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Offline blarpTopic starter

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Martyr | Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497283#msg497283
« on: May 12, 2012, 07:03:47 pm »
NAME:
Martyr
ELEMENT:
Light
COST:
5 :light
TYPE:
Creature
ATK|HP:
2 | 7
TEXT:
Retribution: Damage done to this card is added to its attack. If this card is killed, take damage equal to its attack.
NAME:
Martyr
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
2 | 8
TEXT:
Retribution: Damage done to this card is added to its attack. If this card is killed, take damage equal to its attack.

ART:
Cryotube   http://fc03.deviantart.net/fs71/i/2011/320/a/9/bronze_rogue_by_upsidedownbattleship-d4gf32t.jpg
IDEA:
Blarp
NOTES:
Retribution ability is a passive-active loboable skill that gets overwritten by things like overdrive. The bottom ability can't be removed. No damage is done when the creature is reverse timed. Some interesting combos available with it but it shouldn't be overpowered because of the need for setup.
SERIES:


Spoiler for Hidden:
NAME:
Martyr
ELEMENT:
Light
COST:
5 :light
TYPE:
Creature
ATK|HP:
2 | 7
TEXT:
Retribution:  Damage done to Martyr is added to its attack. If this card is killed, take damage equal to its attack.
NAME:
Martyr
ELEMENT:
Light
COST:
4 :light
TYPE:
Creature
ATK|HP:
2 | 8
TEXT:
Retribution:  Damage done to Martyr is added to its attack. If this card is killed, take damage equal to its attack.

ART:
Blarp
IDEA:
Blarp
NOTES:
Retribution ability is a passive-active loboable skill that gets overwritten by things like overdrive. The bottom ability can't be removed. No damage is done when the creature is reverse timed. Some interesting combos available with it but it shouldn't be overpowered because of the need for setup. Quanta cost should stay in this range +1/-1 I think. HP is up for debate as well as what the bonus for the upgraded version will be.

Name/Skill Name are up for debate as well.

SERIES:

« Last Edit: August 14, 2012, 11:30:07 pm by blarp »
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Offline Captain Scibra

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497286#msg497286
« Reply #1 on: May 12, 2012, 07:07:11 pm »
I have a feeling it needs 5|6 HP so that Rage isn't an instant option.

12|2 for 8 quanta + 2 cards and 14|2 for 7 quanta + 2 cards is very powerful.
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Offline blarpTopic starter

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497288#msg497288
« Reply #2 on: May 12, 2012, 07:11:17 pm »
I have a feeling it needs 5|6 HP so that Rage isn't an instant option.

12|2 for 8 quanta + 2 cards and 14|2 for 7 quanta + 2 cards is very powerful.

True but you need both quanta and both cards. If you remove rage potion as a possibility the card becomes a lot less useable. besides at 2 hp if your opponent has creature control they can kill it relatively easily.

That's my opinion anyway.
My default opinion of a new card is OP. Your job as a card creator will have to be to convince me otherwise.
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Online Higurashi

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497290#msg497290
« Reply #3 on: May 12, 2012, 07:18:23 pm »
12|2 for 8 quanta + 2 cards and 14|2 for 7 quanta + 2 cards is very powerful.


Keeping card cost in mind, it's at best a half-decent idea. A far cry from very powerful. Martyr is fine.

I have one remark though. Grudge doesn't seem to fit a martyr at all.
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Offline dracomageat

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497293#msg497293
« Reply #4 on: May 12, 2012, 07:24:14 pm »
@Higs: I'd've used Crimson Dragon as the point of reference but that.
My suggestion was "Retribution" but he didn't take it, possibly due to length concerns.

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497297#msg497297
« Reply #5 on: May 12, 2012, 07:27:30 pm »
Retribution sounds a lot more fitting.  As for text...

Retribution:  All damage to Martyr is added to its attack. If this card is destroyed, take damage equal to its attack.

Would healing Martyr cause the attack to drop?

Offline blarpTopic starter

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497302#msg497302
« Reply #6 on: May 12, 2012, 07:39:09 pm »
Retribution sounds a lot more fitting.  As for text...

Retribution:  All damage to Martyr is added to its attack. If this card is destroyed, take damage equal to its attack.

Would healing Martyr cause the attack to drop?

Yeah i agree grudge is weird but very limited space. I'm very open to changing it as I don't like it much!

I thought about the healing part but I think it makes the card a lot less useful and isn't necessary.
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Offline Captain Scibra

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497304#msg497304
« Reply #7 on: May 12, 2012, 07:41:46 pm »
I have a feeling it needs 5|6 HP so that Rage isn't an instant option.

12|2 for 8 quanta + 2 cards and 14|2 for 7 quanta + 2 cards is very powerful.

True but you need both quanta and both cards. If you remove rage potion as a possibility the card becomes a lot less useable. besides at 2 hp if your opponent has creature control they can kill it relatively easily.

That's my opinion anyway.

Ah, almost forgot about the death damage.  However, a decent amount of elements can't deal with this right away.  Death needs time for infection, Life is same for Spine Carapace, Light alone has no means at all to take this on.
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Offline blarpTopic starter

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Re: Martyr|Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg497308#msg497308
« Reply #8 on: May 12, 2012, 07:47:49 pm »
I have a feeling it needs 5|6 HP so that Rage isn't an instant option.

12|2 for 8 quanta + 2 cards and 14|2 for 7 quanta + 2 cards is very powerful.

True but you need both quanta and both cards. If you remove rage potion as a possibility the card becomes a lot less useable. besides at 2 hp if your opponent has creature control they can kill it relatively easily.

That's my opinion anyway.

Ah, almost forgot about the death damage.  However, a decent amount of elements can't deal with this right away.  Death needs time for infection, Life is same for Spine Carapace, Light alone has no means at all to take this on.

Got nothing to say to that but aren't those some of the downsides of playing an element without much creature control?
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Offline blarpTopic starter

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Re: Martyr | Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg498507#msg498507
« Reply #9 on: May 15, 2012, 01:30:25 am »
Anyone else have any feedback?
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Offline blarpTopic starter

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Re: Martyr | Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg500998#msg500998
« Reply #10 on: May 19, 2012, 08:31:36 pm »
Skill name changed to "Endure" for now.
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Offline Rutarete

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Re: Martyr | Martyr https://elementscommunity.org/forum/index.php?topic=40070.msg501003#msg501003
« Reply #11 on: May 19, 2012, 08:36:41 pm »
The ability sounds very familiar... except the drawback. But I can't find the link I'm looking for
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