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Offline RRQJ

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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg372212#msg372212
« Reply #36 on: July 27, 2011, 02:29:58 pm »
Neriad + Adrenaline + Twin Universe = OP x 10.
Make it immaterial for that sole purpose.
You just made it more powerful; now the only way to get rid of it is to use fire shield or thorn carapace.

Offline Toxx

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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg378465#msg378465
« Reply #37 on: August 10, 2011, 11:45:11 am »
Seems a bit OP to me if you just spam them you have infinite hp, not to mention combining it with cards like adrenaline.

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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg378811#msg378811
« Reply #38 on: August 11, 2011, 01:21:04 am »
That's like saying if you spam Puffer Fish your opponent takes infinite damage.
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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg378830#msg378830
« Reply #39 on: August 11, 2011, 02:01:41 am »
I would compare this to the scorpions and make it's stats like forest scorpion.
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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg378872#msg378872
« Reply #40 on: August 11, 2011, 02:54:29 am »
Must be immaterial, no one must have more than 6 of those in a game.

. fractal this madness creature = win

. adrenaline + TU (it's a trio, so a bit more difficult to balance) + this crazy thing = win

right now it's absolutely overpowered because the healing is stackable, not as the vampire ability. It's like "rush, deckout me or die muahahaha".

Well, agree with  MildlyFrightenedBoy. Must be immaterial for the game protection.
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Offline maverixk

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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg378873#msg378873
« Reply #41 on: August 11, 2011, 02:56:38 am »
I remember OldTrees saying once that immaterial to counter fractal shouldn't be used to balance a card. Balancing the card should be used to balance the card. (Not an exact quote)
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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg379152#msg379152
« Reply #42 on: August 11, 2011, 06:16:22 pm »
Must be immaterial, no one must have more than 6 of those in a game.
Why not?

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fractal this madness creature = win
If you think your opponent won't be able to outdamage your healing if you played Fractal Neriads, you are sadly, direly mistaken.


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right now it's absolutely overpowered because the healing is stackable, not as the vampire ability. It's like "rush, deckout me or die muahahaha".
That's like saying that poison is overpowered because it's stackable.  Poison is an even harder counter to slow decks, because it doesn't give the option of deckout -- you MUST outrush the poison or you die.  How is this any worse than that?
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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg379268#msg379268
« Reply #43 on: August 12, 2011, 12:08:27 am »
You can also block this with creature control, as per poison.

There should be a way to fight against poison though. A card that can remove poison would help greatly.

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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg379269#msg379269
« Reply #44 on: August 12, 2011, 12:10:14 am »
There should be a way to fight against poison though. A card that can remove poison would help greatly.
Poor forgotten purify :(

Unless you mean creature poison, in which case I agree.
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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg379369#msg379369
« Reply #45 on: August 12, 2011, 06:53:39 am »
That's like saying if you spam Puffer Fish your opponent takes infinite damage.
If I were to inflict one poision counter would all the healing counters go away ? Like purify does to all of the poision counters or would it use the rule already with purify when one poision counter takes away one purify counter.

Also I think it should have the same stats of a normal poision creature more similar to 'Forest Scorpion' preferably.

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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg380025#msg380025
« Reply #46 on: August 14, 2011, 12:18:15 am »
That's like saying if you spam Puffer Fish your opponent takes infinite damage.
If I were to inflict one poision counter would all the healing counters go away ? Like purify does to all of the poision counters or would it use the rule already with purify when one poision counter takes away one purify counter.

Also I think it should have the same stats of a normal poision creature more similar to 'Forest Scorpion' preferably.
No... it is like Purify (which I think was mentioned).  If someone has 2 regeneration points, and they take 1 poison damage, they have 1 regen counter now.
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Re: Neriad | Greater Neriad https://elementscommunity.org/forum/index.php?topic=13290.msg380156#msg380156
« Reply #47 on: August 14, 2011, 09:21:56 am »
@MildlyFrightenedBoy

It should be changed so that one poision counter take's away all the purify counters like with the purify to poision counters then I'd say this card is pretty balanced and be fun to play with.

The card says "regeneration counter"  so maybe it was made not to be countered at all.

 

anything
blarg: