Vagman13 - I think they'll put us on our Light Stall and will try to protect against UGs and a PC splash as well. Their grabbow beats all of those, so I like taking an RT splash or Hurricane to counter.
I think my analysis was good but my conclusion was slightly off. Because our vault is tighter and we didn't use Light Stall last round I feel last round's analysis will be just as right. I think (again) we'll see their Grabbow, though Fractix again is a real possibility. I think our best deck against that range is probably Hurricane with tstorms, but I'm interested in seeing whether testing supports this.
My spidey sense says a dimfractalagon is coming from maj. He salvaged a bunch of dims two rounds ago. We haven't shown many steals/deflags/UGs/Nymphs recently. I'd like to take our original catatitan build.
They added a snova and an upped explosion last round against us. Two of their three upped cards, solely to get an OTK option in case we dim stalled. Their deck also smells like they thought they might be facing sancstall. They're
getting that a lot these days. They know we still have sancstall and I really think they will build against it again. They don't have a lot of stallbreaks, so there's a chance we'll see dimfractalagons again. Sadly they won't use low hp critters against us. So let's forego cc, splash steals, get overquanta'd, and rush!
We used Bonair against Time until it failed and then we used it some more. At this point Oa has to build a deck capable of beating Bonair or he'll look kinda silly. Before I started this post I took maul's list of available decks this round from our pad and I'm now giving my thoughts on our five matches in order of importance. At this point, I think only sancstall and Bonair are left. Bonair is a no-no in this matchup unless we're very confident they can't build a counter, even with full knowledge of our deck. I don't love sancstall against either grabbys or pharoahs but this is what it has come to.
That leaves Bonair.
I actually don't hate it in this matchup as I think we're likely to see low hp critters. If we can swing it, I'd like to get this deck as close to our original build as possible (i.e. spell cc and Arse).
One last comment: I'm fine using Relics aplenty this round. Let's kick some ass, gents.