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Offline NewbiecakeTopic starter

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318054#msg318054
« Reply #12 on: April 23, 2011, 04:07:43 am »
Jippy said he wanted a Discord and Antimatter deck vs  :water, since they are most likely going to take a Miracle stall or Dragon rush with CC. So here it is:

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Offline The_Mormegil

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318123#msg318123
« Reply #13 on: April 23, 2011, 07:33:50 am »
Well, first and foremost: change my deck to Flying Titans. That was a suggestion for death, not for light. But I think Truddy got it right on death: those three are the most probable decks against us, along with stoned poison. If grabbow works, grabbow it is.

Against aether... well, most of our decks are weak to a monoaether that is packing some lightnings, lobos and TUs. Phase Shields shut us down, except for Titans and UGs.
Maybe test a light stall. Do we have the cards for two of those? Probably yes. Aether devtal is unlikely to pack LOTS of steals, also because they probably won't expect sanctuaries. We salvaged a lot of sanctuaries and miracles... if we can build a light stall, sanctuaries should hold up well to immortal creatures, while miracles work as backup and you can pack Air CC to kill any non-immortal critter... Wait for their chain to end.

That or... what about EQs? They won't pack Enchants, their grabbow is prone to CC and I don't expect them to use their immorush against us. Phase Shields cost 6, EQing their pillars while killing them with dragons and stalling with shockwave could be a solution. Kinda weak to devtal, but you can rush it if you're quick enough.
In fact, every one of their decks is quanta heavy, apart from immorush, I checked. Even their grabbow resents from losing pillars - no PUs, and they haven't got many graboids. Try an EQ rush, and splash 3-4 shockwaves.
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Offline truddy02

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318469#msg318469
« Reply #14 on: April 23, 2011, 08:59:46 pm »
I'm thinking this would be a good deck for my match against aether:
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It does well against mono aether, isn't completely dead against devtal, and should beat a phoenix deck.  Even with earthquakes I had trouble stopping phase chains against the mono deck.  This deck should beat it with 6 bonewalls to stall long enough against immortal creatures.  Devtal probably beats it but shockwaves give a chance at killing devourers and delaying the deck so it isn't auto lose.  Beating a phoenix rush is good too because they might imagine we will go PC heavy to beat their shields and decided to rush instead.  What are everyones thoughts on this deck?

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318484#msg318484
« Reply #15 on: April 23, 2011, 09:11:32 pm »
truddy: I really like the poisons vs. aether.  That's the biggest weakness of shield chain.

Offline truddy02

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318607#msg318607
« Reply #16 on: April 24, 2011, 12:16:25 am »
Some notes from chat (most people were in for at least some time):

I feel good about my poison deck that is posted.  We talked about it and tested it a bit.  I think it can be confirmed.

I am pretty sure QT is going to take the grabbow.  I'm not sure if he wants to take a purify or two or not.

PU dragon blitz seems to be able to beat poison rush and a miracle stall.  It also has the ability to otk if necessary. I think it is better to have a more dedicated strategy than to use a rainbow that splashes a few cards that work against specific decks.  This seems to me like a good deck to take against water.

Flying titans should do well against light.  We may want to do some testing to optimize it.

QT suggested more damage in the morning star deck.  I thought it tested well against the three decks I tested it against but more damage may help against the gravity duo and others.  I don't really have any ideas.  Anything not immaterial is going to probably slow draw and cost a lot of quanta to play once.  Any suggestions here?

This leaves entropy, darkness, and life along with any suggestions for changes or alternate decks.

Entropy has RTs and steals as well as plenty of dragons and pandabonium so there are a lot of problems to deal with.  Flying staffs could do well against some decks but have problems with RT.  Quinted spiders would do well against maxwells and dragons but struggles against steals and may be too slow against pandabonium.  We have to pick something that can beat a few decks and hope we face one of those.


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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318614#msg318614
« Reply #17 on: April 24, 2011, 12:27:36 am »
I'm not sure flying morningstars can take more damage.  It's already really heavy on light quanta, and the shock waves are really helpful vs. time.  We could do -1 shockwave +1 air dragon.

Offline The_Mormegil

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318780#msg318780
« Reply #18 on: April 24, 2011, 08:33:31 am »
The only way I see Flying MS getting more damage is getting upgraded Morning Glories, really. A Dragon is probably less than helpful. You can pack some more Shockwaves for the killing blow...

Good for poison, truddy, I thought bones weren't the best against immortal creatures, but you have a point there. Maybe bring an Arsenic?

I'm ok with the grabbow if QT wants to take it. Bonewalls kill rushes, but burrowing + UGs help a lot. I would bring purifies anyway, they're too damn helpful if they kick in.

I didn't like the proposed deck for water, so going for PU blitz is good. The only suggestion I have is, splash in some quints. You can do that and WANT to do that against the element of squids and freeze.

I'm going to test Flying Titans if I can, but Easter is eating away most of my time. Will try to do my best.

Against Entropy, it's a roulette. The only thing you can be sure of is that they'll bring Discord. I don't think staves is going to work: it's rather weak to pandabonium (repeated pandemioniums kill the staves), it's weak to RTs and it's kinda weak to Discord BH (as much as most other decks)... We have beaten them with Bonewall OE, so they will probably bring a counter. We shall try our luck here, one way or another, might as well try to outthink them. What about a Sanctuary Flying MS? Beats Pandebonium (I tested it over and over with their last war's decklist) by deckout, beats RT splash and entropy control (AMs, Demons). It has a lot of healing and fog shield to help against a dragon rush... The only thing that will really kill it is a darkness duo (lots of creatures and steals for shields/sancts). I think it has a chance. EDIT: oh, right. Not enough MS to field two of those, and it's better to use it for time. Well, what about light stall, then? Fog protects quanta for Sanctuary. Sanctuary protect quanta for Miracles. 5 Miracles can outstall most decks.

Against life, I think adrenastaves could work. Unless they play their firestall, but splashing in some dragons may help a bit against that.

That leaves darkness... I don't know. Dragon Blitz? Plain out straight MonoAir with little to no permanents, high quanta flow and lots of heavy hitters that potentially deal 50 damages in a turn? It might work... (Probably not, but I don't have any better idea).

Might as well show them, before we run out of time again. ;)
Critics?

TIME:
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DARKNESS:
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LIFE:
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ENTROPY:
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Offline NewbiecakeTopic starter

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318845#msg318845
« Reply #19 on: April 24, 2011, 02:29:14 pm »
These ares decks for sure. I like to outstall Entropy and render BH/Discord useless.
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Offline truddy02

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg318894#msg318894
« Reply #20 on: April 24, 2011, 04:13:26 pm »
I tested Morms suggested deck against several entropy decks and it does great.  Wins big against the RT deck and pandabonium, holds up strong against a maxwells/ dragons deck and with so many perms can do well against a few steals.  I think this is definitely the best option against entropy. 

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg319132#msg319132
« Reply #21 on: April 24, 2011, 10:06:27 pm »
Morm, since Amilir is playing life you can up 3 of the dragons I think.

It sounds like these are the decks so far:

Hisar vs. :time:
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omega vs. :darkness:
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Amilir vs. :life:
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Noobie vs. :entropy:
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QT vs. :death:
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truddy vs. :aether:
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Jippy vs. :water:
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Morm vs. :light:
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Offline truddy02

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg319195#msg319195
« Reply #22 on: April 24, 2011, 11:41:15 pm »
I updated the ADU with this rounds decks.  They are currently legal as long as we salvage 2 miracles and 3 light pillars.  Also it is easier to see what we can get away with discarding and still be able to run our decks. 

I'm not sure about those decks against life and darkness. 

I think a water deck would work better against life.  We have 1 purify left that we can put in there since they have used a lot of poison.  They have little cc, even from off elements so squids can stay out.  Freeze stops mitosis and if they use adrenaline to break out toadfish can kill their creatures.

I'm not sure what that dragon blitz is designed to beat against darkness.  It would be stronger against LS or nymph but I'm not sure if they will go that way again.  If they go denial it will have real trouble.  I think entropy duo here might work.  Take some flying weapons so discord can't be stolen.  Discord can slow them down to give us some time if they use a denial deck (EQ and/or devs).  Antimatter stops them from using their healing.  It probably won't beat devtal but after building all the other decks.  I don't think we have anything left that will.

Offline The_Mormegil

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Re: Deck Building - Round 3 https://elementscommunity.org/forum/index.php?topic=24853.msg319427#msg319427
« Reply #23 on: April 25, 2011, 07:10:17 am »
I'm not sure about those decks against life and darkness.
Me neither, but I thought I'd just throw something out before the timeup.

Quote
I think a water deck would work better against life.  We have 1 purify left that we can put in there since they have used a lot of poison.  They have little cc, even from off elements so squids can stay out.  Freeze stops mitosis and if they use adrenaline to break out toadfish can kill their creatures.

I'm not sure what that dragon blitz is designed to beat against darkness.  It would be stronger against LS or nymph but I'm not sure if they will go that way again.  If they go denial it will have real trouble.  I think entropy duo here might work.  Take some flying weapons so discord can't be stolen.  Discord can slow them down to give us some time if they use a denial deck (EQ and/or devs).  Antimatter stops them from using their healing.  It probably won't beat devtal but after building all the other decks.  I don't think we have anything left that will.
I like both suggestions. The dragon blitz was suggested because of liquid shadow, mainly, and I liked adrenastaves vs life, but I think water might be even better.

Now, one suggestion for Jippy's deck: get an Animate Weapon in there. TUing the OE can be useful in some situations...
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