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Offline jippy99Topic starter

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Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg308900#msg308900
« on: April 09, 2011, 06:19:48 pm »
Round 1 - Salvaging, Discarding, Penalties and Converting

Salvaging
5x Parallel Universe
1x Aether Pillar
3x Sanctuary
3x Miracle
6x Enchant Artifact
6x Devourer

Discarding
24x Air Pendulums
6x Flesh Spiders
2x Arctic Squids

Penalties


Converting
6x Toadfishes -> 6x Air Pendulums
3x Water Pillars -> 3x Air Pendulums
3x Water Pendulums -> 3x Air Pendulums

 Moderator Comment  Fixed Title
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Offline Newbiecake

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309084#msg309084
« Reply #1 on: April 09, 2011, 11:25:06 pm »
^^
7 cards; Amilir is a Lieutenant.

I think we should discard the 4 Squids, plus 3 Water Pillars. The Squid deck is now known and will be predicted.
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Offline jippy99Topic starter

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309085#msg309085
« Reply #2 on: April 09, 2011, 11:28:15 pm »
Being Lt. does not increase the amount discarded I believe.  I was counting the discarding for the extra ups separately because they do not have to necessarily come from that deck.
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Offline Newbiecake

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309087#msg309087
« Reply #3 on: April 09, 2011, 11:34:41 pm »
Ah, nvm. In this case, perheps the Water Pillars should go, and maybe some Squids.
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Offline truddy02

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309093#msg309093
« Reply #4 on: April 09, 2011, 11:47:12 pm »
We shouldn't discard too many air cards when we have a choice so that we don't end up having to suicide later because of the inability to make legal decks.  However in this case I think discarding some of the shockwaves would be best.  I say discard 4 shockwaves and 2 water pendulums.  For the upgrades, all the discards should be air pillars.

Offline jippy99Topic starter

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309299#msg309299
« Reply #5 on: April 10, 2011, 12:40:20 pm »
I agree with truddy here on most of the things he said.  As for salvaging from Noobie's win, I think those silences look pretty nice.  A silence/dim shield/wings stall could be killer.  Also, silence could be an answer to gravity, at least for the first few turns.  As for the other 3 cards, dragons possibly or anything really.
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Offline Newbiecake

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309358#msg309358
« Reply #6 on: April 10, 2011, 03:52:39 pm »
Ii think we can salvage 2-3 Sanctuarys, and 2 Miracles. A Reflective Shield is nice too.
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Offline The_Mormegil

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309491#msg309491
« Reply #7 on: April 10, 2011, 08:15:04 pm »
I'd skip the silences. They're not that good, in my opinion, not for us. I'd go with PUs, they are VERY versatile and powerful. A simple PU Dragons deck is a killer sometimes, and they can be a win condition for our stall.

Add coinich's deck when he posts it.

I think we're likely to take some Sanctuaries, maybe even the 2 Morning Stars can be nice... And of course, there's Miracles.

I also think we'd better discard some pends, then convert up to 24 cards next round, effectively CHOOSING what to discard, and not only from our decks. It's a clear advantage, however you put it, because this way we get to choose from the whole Vault.

Also, we can probably use some EAs...
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Offline truddy02

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309506#msg309506
« Reply #8 on: April 10, 2011, 08:31:36 pm »
We should get some really good salvage here.  A lot of opportunities to salvage some cards we can really use.  considering the overlap we already have from earth and water both using light stalls I think we may have to wait to see what we want to take.   All suggestions so far have been good.  The only one I would really argue against is mirror shield.  I don't see having much of a use for it because most bolt decks will have their own and we will be sitting blocking no damage.  Good job so far guys.  We have done well at anticipating what kind of decks we will face and building quality decks against them.  I think next round we can improve a bit on getting our decks set without the chaos at the end but we are off to a solid start.

Edit:  Also guys try not to make any comments toward our strategy no matter how small.  Commenting that you like a salvage gives a hint toward strategy.  It may not give away much information but it does give some (like we will be keeping these salvaged cards and not just converting them right away).  Also much more importantly don't mention if we had trouble countering a certain deck type or anything like that.  It isn't a huge deal but I would prefer not to tip any strategy in any way even if it may seem obvious.

Offline jippy99Topic starter

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309644#msg309644
« Reply #9 on: April 11, 2011, 12:35:30 am »
Here's my analysis for each deck:
 :fire/ :aether:  PUs could possibly be taken, as could silences.  Dragons are always an option for us.  I think 4 PU and 2 dragons is good.
 :light/ :water:  Miracles are good here, as are Sancs.  Permafrost shields are also good, they make a good addition to the :water/:air deck.  I'd say 2 Miracle, 3 Sancs and 1 Perma Shield.
 :earth/ :light:  I like too much from this.  My inclination is to take light from the other light deck and earth from this one.  I think 3 PA and 3 SS is good.  They could both come in handy for us.
 :earth/ :darkness: Possibly the devs, but nothing here really seems to help any of our decks.  Maybe grab 4 devs the shield and the dagger, but idk for this one.

Discard from  :water/ :air: I think its ok to lose some of the shockwaves here.  We have plenty left in the vault.  So -4 Shockwaves, maybe -1 OE and -1 Air Pend or water pillar.
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Offline truddy02

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309742#msg309742
« Reply #10 on: April 11, 2011, 05:33:32 am »
After rethinking this something we should really take from the aether/fire deck is those 2 aether pillars and the aether pend.  Fractal spider with wings was a deck we used last war that worked quite well and probably would have faired better against life than quinted spiders.  For it work decently it also needs some aether pillars to start getting the spiders out.  I would probably take those and the dim shields.  I was about to say we don't have a good PU target but with dragons and skyblitz you can put up some serious damage using PU and keeping the bonus attack.

Also I don't think we want to discard OE from our deck.  Even though we have a lot we should hold on to as many as we can for as long as we can.  It is by far our strongest card and can be put in any deck.

Offline The_Mormegil

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Re: Round 1 - Salvaging, Discarding, Penalties and Converting https://elementscommunity.org/forum/index.php?topic=24181.msg309799#msg309799
« Reply #11 on: April 11, 2011, 11:52:08 am »
Well, regarding discards.

Let's look at the numbers a bit, should we? We lost three matches, potentially we can lose 4. That means at worse, we're going to discard 24 cards. We can convert exactly up to 24 cards each round. That means that, if we discard nothing but air pends / pillars (which WE CAN DO), we can convert them back. That means we can effectively CHOOSE what to discard, not looking at decks. So, why exactly should we discard anything but pillars and pends? If we want to discard OEs, we can convert them. Squids too. But we can convert pretty much anything, including salvages, including whatever we want to discard from those decks.

I don't actually see a logical reason as to why we shouldn't discard pillars and pends, as if we do we can do whatever we want, including what we would do if we don't.
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blarg: