Here's what we have so far. I'm going to load these into the vault so I can see what we have left more easily, but we can change them if we want to.
As of this post we have 47 hours remaining.
LifeHover over cards for details, click for permalink
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Alright. Jenkar and I have been working a lot on this matchup, and I've found a very, very strong deck for it. Steals past Dim PUgons, Hits through Firestall, Nightmares Frogtal, and Shocks Pestosis. It even has an advantage against Life's Staffbow. This has tested very well in the simulator, showing clear advantages against the first four decks mentioned and a slight advantage against Staffbow.
AetherHover over cards for details, click for permalink
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I'll admit that this deck looks pretty stupid against Aether. But let's remember that we're up against one of the gods of war and we've already burned our counters on other, more reliable matchups. Aether has a very solid vault and is naturally effective against Air. We can't beat everything, plus we're running out of cards. But this deck isn't hopeless. It beats the hell out of RoL/Hope and Devtal, going 73% and 81% against each, respectively. We're basically betting that Aether will run one of those two decks; otherwise, we lose. I know that 2:4 odds are pretty crappy, but I don't think we have a much better solution without sacrificing a more reliable win. Plus, we're not
that screwed. Honestly, I would actually be surprised if Aether used more than 2 lightnings against us. We've shown that we can take Lightnings pretty well already. As for Dims, I guess we can just cross our fingers and hope.
DarknessHover over cards for details, click for permalink
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It's been tested to win against Ghostmare and Defensive Dragtal. It even has a small advantage against Devtal.
EarthHover over cards for details, click for permalink
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Although I made this out of the vault's leftovers, it can certainly hold its own. It edges out Pulvybow, hitting 62%. Eternity gives it a free win against The Immortal.
DeathHover over cards for details, click for permalink
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This deck was pretty much designed to be used against Death, and the testing we've done agrees. Plus, we haven't shown it yet, so it could be really deadly.
I upped 2 pends because it will help if Death uses EQs.
TimeHover over cards for details, click for permalink
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This deck is excellent against Time and has not been revealed yet. I feel very confident about this match. I think I would have our Salvager play this one.
I think we need the purify in it. Time hasn't used Momentum Dunes yet, but based on the decks we used last round, I won't be surprised if they do.
If we go with these decks, we need to salvage 6 GotPs and 1 NM. Then they will all be legal though.