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Offline AnnaMall

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Re: ENTROPY - Round #7 https://elementscommunity.org/forum/index.php?topic=46531.msg1053032#msg1053032
« Reply #12 on: March 21, 2013, 09:45:59 pm »

End round 8 discussion

They start R9 with 110 cards and have to field 3 decks. 60 known cards from decks used, 18 cards saved and 12 salvaged makes 90/110 reasonably known assumed.
They won with 21 Q sources which mean they will need another 5-6 conversions for quanta at minimum (run 2 grabbows)
I consider pandebonium unsalvagable and therefore dead, pande can be splashed in their bows as they did before.
Pugons can be completely salvaged and its in their favor to do so cause it uses very few hitters, which they are short off.
That leaves them with
1)bow with strat sideboard- or a second bow if they salvaged correctly last round
2)mono
3)A dark duo of unknown dmg potential, can be even a creatureless stall, Calin does not favor stalls so I wouldnt expect that hotly.
4)dims/PUgons- they can run a second dim deck with a fractal or two but I highly doubt they got the quanta for it
5)Something they salvaged last round. Can be a sanc stall (highly doubt it), few death/water/fire hitters for a gimped duo

Spoiler for possible salvages:
Hover over cards for details, click for permalink
Deck import code : [Select]
5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rm 5ro 5ru 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 5t2 61q 61q 61q 61t 61t 61t 61t 61t 622 622 624 625 625 7q5 7q5 7q5 8pu
Hover over cards for details, click for permalink
Deck import code : [Select]
4sp 5i4 5ie 5ie 5jm 5jm 5jm 5jm 61t 61t 61t 61t 61t 622 622 622 624 6rk 7gk 7gk 7gk 7gm 7gm 7gt 7i6 7i6 7i6 7i6 7i6 7i6 8pu
« Last Edit: March 21, 2013, 10:22:10 pm by AnnaMall »

Offline Jen-iTopic starter

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Re: ENTROPY - Round #8 https://elementscommunity.org/forum/index.php?topic=46531.msg1055530#msg1055530
« Reply #13 on: March 30, 2013, 02:01:40 pm »
Round #9 1 Win / 2 Losses

3-0 Win vs :aether
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4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vc 4vf 4vf 4vh 4vh 4vh 4vh 50u 50u 50u 50u 50u 5up 5up 5up 5v1 5v1 6tv 6tv 6u9 6u9 7tb 7tb 8pt


2-3 Loss vs :aether
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4vj 4vj 4vj 4vj 4vj 4vj 4vl 4vl 4vl 4vp 4vp 50u 50u 50u 50u 50u 50u 55q 590 5v1 61q 6u1 6u1 77g 77g 77g 77g 77g 7dm 7dm 8pm


1-3 Loss vs :air
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4ve 4ve 4ve 4vf 4vf 4vf 4vl 4vl 4vl 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 50u 61t 61t 61t 61t 61t 61t 622 622 624 624 6ve 8pu


Spoiler for Possible Salvages::
Hover over cards for details, click for permalink
Deck import code : [Select]
4vj 4vj 4vj 4vj 4vj 4vj 52q 55q 55q 590 590 590 590 590 590 5og 5v1 61o 61o 61o 61o 61o 61o 61r 61r 61t 61t 61t 61t 61t 61t 63a 63a 7dm 80g 80g 8pm


Initial Assumptions:
They've got their Dark Duo, the Mono from last round and a slightly gimped Grabbow that they can salvage and recover from this round.
That's two Disco Decks and the Dark Duo
« Last Edit: March 30, 2013, 02:03:23 pm by Jen-i »
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Offline AnnaMall

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Re: ENTROPY - Round #9 (Analysis Needed) https://elementscommunity.org/forum/index.php?topic=46531.msg1055753#msg1055753
« Reply #14 on: March 31, 2013, 07:03:37 am »
End round 9 discussion

Entropy starts round 10 with 56 cards. 30 from winner deck, 10 saved cards and 6 salvaged. That makes 46/56 reasonably known assumed. I believe amongst the dark duo and the dim deck we faced is split the mono, so the definitely have 2 more aboms 1 diss, 6 salvages from previous round aether bow(safe to assume its the grabs). So about 2/56 cards can be a surprise

They can build:
1)darkduo
2)gimped pandebonium, they kept 4 pandes and salvage death cards from aether reclusetal
3)Disco bow. Assuming optimal discards and salvages in the last 2 rounds they need minimum 6 grabs/6 novas/15 ponies cards. They had the chance to save 9 last round(1 disco 2 lycans for sure) and 3+6 this round. So we cannot be sure how gimped they can run it or if they can run it
4)mono slightly gimped from the mono we saw 2 rounds ago

 

blarg: