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Offline xn0ize

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg226120#msg226120
« Reply #60 on: December 16, 2010, 09:36:45 pm »
well :\ with chimera this card is dangerous i think if it would drain the earth quanta when playd will get you in aposition that you cant use chimera to op this card..
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Offline GG

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg226121#msg226121
« Reply #61 on: December 16, 2010, 09:39:33 pm »
well :\ with chimera this card is dangerous i think if it would drain the earth quanta when playd will get you in aposition that you cant use chimera to op this card..
you mean Gravity, not Earth...

Even with chimera, the two cards cost 18 :gravity, and you're not going to play only two of them, are you? Don't seem so OP at all.
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Offline jmizzle7

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg226127#msg226127
« Reply #62 on: December 16, 2010, 09:44:05 pm »
I figure it's worth noting, but with one Colossus, three Unstable Gases, and a Parallel Universe, you can one-shot your opponent. Ignite three times, your opponent takes 60 damage and your giant creature wakes up for the (t)win.

Offline Nepycros

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg226128#msg226128
« Reply #63 on: December 16, 2010, 09:46:14 pm »
>.< 8 :gravity, 18 :air, 7 :entropy, 6 :fire. 5 cards. Good luck with that.
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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg226614#msg226614
« Reply #64 on: December 17, 2010, 04:29:04 pm »
This + Chimera + Catapult/trebuchet = a pretty solid and very dangerous mono gravity deck (although high cost)

Offline Korugar

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg226636#msg226636
« Reply #65 on: December 17, 2010, 05:18:24 pm »
^Not really. You'd be wasting it's high attack potential, spending insane amounts of quanta, and for an even lower "yield" than Armagio.

Offline jmizzle7

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg226727#msg226727
« Reply #66 on: December 17, 2010, 07:44:36 pm »
>.< 10 :gravity, 18 :air, 7 :aether, 3 :fire. 5 cards. Good luck with that.
Fixed. :P

Also, it's not THAT unfeasible. A rainbow deck designed to tear through the deck for this combo could do it fairly easily. It would just have to be able to stay alive until then. :)

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg228042#msg228042
« Reply #67 on: December 19, 2010, 07:23:09 am »
>.< 10 :gravity, 18 :air, 7 :aether, 3 :fire. 5 cards. Good luck with that.
Fixed. :P

Also, it's not THAT unfeasible. A rainbow deck designed to tear through the deck for this combo could do it fairly easily. It would just have to be able to stay alive until then. :)
I agree with Nepycros.

We cannot really evaluate cards based on some highly unlikely optimal result where you get all the cards and quanta you need, while your opponent for some reason does nothing. There are millions ways how that one-shotting you talked about would fail.

We could come up with all kinds of possible scenarios of what might happen, but it is impossible to say how powerful the card really is, without actually testing it. Some cards that sound OP in paper, might not turn out to be not so OP after all, and vice versa.

Card cost and damage can always be tweaked. They only way I see how this idea would totally fail, would be if there was a simple and cheap way to wake these guys up. That would make it beyond repair.

Offline jmizzle7

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg228123#msg228123
« Reply #68 on: December 19, 2010, 10:01:14 am »
I guess people mistook my comment for an actual suggestion that this card is overpowered because you could (potentially) one-shot your opponent. It wasn't intended to be a serious suggestion. I was merely pointing out that it is possible.

Offline unknown89089

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg241262#msg241262
« Reply #69 on: January 05, 2011, 10:21:54 pm »
Really OP for duos with Fire decks, you can Rage Pot it three times and you have a 35|5 Glass Cannon out. Trust me, right now, Rage Pot does Damage instead of decreasing maximum health (You can heal it back).

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg270713#msg270713
« Reply #70 on: February 14, 2011, 01:29:14 pm »
triple rage pot + quint :D

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Re: Colossus | Ancient Colossus https://elementscommunity.org/forum/index.php?topic=6329.msg275425#msg275425
« Reply #71 on: February 21, 2011, 04:33:12 pm »
I can see this card working well with gravity force and overdrive. I mean, 20 attack and 20 defense is already insane, but if you apply overdrive while he rests, you can have a 50|10 creature once you get around to using gravity force (after 10 turns). The best part is all of those cards are gravity, so you could run a mono if you choose.

 

anything
blarg: