Not to be over aggressive but I'd love to face who ever fire chooses :D
But thats not important. Decks are :p I'll add a deck idea for a few opponents when I get home tonight.
Against :water I think this deck will be perfect.
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We can go out on a limb and say that :earth will use EQ. So this deck will counter an EQ Rush.
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The only logic I can think of when choosing opponents is that, if we want more upgrades for a deck/matchup, either I or Pervepic are going to be set up to play it, because 3 or 6 extra upgrades can make the difference.
I guess everyone else can be done randomly as usual, although if the fire slot is open, I'll be sure to put you there Bloom ;)
Below is just my deck brainstorming.
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This is the only true creatureless deck we have. PC is bad, reflective shields are death. Maybe against :water since usually they are more control oriented, and this might just be faster. Depends on what they decide to duo with though.
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Basic Quinted Dragons model (could probably be built much better). This might work against :time. Permanents in there are just because they fitted, getting rid of some could make sense. We can also add 6 DimShields.
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Poison and cheap creatures. Might beat out :life or :earth
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This deck has very little reliance on permanents. Fractal Golden Dragons could help to beat out a stall
And yeah, those are the decks I'm thinking we should bring this round, since I'd guess that other teams will stop running permanents and start relying on CC. (Aether splash needs modification really badly though, just call it a placeholder/concept). Plus more obviously, those just jump out at me.
I'd like to note that out of the winning decks from round 1 that we have recorded, 5 of them used nova and 4 of them used discord. I think that makes it fairly certain that those cards will be popping up again.
Since in Round 1 we used mostly creature spam and lots of PC, the other teams are more likely to be control oriented this round.
I think that creatureless deck is better off against :death or :entropy (assuming Pandebonium or Bonebolt). Fahrenheit is dead against Bone Walls but Firebolts and UG's are not. We also have less of a chance to encounter reflective shields.
In the Quinted Dragons deck against :time, are the Quints only to counter RT's? If so, I think it'd be better to use Elite Wyrms instead; they're decently cheap (so not a problem against RT), hit about just as hard, and let us have more card slots instead of the Quints.
I think :earth will use Shriekers/Graboids with EQ and RT? I'm not seeing Gravity Shield due to our threat of PC. How about something like this:
Wyrms are upped.
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Basically one of our Air/Fire duo's, without the deflags, a pend split (with maybe split upgrades, if we have any to spare).
I think that we should at least put either the General or Lieutenant against :earth, since he has more upgrades to counter EQ's (that's what I think, but I still put :earth down there). Bloom is fighting against fire. We should all still be able to choose ourselves but here's a random way to do it if anyone's undecided. Pick one!
:light :water :entropy :life :death :time :earth
I'd like to note that out of the winning decks from round 1 that we have recorded, 5 of them used nova and 4 of them used discord. I think that makes it fairly certain that those cards will be popping up again.
Yep, that's why I suggested to add additional Wings to the Vault to block Discords and Arsenics, but who listens to me :(. Anyway, It shouldn't be a very big problem, because we can save them at least if our deck happens to lose.
I agree with TF that creatuless deck against :entropy at least is probably the best. They just have insane amount of cc. They may play Pandebonium, but they may play some sort of Antimatter stall or duo with :light as well. I replaced Fogs with Wings there for Weapon blocking purposes:
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About :death: I tested that their big stall deck that they used in the previous round loses to our Phoenix deck. But Pandebonium doesn't. So...Purifies are needed. Now there are 2 possibilites: to put them into Graboid deck or to use a Water deck. I added Wings there and removed Dragonflies, because they are not necessary. Also added 1 more Owl in order to diminish deckout possibilities.Hover over cards for details, click for permalink
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This one is also possible against :death and probably it would be even better, but it's possible to take when that take is not necessary in somewhere else: Hover over cards for details, click for permalink
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Against :time and can be played by me or DD. Rewind Vampires if you want :) : Hover over cards for details, click for permalink
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I'm going be putting the decks and players here.
(Drafts)
DrunkDestroyer Vs :earth
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Maybe throw another fog in there?
Pervepic vs :time
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Seems quite reliant on devourers, meaning that in a few games Vamps just sat in hand waiting (having 6 and only being able to play 3-4 in a game). Won 3/4 against AI3 though, with iffy devourer draws in a few of them. (Loss was against 2nd turn Otyugh. Worth noting I beat a Pandemonium Voodoo and Pharaoh Scarab, although, again, these are AI3s)
BatCountry vs :entropy
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Not much to say here. jumpoffduck's Fire bolt calculator is worth taking a look at here: http://jumpoffduck.co.cc/elements/bolt.htm . My antivirus denied me access to here, (same problem I've been having with elementsforum.co. cc, and wiki. co .cc 's - thats extremely irritating). Pretty sure its safe though, helped me out a few times in tourneys (You can work with opponents health, different bolts, upgrades ect, and it considers cost of extra bolts and everything. Not updated to quanta cap though
TuckingFypo vs :death
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This deck was built to deal with death, I'd rather use this than the grabbow which goes against anything. I didn't really have a particular reason for putting you here TF, you just came to my mind for this matchup. I might pull this deck out and do some testing against death later.
From this point I don't actually have decks, just match ups.
Bloom vs :fire
Robotocracy vs :life
Legit vs :light
plastiqe vs :water
(Unless anyone has preferences. I put BatCountry against entropy because I'm fun like that - I really don't mind switching people around. Almost a shame that only one person can play fire though :P )
Again, these are drafts. Might take a few decks out for testing against last wars decks and successful decks this war (although we don't have a lot of data for that unfortunately)
And if anyone might find this of interest, Numbers from starting vault: http://elementscommunity.org/forum/index.php/topic,18530.msg251962.html (From War #2, mainly just for curiousity's sake)
This is a bit funny looking but it is possible to play against :earth also: Hover over cards for details, click for permalink
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When going against :earth I would certainly include all Damselflies and at least 1 pair of Wings. Not sure about Wyrms though.
Just another funny idea against :earth : if they start to throw Basilisk Bloods, just Rewind your own critter, if they start to throw creatures, Rewind theirs :) :Hover over cards for details, click for permalink
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@ Bat: yeah, gambling it is, but I don't have better ideas currently. I'll add 1 more Wings to this deck? (then our Poison deck has to wait for better times). Actually I'm not even sure that this deck would survive against Pandebonium.
@ DD: are member roles set already? I think it would be better decide that later when decks are ready finally. And Posion against :life and who heals and has Poison itself, not sure about that. But I'll put decks up later and salvages too, have a nice trip!
For me it's very unclear too what to choose, since we have seen so little so far, but there are not many teams who can just outrush us, so they want to control our creatures no matter what. For me its pretty unclear what to choose against :life, :water, :earth, because they all can stall, have Antimatters, Poison; :earth may me use rush as well (along with control). Seems that against :fire Phoenixes should be OK at least, but that decks can't be a copy of our previous deck. And against :light - I just have no idea - maybe really use that trio that DD suggested. If we use an :aether duo against :water (quinted Dragons), then that would lose against their stall they used several times against :air. Actually I'm thinking that the only way :water can survive against those decks we used in the previous rounds, are Antimatters (if they don't use fire, of course). But than it that case quinted Dragons would be good (but only then). And :life is just a question mark. Maybe to try :entropy against them?
About :water: it is possible to go with many upgraded Wyrms, Deflags and doubled Owls. When Wyrms are Antimattered, you shoot them. This decks should kill stalls too and would be for DD to use.
Against :fire: Hover over cards for details, click for permalink
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Against :water: Hover over cards for details, click for permalink
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. I can play with that too, but then :time deck must be changed.
I don't know, but maybe against :earth: Hover over cards for details, click for permalink
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Mono-air is possible too, but I really like the polyfunctionality of Rewinds here.
If DD still chooses to go against :earth, then I must go against :water and somone else should take :time using something like this: Hover over cards for details, click for permalink
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But I think that it's not so good as with 6 upped Vamps.
If DD chooses to go against :water, then anti-earth can be this:
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I also think that taking this deck against :death would be better than taking :water- duo, because this deck can actually more likely kill Pandebonium and doesn't have to play so much for deckout (as :water duo sometimes does): Hover over cards for details, click for permalink
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TF should decide what deck to pick.
This one still possible against :earth: Hover over cards for details, click for permalink
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Just to spam critters and if some of them are stucked, play another one quickly. DD has to pick a deck too.
I also added additional Wings here as promised: Hover over cards for details, click for permalink
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Against :light : Hover over cards for details, click for permalink
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Still slow.
Since I have no idea what :life is gonna play, I'm suggesting a deck with Discords ^-^ : Hover over cards for details, click for permalink
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Improved Pandemonium may be good here, since life loves to spam also.
Wait, if scout said that :light has Disspiation Shields then that means :entropy stall. Our deck could have hard times there. What if we use UG deck against :light (I know how stupid it sounds but at least it would be totally unexpected) and Bat could use Graboids and then TF goes with :water-duo? But again, :light can have :fire stall too and I don't know what to do then.
Edit: I have an idea against :light : Hover over cards for details, click for permalink
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Discord vs Life is a good idea. I would say scrap the BE and add more attackers though.
The vs Water deck would probably work too, but I would a couple wings in case of rush/our creatures get frozen and we can't draw a deflag or OE (depending on source of freeze).
Fighting fire with fire...Not my first choice but I don't have a better suggestion. As previously stated, the rush + stall predicament causes us to guess or throw in a mediocre deck that might beat both.
for the vs Light deck add more Air cards (too many air pends), and make it 42 cards.
Also the darkness duo vs time, it might work except I fear ghostmare will beat it. So here's a nice little ghostmare counter:
Hover over cards for details, click for permalink
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Wait, if scout said that :light has Disspiation Shields then that means :entropy stall. Our deck could have hard times there.
Actually it was Dimension Shields. Light has 5 Dimensional Shields.
Actually a new version against :light is posted already :) . About :time - I agree, that's why it's better to play me with 6 upped Vampires there. And I'll check what improvemenst can be made with :entropy deck. But I wouldn't go against :time without perm control. Eternity- games over.
Now :entropy is the final pain with its Pandemonium. Grabix probaly won't kill that. But now if our :fire stall goes agains :light and that seems to make sense for everybody, then we could have some Wings left. So, Poison against poison...Hover over cards for details, click for permalink
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And be careful with Antimatter when you play that...
Now here are 4 Wings and Grabix, if it goes against :death has 3. And that's it, we don't have more.
A possible :entropy deck: Hover over cards for details, click for permalink
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I don't know if 1 BE is good enough there. It's a good card - like a Pulverizer. And sometimes this can be also a creature control - like in case of Otys. Life has played Otys with Momentum against air, btw. Put now there is also a Pandemonium for masses, Maxwell too. Perhaps it's enough.
So I was testing that deck and I went 12-1 against AI3. The loss was against the Steam Machine deck. So that might even appear as a deck we wouldn't expect at all from them.
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Well then, here are our current match-ups and deck choices I guess:
DD vs :earth
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Pervepic vs :time
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Bloom vs :fire
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Robocracy vs :life
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We didn't have enough Maxwells. Not sure if it was the best choice but I replaced it with a Fog Shield.
TuckingFypo vs :death
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BatCountry vs :entropy
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Legit vs :light
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Don't know about 42 cards. In previous wars, has anyone actually decked others out rather than deal 100 damage (albiet slowly)?
Plastique vs :water
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I still feel a little iffy about :entropy, :light, and :water, although time's running out and I do sort of understand the reasons now. These decks were just put into our vault now, but anyone's free to change them. Might've messed up somewhere without me knowing, so it'd be great if someone could double check.
As for Salvages, I think we're going with 6 Dim Shields, 2 Steals, 3 Vamp Daggers, and a Cloak? That's what I put in for now.
Has anyone PM'ed kev or ddevans our match-ups? Just did this.
air1 = BatCountry
air2 = Bloom
air3 = TuckingFypo
air4 = DrunkDestroyer
air5 = plastique
air6 = Pervepic
air7 = Legit
air8 = Robocracy
Thanks for adding them and PMs. Seems that last deck /Fractal) is missing an :air Pillar which I put there after testing. And 1 :entropy deck is too much, take a Poison deck against :entropy. And I'm still didn't understand if DD would like to go with this one Hover over cards for details, click for permalink
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or that one: Hover over cards for details, click for permalink
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I put up also a correct :entropy deck.
Salvages should be fine
Edit: one more thing: use upgraded Deadly Poisons instead of Spiders in the Poison deck. I also put Rewinds in the DDs deck, we just have to use em when it's a good moment.
@ Legit: don't worry, before deckout issues someone will get killed ;)
Please everybody, take decks from the Vault. I don't know why, but it gives "error codes" in some cases. Anybody knows the reason?
Ok, maybe I'll see mistakes if I put decks here once more:
1. BatCountry Hover over cards for details, click for permalink
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2. Bloom Hover over cards for details, click for permalink
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3. Tucking Fypo Hover over cards for details, click for permalink
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4. Drunk Destroyer Hover over cards for details, click for permalink
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5. Plastique Hover over cards for details, click for permalink
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6. Pervepic Hover over cards for details, click for permalink
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7. Legit Hover over cards for details, click for permalink
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8. Robocracy Hover over cards for details, click for permalink
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Pobably I'm starting to go crazy, but if anybody sees what's wrong with decks 1 and 5, call me.
Water LOST (not won) with their :light / :water stall against death in round 1, and they lost against Team Air with their :light / :water stall in round 1 last war. They did beat Air three times last war but it was with aggressive rush style decks, not stalls.
I tested the Fractal Fireflies against the decks that beat us in War III, overall I am less than confident in beating Water with it. I would prefer to switch to the 30 card Fire Bolt, and Legit you can go Fractal Fireflies vs Light if that's ok.
Hover over cards for details, click for permalink
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