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Offline pervepic

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190311#msg190311
« Reply #24 on: November 01, 2010, 05:07:54 pm »
No, they seem to not have healing except AM.
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Klaymore

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190315#msg190315
« Reply #25 on: November 01, 2010, 05:19:26 pm »
k
Gyro you can already edit my final deck on 1st page then

QuantumT

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190338#msg190338
« Reply #26 on: November 01, 2010, 06:02:39 pm »
With truddy's deck, is there a concern with EQ? Unless there is, I think the 4 aether towers should be swapped out for air pends. I found that even when I swapped the aether pillars for pends, air is still the element in short supply.

Istari.

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190359#msg190359
« Reply #27 on: November 01, 2010, 06:24:49 pm »
Only thing is that Perv, your deck appears to not be upgraded at all.

Offline pervepic

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190368#msg190368
« Reply #28 on: November 01, 2010, 06:36:38 pm »
Yes, thanks, already upgraded.

QunatumT, those Pillars-Pendulums are there exactly because of EQ-s. I din't notice the lack of  :air yet, but I'll test it more.
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Offline truddy02

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190392#msg190392
« Reply #29 on: November 01, 2010, 07:10:31 pm »
I like the way this deck runs.  It is nice to get the fractal out early so you can play a few fireflies and get hope going early and get some blocking up.  Plus considering we did get beat by earthquakes last round I like having 3 stacks of pillars.

Offline GyrodiotTopic starter

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190493#msg190493
« Reply #30 on: November 01, 2010, 09:25:18 pm »
@Klaymore -> Updated.

The Flying Morning Stars deck is fine for me.

I'll probably update the decklist tomorrow, feel free to confirm if your deck is ready. By default I'll take the ones Pervepic posted ;)
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Offline pervepic

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190662#msg190662
« Reply #31 on: November 02, 2010, 12:07:44 am »
No, please test them a bit. I didn't have too much time to test them; and there may be some miscalculations.

I also added some :air to the Truddys deck as QuantumT suggested.
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Offline truddy02

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg190824#msg190824
« Reply #32 on: November 02, 2010, 03:33:51 am »
I'll go ahead and say this is my final deck (same as the most recent version posted by pervepic).  I've tested it through a few times and like the way it works.
FINAL DECK
Code: [Select]
5la 5lk 5lk 5lk 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5oc 5ok 5ok 5ok 5ok 5ok 5pu 5pu 5pu 5pu 5pu 5pu 61o 61o 61o 622 622 622 622

Offline GyrodiotTopic starter

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg191229#msg191229
« Reply #33 on: November 02, 2010, 12:38:20 pm »
Truddy02 -> Updated.

I'm currently testing my deck. The "default deck" will be used only if the deadline is too close, but in theory it won't happen ^^
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Offline pervepic

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg191379#msg191379
« Reply #34 on: November 02, 2010, 04:59:52 pm »
Ok, I am pretty much out of ideas, what to do agains  :light. Truddy's deck is more or less fine, especially if he manages to fractal Dragons at the end. But Dogg's :entropy deck is suspicious. There seems to be not much to antimatter. Discord may be useful at the beginning but not very long. Maybe still Earthquake deck or Phase Shield decks are better? I'll probably change Dogg's deck somehow but not sure how.
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Offline chum3

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Re: ROUND 2 - Decks https://elementscommunity.org/forum/index.php?topic=14844.msg191388#msg191388
« Reply #35 on: November 02, 2010, 05:10:56 pm »
I was going to say that these decks are very Entropic  8) (That's a really cool word--"Entropic.") Definitely not against playing them, as Entropy + Air seems like a fairly solid duo that can take on quite a bit. You're right that Light hasn't used a lot of heavy-hitting creatures in Round 1 (there aren't a lot of Light creatures in general). It would seem that they like using their deck-out capabilities with Miracle, so an Earthquake deck might work if we were to face one of those. Pendulums just make things really tricky, because anything can be duos now.

 

blarg: