Fixed decks 2 and 4 and i agree with Plastiqe that upgraded Wyrms are better than upgraded Fireflies (unless there is no Quicksands, then deck nr 7 would be better) and I added a deck with the upgraded Wyrms too. Your deck is definitely good, but I would disagree about Titans. 4 Flying weap. decks are already posted here.
Sry about making your job DD
. I like DD-s Trident deck, because it slowly kills some stalls that need a lot of qunata, like
(sadly
has used a lot of Rewind decks as well). There is also possible to use this version
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too, because there is no need for that much
quanta. Using Tridents is good, because just EQ-s may be not enough, since everybody split quanta sources.
Deck nr is almost like my
duo, but I preferred using Recluses more, because they can neutralize Dragons.
duo is good, because it heals and may even counter Poison.
I think that UG deck is possible in this way too, because there is no need so much
quanta:
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This high-damage deck seems great, although sadly Mitosis is also rewindble .
I also agree with Plastiqe and DD that 1
deck is with the Discord is clearly not enough
Legit, mono-
rush is definitely possible, but I would add an Eagle's Eye there instead of and unupgraded Wyrm. Something like this (I also added Dragonflies, because Wyrms and Dragons eat quanta really alot):
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The second deck is short of quanta too in my opinion, I guess that something like that would be better:
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Since Sky Blitz pretty much sucks and is useless in the early stadium of the game, then we shouldn't use many of them if we are gonna use them at all.
The third deck is definitely funky
but needs too many things to go well to work properly. Again, the percent of the quanta producers there is relatively small. The Acceleration deck seems slow.
About the
deck: I guess that we can hit 2 mosquitos with the one hit and to make
deack also an anti-Poison deck.
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I added this to my deck's list list.
Maybe I'll comment Blooms decks later if I have time.
Ok, I guess that deck 1 is a normal deck but I don't know if this is better than any other rush we already have here. And the amount of simple rushes can't be very big, because people use shields.
UG deck is too slow. If to play that kind of deck at all, then you have to use shields or a massive creature control (like DD-s deck or like Octane's deck is).
Water duo is interesting, but it can be easily in trouble, because it plays for double creature control and does only a little damage itself. Freezes alone are quite weak, they need Schockwaves to actually kill creatures, but if they come in wrong time, there may be trouble. And if opponent also has minumal creature control, then there is just nothing to kill him with.
About life duo: if it's possible, then prefer Dragons to the unupped Wyrms, since they are much better. And I'm not entirely sure if and why a duo with
is better than just mono-
.