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Elements the Game Forum - Free Online Fantasy Card Game
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Level 3 - Armory
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Byakko | Byakko
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majofa
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Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg423031#msg423031
«
on:
November 10, 2011, 01:25:58 am »
With the success of Seiryuu (
http://elementscommunity.org/forum/index.php/topic,21677.0.html
) and the popularity of Genbu (
http://elementscommunity.org/forum/index.php/topic,29433.0.html
) and Suzaku (
http://elementscommunity.org/forum/index.php/topic,30203.0.html
) I figure I'd start work on the 4th card of the set.
So now I present... Byakko
NAME:
Byakko
ELEMENT:
Light
COST:
6
TYPE:
Creature
ATK|HP:
7|2
TEXT:
When Byakko attacks, if any damage is blocked, increase your maximum HP by that amount.
NAME:
Byakko
ELEMENT:
Light
COST:
6
TYPE:
Creature
ATK|HP:
9|2
TEXT:
When Byakko attacks, if any damage is blocked, increase your maximum HP by that amount.
ART:
Art by Vyrilien (
http://browse.deviantart.com/?q=gallery%3Avyrilien%2F8839811#/d17pj2m
)
IDEA:
majofa
NOTES:
The effect works the same as using Shard of Divinity... increasing your HP and maximum HP.
This effect works whenever damage is prevented. For damage reduction shields, the damage prevented adds to your maximum HP. In the case of 'stop all' shields like Bone Wall and Dimensional Shield since all the damage is prevented, you would gain maximum HP equal to Byakko's attack. This is also the case for Fog Shield and Dusk Mantle, if Byakko 'misses' you gain maximum HP equal to Byakko's attack. This ability doesn't trigger with Sundial in play. For Gravity Pull, Byakko is still doing damage, so it doesn't work there either. If Byakko has a negative attack, the ability is negated.
The ability is an active ability (can be lobotomized) named: Virtue.
During the Han Dynasty, people believed the tiger to be the king of all beasts. Legend had it that when a tiger reached 500 years old, its tail would turn white. In this way, the white tiger became a mythological creature. It was said that the white tiger would only appear when the emperor ruled with absolute virtue, or if there was peace throughout the world. Because the color white of the Chinese five elements also represents the west, the white tiger thus became a mythological guardian of the west.
Props also to Jen-i and the Elements Chat for help with the cool ideas.
SERIES:
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darkrobe
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg423088#msg423088
«
Reply #1 on:
November 10, 2011, 04:08:12 am »
tuned.
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Pineapple
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg423258#msg423258
«
Reply #2 on:
November 10, 2011, 02:31:22 pm »
In case it matters, I place my vote for anything that includes a "metal" or "death" mechanic.
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rickerd
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg423261#msg423261
«
Reply #3 on:
November 10, 2011, 02:53:30 pm »
sounds cool what about the atk an hp?
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If you're weak, then run, but toward your enemy
majofa
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425667#msg425667
«
Reply #4 on:
November 15, 2011, 06:35:20 am »
Card posted.... thoughts?
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darkrobe
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425668#msg425668
«
Reply #5 on:
November 15, 2011, 06:43:28 am »
thats an interesting mechanic. definitely fits with light i would think. my first impression is.... i think i like it. ill see tomorrow after i sleep if i still do.
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Pineapple
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425671#msg425671
«
Reply #6 on:
November 15, 2011, 06:50:45 am »
I like the original mechanic, but don't see how it fits Byakko.
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majofa
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425673#msg425673
«
Reply #7 on:
November 15, 2011, 07:00:31 am »
Quote from: patchx94 on November 15, 2011, 06:50:45 am
I like the original mechanic, but don't see how it fits Byakko.
Longevity.
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oblivion1212
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Shard Farm
Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425678#msg425678
«
Reply #8 on:
November 15, 2011, 07:29:21 am »
ooooohhhh... the master of
is trying to beef up RoL + Hope 's already terrifying potential
nice idea, i love how its HP < 5, light needs moar glasscannons 8) 8) 8)
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darkrobe
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425761#msg425761
«
Reply #9 on:
November 15, 2011, 02:11:07 pm »
after sleep i think it is slightly too cheap. you may want to bumb the price up a tad. that skill is pretty good.
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The_Mormegil
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Intelligence is overrated.
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425822#msg425822
«
Reply #10 on:
November 15, 2011, 05:07:14 pm »
Underpriced. Its low hp are not enough to justify a free skill plus a -1 cost reduction. I think a cost of 8 | 8 is more appropriate.
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[18:21:43] jmdt: elements is just math over top of a GUI
Kakerlake: I believe that there is no God as in something that can think by itself and does stuff that sounds way OP.
rickerd
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Re: Byakko | Byakko
https://elementscommunity.org/forum/index.php?topic=33535.msg425835#msg425835
«
Reply #11 on:
November 15, 2011, 05:32:24 pm »
I like the picture very much
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If you're weak, then run, but toward your enemy
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Elements the Game Forum - Free Online Fantasy Card Game
»
Elements the Game
»
Card Ideas and Art
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Level 3 - Armory
»
Anvil Archive
»
Byakko | Byakko