Based on the above, some ideas worth considering:
Vs Dark: Sanc stall (though it's harder without OE and upped mirrors), blessed peggies/wyrms with Holy light and/or Blitz, ImmoGolem (which protects against Devs and Disc)
Vs Fire: Sanc stall, FFQ/Hope, skull shield splash
Vs Water: Sanc Stall, Dim Splash
Yeah I put sanc stall in all three matchups.
It's a solid deck and a fair counter to Dims, which we may see due to our lack of PC this round. Also, you might consider short swords or hammers in rushy decks.
Hoping to see more ideas and discussion in thus thread.