ART: | Here (http://www.google.com.au/imgres?q=decay+art&hl=en&gbv=2&tbm=isch&tbnid=y2i1fzTnK-hgGM:&imgrefurl=http://perception-obscure.deviantart.com/journal/17490605/&docid=QBwEjpYqN1fk7M&imgurl=http://tn3-1.deviantart.com/fs26/300W/i/2008/078/7/4/Smothered_In_Rust___V__by_ArtOfDecay_Stock.jpg&w=300&h=300&ei=BEzGTvT9N8X6mAX328kS&zoom=1&iact=hc&vpx=642&vpy=209&dur=3063&hovh=225&hovw=225&tx=69&ty=104&sig=108533327802937861740&page=9&tbnh=141&tbnw=141&start=123&ndsp=15&ved=1t:429,r:8,s:123&biw=1024&bih=677) and here (http://wiki.hgweb.org/wiki/Client_Changes#Portrait_and_Voice_Packs) (Giant Portrait Thingy)
| IDEA: | Xenocidius, inspired by Iman00b8 (http://elementscommunity.org/forum/index.php?topic=31908)
| NOTES: | So this gives Death some permanent control, as well as a way to take down stacking permanents.
Basically, the target permanent stack gains a purple skull icon (like poison). Note that the 'stack' can be a single permanent. When the player who owns that permanent stack completes their turn, one permanent in that stack is destroyed. It keeps the icon, and the process repeats each turn until the stack is destroyed.
Its most powerful use is against pillars, pendulums, shards and Bone Wall.
I'm not sure whether it should stack (destroy X permanents in target stack, X = number of Corrosion spells played on it). At the moment I'm thinking that may be somewhat OP, but that's open to discussion.
| SERIES: | Permanent Control and Protection (http://elementscommunity.org/forum/index.php/topic,33903)
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