷯ :light :light :light :light  : Separate
Generate a daughter creature with all values decreased by 1.
Can only be used once.
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NOTES: Separate can only be used once (it disappear afterwards like Deja Vu skill).
It generate a "daughter" like in Mitosis which means the base version of the creature
(Including skill).
All values means all quanta costs, attack and health.
1|1 Nesting Doll | Nesting Doll come in play without the Separate skill.
SERIES: Dolls (like Voodoo doll)
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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274553#msg274553
« Reply #42 on: February 20, 2011, 12:44:11 pm »
Really good idea ! However, it could be OP combined to blessing (since it's a Life card you don't even need to play duo). Maybe decrease the stats by -1/-1 in both versions.

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274587#msg274587
« Reply #43 on: February 20, 2011, 02:36:57 pm »
Now it's light, this cards looks like looks capable of creating very overpowerded combinations:

We are using upgraded cards.

First, we bless/chaos power (say, two blessings/chaos powers for +6|+6 , but as you can fit 12 in a deck, it's easy to get more in the initial hand), now we've got a 12|21 doll.
Now we create a 11|11 doll for four light quanta.
10|10 for three light quanta.
9|9 for two light quanta.
8|8 for one light quantum.
7|7 and more for free.
Then once we got some nice dolls, we play Luciferase and Hope. Now all dolls which have used their ability (and therefore didn't have an ability aanymore) will generate light.
Using those amounts of light, you can easily fund to play more dolls, and these dolls have got high HP (unlike 1|1 RoLs) these will be incredibly hard to kill.
Then hope will profit from all those unkillable dolls and block all damage targetted at you.

You become an unstoppable force (exept fire lance/momentum, but that are a lot less counters than what can counter a field full of 1|1).

Midnar

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274597#msg274597
« Reply #44 on: February 20, 2011, 02:55:15 pm »
Hope is really not the best use for this card. By the time you have a field full of dolls, your opponent is most likely already dead.

Offline OldTrees

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg274612#msg274612
« Reply #45 on: February 20, 2011, 03:52:23 pm »
Now it's light, this cards looks like looks capable of creating very overpowerded combinations:

We are using upgraded cards.

First, we bless/chaos power (say, two blessings/chaos powers for +6|+6 , but as you can fit 12 in a deck, it's easy to get more in the initial hand), now we've got a 12|12 doll.
Now we create a 11|11 doll for four light quanta.
10|10 for three light quanta.
9|9 for two light quanta.
8|8 for one light quantum.
7|7 and more for free.
Then once we got some nice dolls, we play Luciferase and Hope. Now all dolls which have used their ability (and therefore didn't have an ability aanymore) will generate light.
Using those amounts of light, you can easily fund to play more dolls, and these dolls have got high HP (unlike 1|1 RoLs) these will be incredibly hard to kill.
Then hope will profit from all those unkillable dolls and block all damage targetted at you.

You become an unstoppable force (exept fire lance/momentum, but that are a lot less counters than what can counter a field full of 1|1).
This is incorrect.
You buffed the doll to 12|12 then
your create a 5|5 for 4 :light
4|4 for 3 :light
3|3 for 2 :light
2|2 for 1 :light
1|1 for 0

And yes there is good synergy with hope.
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Offline Kuroaitou

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg276399#msg276399
« Reply #46 on: February 22, 2011, 06:00:56 pm »
I LOVE this idea. :D Granted, it feels weird that these dolls (in comparison to the 'Voodoo Doll') can automatically replicate themselves AND attack the opponent... but the mechanic itself is too good to pass up.

Fredd0

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Re: Nesting Doll | Nesting Doll https://elementscommunity.org/forum/index.php?topic=21130.msg276584#msg276584
« Reply #47 on: February 22, 2011, 10:05:12 pm »
I LOVE this idea. :D Granted, it feels weird that these dolls (in comparison to the 'Voodoo Doll') can automatically replicate themselves AND attack the opponent... but the mechanic itself is too good to pass up.
Thanks! :)

 

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