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snugglebunny

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131010#msg131010
« Reply #24 on: August 04, 2010, 02:47:19 pm »
How would this apply to weapons? would it not make weapon damage down to 0 also? They are also effected by shields.

One problem i see with this kind of card, (a consistent damage reduction across the field) is that with any kind of healing on your part *shards etc* only momentum/growth creatures would be able to kill you with any amount of success. While all shields do help survival they shouldn't just shut down 90% of every deck out there. 

Most false god decks would be obsolete with this shield in play and a few shards up.

And even with the rewind effect, you would shove multiple cards back into a players deck at one time if many 1/x creatures all attacked in one round basically shutting down any growth.

If your opponent played a 1/1 creature on round 1, and you played this shield on round 2. Your opponent could not play that 1/1 creature again or go into rewind lock on turn 3. game over. 

I think Attack is a main part of the game, it makes it so there WILL be an END to a duel eventually.  Even ROL/HOPE can be shut down with a fire storm or some area spell. this shield is just a game ender in my opinion.

If it was a spell instead of a shield where many of them could be played, but only 6, then it wouldn't be OP'd but as a permanent that can be protected, its a bit OP'd.

And as for having a field of 0/x creatures being an issue most decks don't have 23 creatures to play unless its a fractal deck.

Skill usage on 0/x creatures? skills don't kill you, damage does. *exception being Mutate to create more damage*

If you want to compare this to a fire shield...here is an example.

A 10/10 dragon will do 10+10+10+10+10+10+10+10+10+10+10=110 damage against a fire shield before it dies.

A 10/10 dragon will do 10+9+8+7+6+5+4+3+2+1=55 damage before its rendered useless.

Again, i like the FEAR idea, but maybe as a spell and have it reduce all creatures attack by -1. but a permanent seems too steep.


Kael Hate

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131016#msg131016
« Reply #25 on: August 04, 2010, 02:55:09 pm »
How would this apply to weapons? would it not make weapon damage down to 0 also? They are also effected by shields.

One problem i see with this kind of card, (a consistent damage reduction across the field) is that with any kind of healing on your part *shards etc* only momentum/growth creatures would be able to kill you with any amount of success. While all shields do help survival they shouldn't just shut down 90% of every deck out there. 

Most false god decks would be obsolete with this shield in play and a few shards up.

And even with the rewind effect, you would shove multiple cards back into a players deck at one time if many 1/x creatures all attacked in one round basically shutting down any growth.

If your opponent played a 1/1 creature on round 1, and you played this shield on round 2. Your opponent could not play that 1/1 creature again or go into rewind lock on turn 3. game over. 

I think Attack is a main part of the game, it makes it so there WILL be an END to a duel eventually.  Even ROL/HOPE can be shut down with a fire storm or some area spell. this shield is just a game ender in my opinion.

If it was a spell instead of a shield where many of them could be play, but only 6, then it wouldn't be OP'd but as a permanent that can be protected, its a bit OP'd.
It only effects Creatures. Says so on the card.
If you thnk this is OP what do you think of Fire Buckler?
You use the same tactic to beat both shields.

snugglebunny

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131030#msg131030
« Reply #26 on: August 04, 2010, 03:26:57 pm »
i was editing above post with a Fire Buckler comparison while you were replying, will have to re-read above post.

I just think that permanently decrease ALL creature damage across the board would make every deck become a rush deck or losing deck. And having that kind of narrow scope would ruin the game.

Kael Hate

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131037#msg131037
« Reply #27 on: August 04, 2010, 03:41:18 pm »
i was editing above post with a Fire Buckler comparison while you were replying, will have to re-read above post.

I just think that permanently decrease ALL creature damage across the board would make every deck become a rush deck or losing deck. And having that kind of narrow scope would ruin the game.
You're not using a standard creature by using the golden dragon. It is particualarly favourable against Fire Buckler when weighed against ruby dragon.
To beat shields that deny you have to play swamp tactics and its the same whether its Fire Buckler, Terror Shield or Thorn Carapace. Ie the player that can heal to 100 each turn is dead if you hit him for 100.

snugglebunny

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131056#msg131056
« Reply #28 on: August 04, 2010, 04:16:09 pm »
i understand the swamp tactics, but against other shields that reduce health, the damage increases as you add more creatures up to the amount you need.

But, against a shield that reduces Damage, you need almost twice as many creatures just as fast or you wont make it before you get shut down. 

How many creatures would you need to play and how many rounds would it take to play them, to get to 100 damage in 1 round against a damage reducing shield.  Then how much healing would be needed to counter that.

I think one suggestion that would make it more manageable would be to make it like the thorn carapace and make it a % chance to reduce damage.  Then its not as FINITE as with 100% chance.

Keep in mind that a lot of the game is played against the AI, how much of that would become obsolete with this card?

Sure a player could make a perfect deck to have a chance at taking this down, but most of the rest of the game wouldn't.  I am just trying to look at the big picture and not just one instance.

FallenSoul

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131159#msg131159
« Reply #29 on: August 04, 2010, 05:57:01 pm »
But, against a shield that reduces Damage, you need almost twice as many creatures just as fast or you wont make it before you get shut down. 
fear shield vs fire shield

fear shield: phoenix will deal 7+6+5+4+3+2+1 damages before become useless (28 damages in 7 turns)
fire shield: phoenix will deal  7+0+7+0+7+0+7+etc. damages 'cause it will die every turn (28 damages in 7 turns)

lava golem, forest spirit gain +2/+2 so it's the same with both shield 'cause the creature will never die or became useless

fire spirit gain +2/+0 so with fire shield it die in 2 turns, instead with fear shield it gorw every turn with 1 atk (so.. endless attack vs 2 turns)

fear shield: crimson dragon will deal 12+11+10+9+8+7+6+5+4+3+2+1 damages before become useless (78 damages)
fire shield: crimson dragon will deal 12+12+12 damages before dies (36 damages)

gold dragon: as you said..

so.. these are the resulting.. the creature that are weak with fire buckler because of the great attack and the low hp will deal with this shield more attack than with the other one
the creature with less attack and more hp or same attack as hp will instead deal less damage than with fire shield
but.. fire shield will kill the creature (and in this game the creatures cannot be bring back when they dies)
this one no, so, they area burden because they are in play but won't deal damages, occpuping in this way enemy creature's space
but, they can use ability (and this is against who uses fear shield) 'because, they can still lobotomize, or gain attack or devour (a devour is not so much affected by this shield eh..) or generate other creatures or generate quanta or else..
fire shield kill them instead, nullyfing everything
they are very similar in the end, like opposite faces of the same coin
however.. momentum and creatures with momentum exists so...
however i play even spell that deal damages, and this shield will not reflect them.. others instead reflect them and are indestructibles
(so they will make impossible for me to manage them..), and yes.. i will even deal 100+ damages in a turn with 4+ spell card.
looking at the big picture i think that the perfect deck will never exist, every one have a weakness or are defeatable with another deck (like a circle)
(and cards may always be unfavorable in a play)

snugglebunny

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131555#msg131555
« Reply #30 on: August 05, 2010, 03:00:35 am »
you bring up some good points.  We will have to see this card in testing to know how much it really does effect. maybe because the game has more ways to buff your creatures health then it does its attack, we need more attack buff cards to help off set it.

i just think the possibility of a complete stalemate with two players using these shields and healing shards and eternities would need a way to close.  Some tourneys could go on forever. or have draws...

will wait for testing to continue this debate.

FallenSoul

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg131563#msg131563
« Reply #31 on: August 05, 2010, 03:13:31 am »
i just think the possibility of a complete stalemate with two players using these shields and healing shards and eternities would need a way to close.  Some tourneys could go on forever. or have draws...
yes, but don't forget that stalemate can always happen, even now if both players have similar deck and both have eternity.. so it's not a new condition.

TehColin

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg142121#msg142121
« Reply #32 on: August 19, 2010, 07:47:08 pm »
Quick question, what happens when a creature boosted by eclipse gets its attack lowered to 0, and then eclipse is destroyed?


FallenSoul

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg144719#msg144719
« Reply #33 on: August 23, 2010, 09:27:31 am »
Quick question, what happens when a creature boosted by eclipse gets its attack lowered to 0, and then eclipse is destroyed?

well.. i guess it will not antimatter but it simply remain to 0...

silux

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg144894#msg144894
« Reply #34 on: August 23, 2010, 04:04:34 pm »
It will be a nasty shield but easier than fire buckler
 
I think it would be more fitting on earth or death
Istead of reducing creatures atk i think it should have +1 reduction damage so that when the shield wears down creautures are normal.

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Re: Fear Shield | Terror Shield https://elementscommunity.org/forum/index.php?topic=6717.msg146180#msg146180
« Reply #35 on: August 25, 2010, 11:44:21 am »
Quick question, what happens when a creature boosted by eclipse gets its attack lowered to 0, and then eclipse is destroyed?
Seeing how Vamps from Incarnate get -8 attack if you antimatter them during eclipse and then destroy eclipse, I suspect they will have -2 attack.

 

anything
blarg: