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Offline BloodshadowTopic starter

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg92995#msg92995
« Reply #12 on: June 16, 2010, 03:11:00 am »
You guys should've seen my old "Emblem of Unity" card idea a long time ago on Kongregate. That card merged all 12 elements into ONE element... The fact is, this card isn't so much as a new idea, because I've thought of it a long time ago.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg92998#msg92998
« Reply #13 on: June 16, 2010, 03:18:30 am »
this is quite an amazing card that would make impossible synergies possible and is not op, just really strong in the right deck

Offline Hyroen

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg93953#msg93953
« Reply #14 on: June 17, 2010, 05:02:24 am »
Would devourers and the brimstone eaters for example provide 1 :darkness + 1 :light and 1 :fire + 1 :water respectively?

And more specifically, would devourers take 2 random quanta lol?
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Offline BloodshadowTopic starter

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg93961#msg93961
« Reply #15 on: June 17, 2010, 05:22:32 am »
Would devourers and the brimstone eaters for example provide 1 :darkness + 1 :light and 1 :fire + 1 :water respectively?

And more specifically, would devourers take 2 random quanta lol?
In all those cases 1 quantum is produced/absorbed.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg93979#msg93979
« Reply #16 on: June 17, 2010, 05:55:06 am »
impressive piece of art  8), i'm loving it, and loving the card idea as well, only thing though is that rainbow decks would Highly benefit from it most than other decks.  but since your the artist, why doesn't it say your name on the bottom of card image?

Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg94577#msg94577
« Reply #17 on: June 17, 2010, 09:35:54 pm »
Personally, I think the upgraded should not restrict the effect to one player - but I'm rather a fan of cards like Nightfall that can benefit both players.  (In fact, 3 of 4 cards I've invented have this property!)

Quote
If I have 5 :darkness and 5 :light and I play a creature that costs 6 :darkness, what will happen? Will I either
A)lose 5 :darkness and 1  :light
B)Lose 3 :darkness and 3 :light, or
C)Lose a random amount of both until it =6?
The only situation where this would matter is if the card gets destroyed or (upped only) stolen.  PA removes the question entirely.  :)

IF this card gets implemented, the elements should be placed directly opposite each other in the game window.  Right now we have Time next to Light, Darkness next to Water, etc. - it would be a lot less confusing with matched pairs.

I'm not sure about this being OP in Rainbows.  It takes a minute to set up, and a lot of rainbows rely on cards from both in a set of opposites - Firestorm/Permafrost, Druid/Oty, Steal/Sundial.  Without a really good pillar start, the cost will cancel out a lot of the setup-speed benefit gained.  In a rainbow vs mono/duo match, mono/duo will have a speed advantage as always, I don't see this getting around that.  Rainbow vs Rainbow matches are one reason I'm in favor of having both versions of the card affect both players - otherwise a ton of rainbow decks would automatically have to include this for the slight eventual advantage it grants.

Offline BloodshadowTopic starter

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg94673#msg94673
« Reply #18 on: June 17, 2010, 11:23:29 pm »
but since your the artist, why doesn't it say your name on the bottom of card image?
Planplan's card generator doesn't have that feature. I could edit it in, but I'm too lazy.

Quote
IF this card gets implemented, the elements should be placed directly opposite each other in the game window.  Right now we have Time next to Light, Darkness next to Water, etc. - it would be a lot less confusing with matched pairs.
That would be a bit of a problem... But I guess Zanz could easily change it.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline Kuroaitou

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg98040#msg98040
« Reply #19 on: June 21, 2010, 08:15:27 pm »
Definitely loving this idea. :D I imagine the upgraded card in a false god deck, which would just KILL the player if they're not careful enough (imagine the FG being able to spalsh ANY element in a rainbow...).

That said, this definitely helps out special cards like Anubis, Steam Machine, and Trident by mixing the opposing elements together, while nerfing the hell out of the costly cards (Fractal, Miracle, dragons, etc.), because they could ruin a duo/trio/rainbow if they consume too much of a quanta. Nymphomania could also benefit from this as well, but that's another story...

Beautiful art (as usual ;)), but one clarification: 'Other' cards are still not affected by this in any way, right?

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg98093#msg98093
« Reply #20 on: June 21, 2010, 09:25:16 pm »
first of all i have to say that the art is really nice!
I saw your art earlier in the artforum but i was wondering where you'd use it for.

As for the idea, I think its a really good card that definitely brings 
a lot of new stuff in to the game.
I really like the idea as it could make nice duo decks.
I give the idea a 9/10 (as nothing is perfect  :D)

to answer kuroaitou's question.
No nothing changes, i wouldn't know how, because 'other' cards take random quanta away,
and that doesn't change because of this card.

greetz BloodAngel  Yh we're both bloody as hell  :P

Offline BloodshadowTopic starter

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg98220#msg98220
« Reply #21 on: June 22, 2010, 12:27:08 am »
No, Other cards are not affected since they use random quanta from all elements.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline ddevans96

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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg98990#msg98990
« Reply #22 on: June 23, 2010, 01:14:14 am »
You could make a deck built around this and Anubis or Steam Machine. And my Malignant Adrenaline would benefit as well, since it's a life/death deck.
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Re: Duality | Duality https://elementscommunity.org/forum/index.php?topic=8121.msg307806#msg307806
« Reply #23 on: April 07, 2011, 10:12:02 pm »
sorry for starting this thread again.
Wow i like this idea a lot. A question though would devourer be considered a light generating creature since it gains darkness/light in this duality case? 

This would also be a pretty good speed increase to water as immolation generates 10 quanta at least and the another would give quanta acceleration for water
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