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Offline Fippe94

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg498209#msg498209
« Reply #60 on: May 14, 2012, 03:30:10 pm »
I like this card. Provides more synenergy with fire together with graviton fire eater.
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Offline NepycrosTopic starter

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1008021#msg1008021
« Reply #61 on: October 15, 2012, 07:16:22 am »
Anyone got suggestions for a reiteration of this card, perhaps with a slightly modified effect? I wanna help it adapt to the current aspects of the game, in case it's getting outdated.
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Offline Captain Scibra

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1010144#msg1010144
« Reply #62 on: October 23, 2012, 05:07:16 pm »
Anyone got suggestions for a reiteration of this card, perhaps with a slightly modified effect? I wanna help it adapt to the current aspects of the game, in case it's getting outdated.

Would allowing it to be used more than once per turn get out of hand?  It is still rather costly for an effect.
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Offline NepycrosTopic starter

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1010399#msg1010399
« Reply #63 on: October 24, 2012, 09:43:51 pm »
Anyone got suggestions for a reiteration of this card, perhaps with a slightly modified effect? I wanna help it adapt to the current aspects of the game, in case it's getting outdated.

Would allowing it to be used more than once per turn get out of hand?  It is still rather costly for an effect.

Given that, it could become greatly overpowered with Aflatoxin. You could inflate this thing's strength to monstrous proportions in 3 turns!
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Offline UnderneathTheLens

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1010416#msg1010416
« Reply #64 on: October 24, 2012, 10:51:56 pm »
Anyone got suggestions for a reiteration of this card, perhaps with a slightly modified effect? I wanna help it adapt to the current aspects of the game, in case it's getting outdated.

Would allowing it to be used more than once per turn get out of hand?  It is still rather costly for an effect.

Given that, it could become greatly overpowered with Aflatoxin. You could inflate this thing's strength to monstrous proportions in 3 turns!

However, you'll need substantial amounts of :death, :gravity, and :fire for that, which is only achievable late game. As it is, I believe this shield grows too slowly to be effective.

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1010427#msg1010427
« Reply #65 on: October 24, 2012, 11:05:22 pm »
I never did comment on this thread did I?

I remember the first time seeing this and going "OH MY GOD OP! IT CAN GAIN TOO MUCH DEFENSE!" but after some experience in card designing and pvp, it seems like it's UP now. At 7 :gravity, this isn't coming out early game, it can come out at around 3rd or 4th turn at the earliest probably. And even then, it takes 2 :fire (duo cost) + 1 creature + 1 turn to gain one attack. At a glance, this seems ridiculously slow and weak for a shield, but perhaps this has some usefulness in a firestall?

I think the best card to compare this to be would be hope. Hope requires RoLs for the simplest, but fractal/mitosis to get mass protection. This needs duo cost quanta that isn't cheap, creatures sacrificed, and turns for it to gain defense, probably making it too slow.

Offline NepycrosTopic starter

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1011133#msg1011133
« Reply #66 on: October 28, 2012, 01:58:45 am »
Well then! Multiple times per turn sounds good, then! Let's burn ALL our creatures up! ^_^
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Offline Devas

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1019571#msg1019571
« Reply #67 on: December 04, 2012, 06:49:34 pm »
Do I get to keep what you built up if I steal it?

Offline NepycrosTopic starter

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1022078#msg1022078
« Reply #68 on: December 14, 2012, 01:26:55 am »
Do I get to keep what you built up if I steal it?

The same way stealing a Cloak resets it, I would assume there's a reset back to 0 (1) when stolen. You can't get out of paying the price that easily. :P
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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1022079#msg1022079
« Reply #69 on: December 14, 2012, 01:34:05 am »
I have never seen this card before, and I quite like it. I believe that the Shield is now quite UP. I believe that a lowered cost to 6 gravity is justifiable. Not many people want to just sacrifice creatures all the time anyhow, and 6 gravity quanta must be earned just like all the other elements that do not have quanta producing creatures or Immolation.

The upped version could stay at 7 (1 above unupped) the same way a Hope shield does or how Titanium rises to Diamond.
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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1022080#msg1022080
« Reply #70 on: December 14, 2012, 01:42:03 am »
I have never seen this card before, and I quite like it. I believe that the Shield is now quite UP. I believe that a lowered cost to 6 gravity is justifiable. Not many people want to just sacrifice creatures all the time anyhow, and 6 gravity quanta must be earned just like all the other elements that do not have quanta producing creatures or Immolation.

The upped version could stay at 7 (1 above unupped) the same way a Hope shield does or how Titanium rises to Diamond.
Fact is hope is immaterial, this not and as you said it's very expansive and with lack of fast reproducing creatures that fire or gravity have this may be UP or at least impratical to be effective.
Sure you can immolate birmstones but the cons are more that the pro.
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Offline NepycrosTopic starter

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Re: Graviton Inferno | Graviton Inferno https://elementscommunity.org/forum/index.php?topic=13902.msg1022097#msg1022097
« Reply #71 on: December 14, 2012, 03:17:14 am »
Solution: Generate Ash after sacrificing a creature? :P
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