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I like the original mechanic, but don't see how it fits Byakko.Longevity.
The art and passive effect are absolutely awesome. You got my vote in the Crucible for sure!The card as it stands, only has 2 more attack than Archangel and 4 less HP. Plus, I wanted it to be a little to the powerful side to give :light that extra kick it needs. :)
I do feel the attack power of the upped version is a bit to high though. Even with just 2 HP it's very powerfull.
Might I suggest 8 attack, 3 HP for the upped version?
Alright, poll has been reset. Byakko will be in it for the whole time, so it'll have a better chance of making it through. Although it almost did the first time. Thanks for the continued support. :DNo worries, I am pretty sure you're nominated!
In the case of 'stop all' shields like Bone Wall and Dimensional Shield since all the damage is prevented, you would gain maximum HP equal to Byakko's attack.
From the notes:It isn't OP?QuoteIn the case of 'stop all' shields like Bone Wall and Dimensional Shield since all the damage is prevented, you would gain maximum HP equal to Byakko's attack.
It is powerful, but it's not OP. Wouldn't your opponent playing a card that stops all your damage be considered even more OP?Ok but, with a phase shield, your creature increase its attack x3, so 21 and 27 atk seems few excessive.... and with bone wall, only creature... atk x7 O.O
Oh, I think you misread the ability. It doesn't increase Byakko's attack. Your max HP increases by the amount of Byakko's attack that is blocked.Wooops! My apologize :D
Not to bash, but am I the only one who doesn't fidn this card all that impressive?lol so far, I guess 8)
I really can't explain it though. :-\
I'm also surprised by the overwhelming support it seems to have in the Light Crucible poll. I personally like the card, but I don't think it's amazing. In fact, I'm almost suspicious that people are voting on it purely on the basis of the art quality and other three cards (a strictly forbidden practice, might I add). That said, I think it deserves a place in the Forge anyway.Sheesh Xeno... why so much hate?
The low HP doesn't really fit the Light theme though; maybe raise its HP to 9 (nine lives!) and possibly bump up the cost slightly?
Also the name remind me the manga called 'bleach' nothing to see with this ?Byakko is a white tiger of japanese myth (often known as the White Tiger) and king of the forest. As such, bleach probably used the name because he his known for his reckless ferocity (hence the high ATK in relation to cost and HP here) but, being an albino and in charge of the forest, Byakko is also strongly associated with the essence of life, hence the HP gain. The ability triggering off failed attacks neatly ties the two aspects together.
(I guess it was the captain of the first division who was called byakko)
I love it and I would really would like to see it in the game, but with lower stats!Light is in need of an unupped midhitter. Why would you want to lower its stats?
Because against more than half of the shields it gains the same HP effect, but against dim, fog, duck and diss field you are geting a huge bonus.I love it and I would really would like to see it in the game, but with lower stats!Light is in need of an unupped midhitter. Why would you want to lower its stats?
Really liked the card hability and art, but 7-2 and 9-2 are status OP for only 6 :light, I'm surprised to see a card with OP status here in Lv3.It dies to nearly any CC. Also, consider archangel, which is 7/7 for 6 :light.
If you compare with seraphim byakko is OP, also if compare with pegasusReally liked the card hability and art, but 7-2 and 9-2 are status OP for only 6 :light, I'm surprised to see a card with OP status here in Lv3.It dies to nearly any CC. Also, consider archangel, which is 7/7 for 6 :light.
Sure, same if you compare it to photon.If you compare with seraphim byakko is OP, also if compare with pegasusReally liked the card hability and art, but 7-2 and 9-2 are status OP for only 6 :light, I'm surprised to see a card with OP status here in Lv3.It dies to nearly any CC. Also, consider archangel, which is 7/7 for 6 :light.
I agree with Vangelios. This card is way too strong, and I'm surprised by people not seeing that.It is indeed strong, but why do you think it's TOO strong, marsu?
ok then, but it is not characteristic of light creatures with high attack and low defenseYou people and your element-set characteristic predispositions... Opposed to even one card being different and trying to change it to conform :(
and upgraded version should cost 7 :light (gotp up is 7 :time)
It is indeed strong, but why do you think it's TOO strong, marsu?
following this reasoning a lot of cards are UPWell, then you suggestion is noted and swiftly dismissed. There's already been much discussion about this. Necroposting to troll isn't a good idea anyways...
for example Vampire would as status, 7-2? (If you play against mono aether)
how many combos you do with gotp? only one with nightmare
how many combos you can do with Byakko? a lot.
I really liked the card, but statuses is somewhat above, this only my suggestion of equilibrium
I also don't really see your problem to be honestI've seen too much of it in my time here for my liking :(