(http://img600.imageshack.us/img600/42/echo.png) | (http://img163.imageshack.us/img163/1281/echoupgraded.png) | ||||||||||||||||||||
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Regarding your table:All done.^^
- Please provide a card image with legal art in the first row of your table.
- Ideas without card images will not be allowed into crucible.
- Please change the ELEMENT section of the table from :air to Air.
- The :air image represents quanta, not the element name.
- By using :air in that section of the table, you are stating that this card is the element of "pay one air quantum".
- Therefore, the element symbol and the element name are not interchangeable.
- Please remove the text in parenthesis from the NAME section of the table.
Would this work?Perfect, thanks.^^
(http://imageplay.net/img/m7Gbd162422/Echo.png)
Also I think the cost of 4 | 3 is ok.
At first, when I saw "Cannot copy Silence" I thought, "Yeah, chanining Silences would be bad"... But then I realised, how in the name of Zanzarino is Silence supposed to have Echo if it is ...well, no sound. Then I read the notes :PLol thanks. xD
Whatever, fits both thematically and balance-wise. I really like it. Kaos, I'm just starting to believe you're a Card Creating genius. I really like every single card you create.You're my herono, that's too much.
Whatever, 4 :air|3 :air fits and is balanced. I would say that even 3 :air|2 :air can be OK, but that 2 :air risk to get into a Fire Bolt stall with Air for splash and help them too much.Yeah the problem of chaining spells like bolts o AoE is the reason that convinced me to make it cost 4|3.^^
SoDs are a spell. ::)lol
And hey, this is elements. Echoing a Silence isn't impossible, because you would have to shout or do something to Silence someone, thus making some sound. Same goes for SoDs. Did you not hear that Heal sound effect when it is played?
OMFG MIRACLE SPAM!I think 4 :air|3 :air is a sufficient cost for an extra Miracle in the hand.
I did this idea before and was called Resonance | Improved Resonance (http://elementscommunity.org/forum/index.php/topic,13177.0.html). This feels unjust and makes me feel like my card could have gotten elsewhere. Well, enough crying, here is a tip from my card. I think you should restrain the use of other spell because of shard of divinity or the increase of max HP or just the use of shard of divinity. Too much increase of max HP is OP with miracle.Sorry, I didn't notice your card since you linked it. xD
Anyway, seems that yours has had a good acceptance and I'd be really happy to see this mechanic in the game (obviusly in entropy (I'm joking)). If it goes to elements then it means i had win too. ;D
Sorry, I didn't notice your card since you linked it. xDThe part of adding to the hand was my first idea and is part of the poll that is there, and the mechanic of resonance is exactly as if you had added to your hand and played it right after adding it to your hand (that includes paying the card spell cost). But anyway, you don't have to be sorry, your card is better worded than mine and I'm supporting your card, I want it to win. Great mind think alike. :D
My idea is quite similar but Echo doesn't recast the last spell (that could be OP in my opinion), it only add to your hand a copy of it.^^
little necro.1. Yes (but SoSa will be balanced in time)
1.- Is SoSa a spell?
2.- UG users would be happy with it.
If you use Echo repeatedly, it is a waste of air quanta.
You should still be allowed to copy echo. Even though it just wastes your air quanta.Is it thematically possible to have an echo of an echo, or is 'echoception' actually one echo bouncing off several surfaces to sound like multiple echoes?
You should still be allowed to copy echo. Even though it just wastes your air quanta.Is it thematically possible to have an echo of an echo, or is 'echoception' actually one echo bouncing off several surfaces to sound like multiple echoes?
(There is no reason to restrict repeated use of Echo mechanically happen since each Echo 'overwrites' the previous one, avoiding 'complicated combos'.)
I never said it wasn't possible, I was just asking whether an echo of an echo ('echoception') is just the same sound bouncing off twice or the echo of the sound making a 'new' bounce.You should still be allowed to copy echo. Even though it just wastes your air quanta.Is it thematically possible to have an echo of an echo, or is 'echoception' actually one echo bouncing off several surfaces to sound like multiple echoes?
(There is no reason to restrict repeated use of Echo mechanically happen since each Echo 'overwrites' the previous one, avoiding 'complicated combos'.)
Why not possible? Echo can make another echo.
I never said it wasn't possible, I was just asking whether an echo of an echo ('echoception') is just the same sound bouncing off twice or the echo of the sound making a 'new' bounce.You should still be allowed to copy echo. Even though it just wastes your air quanta.Is it thematically possible to have an echo of an echo, or is 'echoception' actually one echo bouncing off several surfaces to sound like multiple echoes?
(There is no reason to restrict repeated use of Echo mechanically happen since each Echo 'overwrites' the previous one, avoiding 'complicated combos'.)
Why not possible? Echo can make another echo.
So, my 2 cents are that this should be an :entropy card. While it obviously keeps in line with the minor theme of :entropy having access to all quanta types, it also makes sense from a real world perspective. Sound is by no means limited to air, it travels through water and the earth just as well. Additionally, sound really is entropy at work, things affecting one another causing and oscillation of density. Perhaps and argument could be made that it could be a :gravity card, due to the fact that some sort of density to be oscillated is required for the wave to happen.
;D
So, my 2 cents are that this should be an :entropy card. While it obviously keeps in line with the minor theme of :entropy having access to all quanta types, it also makes sense from a real world perspective. Sound is by no means limited to air, it travels through water and the earth just as well. Additionally, sound really is entropy at work, things affecting one another causing and oscillation of density. Perhaps and argument could be made that it could be a :gravity card, due to the fact that some sort of density to be oscillated is required for the wave to happen.
;D
Usually, if you say 'echo', it means the reflected sound in air like on the mountains. ;D