6qq 6qq 6qq 6qq 6u3 6u3 6u3 6u3 6u3 6u3 6u6 6u6 6u6 6ve 6ve 6ve 6ve 71b 71b 77i 7gp 7gp 7k2 7q8 80h 80h 80h ??? ??? ???
Srry if the post is dead.Anyway, it would just put a *Generates a IMMORTAL Ball lightning or etc..* For ball lightnings, it is a simple form of don't put 1234823 ball lightning in the field. Immortal = untargetable = Un fractable. (lol)
PLEASE DO NOT COME HERE AND SUGGEST POSSIBLE NERFS. THIS CARD IS NOT OVERPOWERED.
Quote from: Bloodshadow on October 02, 2010, 08:03:44 pmPLEASE DO NOT COME HERE AND SUGGEST POSSIBLE NERFS. THIS CARD IS NOT OVERPOWERED.YES IT IS.Okay, you're right, it's not, but you don't get to declare that. The first problem with this is this statement: "I've made this card to strengthen the synergy." NO. BAD Bloodshadow. BAD design. Proper design is making synergies that don't work yet.The second problem is that this does the exact same thing that synergy does anyway. One or the other is more powerful, or this is redundant. It doesn't really add anything to the game. Though it hardly needs one, the third problem is that it's rather useless. Really, show me a place this works better than a fractal.
but you don't get to declare that.
Proper design is making synergies that don't work yet.