If you had this and a bunch of Ball Lightnings, would it make them basically unable to die? Essentially, it would create a ton of 5/infinity creatures for no cost.
Umm ... no. Essentially, if you played two at once, one would die, the other would become a 7|2 creature.
I am considering reducing the buff to +1/+1. This may make it more situational, however. Thoughts?
...I am talking about the first one. Honestly, I think that the unupped card is better than the upped card.
The combo:
Fractal, one Ball Lightning, one Bone Wall (Add a Soul Catcher, and you won't need any
). Every turn, every single Ball Lightning dies, creating another Ball Lightning, giving you 2 more Bone Wall stacks each. I would include Vultures, but that would screw with the Ball Lightning respawns.
Someone tell me how that isn't broken. It's essentially the same thing as if you were to spam Schrodinger's Cats, but there is no cost, they are unable to die, and they can be fractalled for free.
If your Ball Lightning count is greater than their damage-dealing sources, then you have basically won the game.