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Offline truddy02

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196686#msg196686
« Reply #12 on: November 08, 2010, 06:44:57 pm »
Klaymore, you need one more air card for the deck to be legal.

Also if anyone is on in the next few hours and wants to test decks, send me a PM.
uhhh. i miss something...  we need an   x# of air cards to be legal? im sure i read over it some where. just did not understand.
50% of the deck must be air

Offline pervepic

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196716#msg196716
« Reply #13 on: November 08, 2010, 07:44:38 pm »
Ok, I put some decks up and I also had to make some changes, because of the lack of some cards. If you have better ideas and you would like to improve something, let me know and I'll make changes. Deck are made quite quickly, so there can be mistakes.
And Truddy, if you have time, please check if all decks are legal.
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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196762#msg196762
« Reply #14 on: November 08, 2010, 08:51:25 pm »
Are you sure about taking almost the same deck against girlsgeneration? And if so, are we not too concerned with Otyughs (particularly elite ones)?

Offline truddy02

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196767#msg196767
« Reply #15 on: November 08, 2010, 08:56:30 pm »
I found 2 problems:

Aether Pillar- decks use 7 / we only have 5 in vault
Wind Pillar- decks use 21/ we only have 19 in vault

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196770#msg196770
« Reply #16 on: November 08, 2010, 09:04:11 pm »
Well we can fix the wind pillar issue by just converting 2 more of them instead of air pendulums.

I'll take a look at what the options are for the aether pillars.

Offline truddy02

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196779#msg196779
« Reply #17 on: November 08, 2010, 09:10:41 pm »
We can also just take the two aether decks and switch 1 air pillar and 1 aether pillar for 2 pendulums in each.

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196786#msg196786
« Reply #18 on: November 08, 2010, 09:17:33 pm »
Well I figure we might as well get as close as we can if we decide it's important. The only time your swaps would matter would be against earthquake. Pervepic has 6 different stacks for pillars anyway, so he should be ok, and water has only shown EQ once.

Offline pervepic

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196877#msg196877
« Reply #19 on: November 08, 2010, 10:45:06 pm »
Yes, taking same decks is a bit on purpose here. If you see, both  :gravity and  :time assumed that we will change decks anyway. I'll convert some more Pillars instead of Pendulums. I'm not sure about  :light deck though. Maybe we should play with that deckouter against  :light? And then play against  :water just quinted Dragons and Phase Shields?
Does anyone knows, does Morning Star still hits through Wings if it is in the slot?

Ok, now decks should be legal. Thanks Truddy.
About Otys - lets hope that Qwl's do their job :) Or Liquid Shadows.
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Offline truddy02

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196969#msg196969
« Reply #20 on: November 09, 2010, 12:11:57 am »
Me and glowing ice did some testing with his deck vs. fractal devourer.  I wouldn't be surprised if aether uses either that (since it has won twice for them being played by dragoon1140) or fractal phoenix (which has to be used by either lieutenant or master to work correctly as seen by the sub match) against us because both vampire and phoenix go through wings.  I think maybe an earthquake deck would work best here because it stops or slows down fractal, dim shields, and mono aether which seem to be the most common strategies they use.

Offline pervepic

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg196994#msg196994
« Reply #21 on: November 09, 2010, 12:40:24 am »
Ok, if you think that EQ deck is better, I'll put that up.

Edit: I'm not sure about that anymore   ??? . Immolation is a sort of protection against Devourers. I don't know either. But EQ-s deck is up.
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glowing ice

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg197021#msg197021
« Reply #22 on: November 09, 2010, 01:01:57 am »
Yes, taking same decks is a bit on purpose here. If you see, both  :gravity and  :time assumed that we will change decks anyway. I'll convert some more Pillars instead of Pendulums. I'm not sure about  :light deck though. Maybe we should play with that deckouter against  :light? And then play against  :water just quinted Dragons and Phase Shields?
Does anyone knows, does Morning Star still hits through Wings if it is in the slot?

Ok, now decks should be legal. Thanks Truddy.
About Otys - lets hope that Qwl's do their job :) Or Liquid Shadows.

http://elementscommunity.org/forum/index.php/topic,2015.0.html

Offline GyrodiotTopic starter

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Re: Round 3 - Decks https://elementscommunity.org/forum/index.php?topic=15254.msg197292#msg197292
« Reply #23 on: November 09, 2010, 03:19:13 pm »
Ok, I tested my deck and it works very well... except against poison decks. But, according to team :water record of the previous round, they lost most of their matches using a poison-based deck (Chrysaoras and Poison). So it shouldn't be a problem.

I'll continue the testing, but I didn't have too many quanta issues so far.

By the way, I faced a deck with Morning Star, and it misses with Wings. Only Owl's Eye and Short Bow may pass without flying, as ranged weapons.
Went AWOL. No reason.
Now silent. May return.

 

anything
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