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Offline AfdarentyTopic starter

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Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1220478#msg1220478
« on: January 17, 2016, 06:10:03 pm »
Table with our decks and their decks, and win chance vs each. This will be another round where I won't have much time, so helping out with testing all these would be awesome. Post below with test results or in team chat and I'll update the table.

Mono Dev
They might sideboard and add 2 or 3 drains.
Creature Heavy Bolt/FractalCC Heavy Bolt/FractalSoP SquidDevtalGrabbowGargoyle MonoBB SplashPandematter StallPUgons
SoP SquidLossLossLoss50/50LossWin??? (Easy in theory, but creature bursts are tough to deal with)Loss50/50? Needs PVP testingWin
Tears Tinkerer30-70WinLossLossLossLossLossLossWinWin
Bonewall DeckoutWin (Close)???LossLossWinLossWinWinLossWin
Dark SideboardLossWin vs no Steals, Loss vs 2 Steals50/50LossLossWinWin vs no Steals, Loss vs 2 StealsLossWinWin
SoFo/GPull Splash???LossLossLossLoss?????????LossWin

We can't play both SoFo/GPull and the Dark Duo.

Note: Tears build has changed since testing, win rate might be different.
« Last Edit: January 26, 2016, 07:03:05 pm by Afdarenty »

Offline mrpaper

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1220485#msg1220485
« Reply #1 on: January 17, 2016, 08:55:12 pm »
The goal here is to have at least à deck that goes 50-50 or better for each.. Pugons is à non threat to face already :)

Offline AfdarentyTopic starter

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1220486#msg1220486
« Reply #2 on: January 17, 2016, 09:44:45 pm »
The goal here is to have at least à deck that goes 50-50 or better for each.. Pugons is à non threat to face already :)

Haha, yeah. Fingers crossed they pick that one.

Offline mrpaper

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1220490#msg1220490
« Reply #3 on: January 18, 2016, 03:57:49 am »
Sop squids lacks upps.. I suggest a wyrm and 2 pends

Edit: also, was 2/5 vs mono devs with it in trainer so would be worse vs human... it lacks quanta badly to beat it.
went 6-2 vs grabbow so its likely a in win given that exact grabbow.
went 4-0 vs pande stall but AI is playing bad.  Reverse testing shows darkness always winning in 4 matches.  so it's a loss for us most likely.
« Last Edit: January 19, 2016, 02:27:17 am by mrpaper »

Offline mrpaper

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1220642#msg1220642
« Reply #4 on: January 20, 2016, 02:29:12 am »
tested tears tinkerer

went 1-5 vs cc heavy bolt/fractal... almost impossible to get going as nymhs get killed by zap+dl ai just need to setup dragons eventually.

went 2-5 vs devtal.... won twice because he never drew fractal.. otherwise I'm toast as my 2-3 nymphs are so little vs so many devs eating all the quanta.. stealing his quanta early helps a little and having water quanta upped here instead of dark would help too.

went 1-5 vs grabbow... an early bb and we can't compete but even then, this is a fast deck we can hardly outrush... once again though, having water quanta upped would help a bit I think.

went 2-5 vs gargoyle mono ... only chance here is having an ealry dark nymph (right after the 1st water nymph) that change our creatures into vampires but we need incredible draw vs weak for em so it is likey a loss too.

*modifiy the quanta balance isn't a good thing if it will harm the 3 matchups its supposed to win.
Sorry this is all bad news.... and it's all for me for testing.. bed time!

« Last Edit: January 20, 2016, 03:20:35 am by mrpaper »

Offline AfdarentyTopic starter

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1220977#msg1220977
« Reply #5 on: January 23, 2016, 11:43:45 am »
A rough guide for the Darkness Sideboard:

vs Mono Devs
-Blitz, -2 Dragons

vs Creature Heavy Bolt/Fractal
-2 Pends, -Blitz
Got to get creatures to stick on board to win.

vs CC Heavy Bolt/Fractal
-2 Pends

vs SoP Squid
Depends a lot on their build. Very difficult match up no matter what we do. If they don't play an early Squid, play creatures. If they do, hope to swarm the board with Blitz + Creature burst.

vs Devtal
-Blitz, -2 Improved Steal, upgrade 2 Pendulums.

vs Grabbow
-Blitz, -Pend, -Dragon.
If they're running a lot of BB/GPull, put the Dragon back in and take out another Pend.

vs Gargoyle Mono
-2 Dragon, -Pend

vs BB Splash
-Blitz, -2 Pend

vs Pandematter Stall
-2 Nightmare, -Fog
Play no creatures, wait for OTK. Make sure they don't have a shield when you need to Blitz.

vs PUgons
-Blitz, -2 Pend
If they're not running many Bolts, you can cut a Dragon and put a Pend back in.
« Last Edit: January 23, 2016, 11:47:57 am by Afdarenty »

Offline Newbiecake

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1221067#msg1221067
« Reply #6 on: January 24, 2016, 04:55:20 am »
Bonewall deckout should beat Pandematter for sure actually. Win by deckout if we win cointoss since both have 34 cards, or sit on lone UNFLOWN OE for chip and then Shockwaves for finisher if loss toss. Stay on Bonewalls forever and don't get chipped below 84 HP by Vagger, and the 6 Drains cannot OTK or TTK (b/c 3 :darkness each).
« Last Edit: January 24, 2016, 05:04:26 am by Newbiecake »
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Offline AfdarentyTopic starter

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1221073#msg1221073
« Reply #7 on: January 24, 2016, 09:36:11 am »
Bonewall deckout should beat Pandematter for sure actually. Win by deckout if we win cointoss since both have 34 cards, or sit on lone UNFLOWN OE for chip and then Shockwaves for finisher if loss toss. Stay on Bonewalls forever and don't get chipped below 84 HP by Vagger, and the 6 Drains cannot OTK or TTK (b/c 3 :darkness each).

They don't have to drain all at once - they can play every one at max quanta over a few turns. That gives them 96 damage from drains. With the heals from drains we won't be able to kill them with a lone EE, particularly with dusk out. Deckout can happen, if we win toss and get up a bonewall before vamp dagger. I expect that's the only way to win. 1 Vamp Dagger attack and we'll lose, though. Tough match up.
« Last Edit: January 24, 2016, 12:55:15 pm by Afdarenty »

Offline Newbiecake

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Re: Round 16 https://elementscommunity.org/forum/index.php?topic=60977.msg1221095#msg1221095
« Reply #8 on: January 24, 2016, 04:46:04 pm »
Don't drains only do 14 dmg at max quanta?

Wow nvm. 16 each.
« Last Edit: January 24, 2016, 04:50:25 pm by Newbiecake »
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