I was going to say that these decks are very Entropic 8) (That's a really cool word--"Entropic.") Definitely not against playing them, as Entropy + Air seems like a fairly solid duo that can take on quite a bit. You're right that Light hasn't used a lot of heavy-hitting creatures in Round 1 (there aren't a lot of Light creatures in general). It would seem that they like using their deck-out capabilities with Miracle, so an Earthquake deck might work if we were to face one of those. Pendulums just make things really tricky, because anything can be duos now.